Player Matchup

Baron Samedi
Baron Samedi
Dakuririsu
Baron Samedi
Level 86
God Stats
51W - 37L
1,433 SR
Queue Stats
339W - 382L
1,369 Elo+
Party 1
Hou Yi
Hou Yi
GoblinMetalhead
Hou Yi
Level 32
God Stats
2W - 2L
1,333 SR
Queue Stats
168W - 205L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
Naiiva
Amaterasu
Level 45
God Stats
13W - 10L
1,719 SR
Queue Stats
142W - 208L
1,323 Elo+
Party 2
Ratatoskr
Ratatoskr
Yanagisawa991
Ratatoskr
Level 81
God Stats
7W - 14L
1,383 SR
Queue Stats
363W - 437L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
josue7777777
Sylvanus
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 44L
1,236 Elo+
Party 1
Team Averages
Level 56
1,474 SR
1,342 Elo+

VS

Team Averages
Level 38
1,491 SR
1,329 Elo+
Ymir
Ymir
Barth88
Ymir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,267 Elo+
Solo
Anhur
Anhur
Bladman
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,439 Elo+
Solo
Hercules
Hercules
ProSURFAHOLIC
Hercules
Level 38
God Stats
3W - 2L
1,453 SR
Queue Stats
34W - 63L
1,287 Elo+
Solo
Tiamat
Tiamat
galbisludus
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,288 Elo+
Party 3
Thor
Thor
pauetbeni17
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dakuririsu
Baron Samedi
20
8 / 1 / 5
13,672
594
17,961
11,146
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
8 / 2 / 7
12,457
542
16,758
16,188
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Naiiva
Amaterasu
19
7 / 0 / 1
12,806
557
8,583
21,158
12,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Yanagisawa991
Ratatoskr
20
6 / 1 / 4
13,653
594
7,349
13,316
5,303
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
josue7777777
Sylvanus
15
1 / 4 / 9
10,763
468
4,106
12,727
4,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Barth88
Ymir
15
2 / 5 / 2
9,175
399
4,264
17,844
15,518
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Bladman
Anhur
15
2 / 9 / 3
9,731
423
17,356
14,419
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ProSURFAHOLIC
Hercules
11
0 / 5 / 0
7,909
344
5,379
13,081
8,037
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
17
1 / 4 / 1
9,753
424
8,735
12,787
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 8 / 2
11,489
500
8,936
19,848
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
30
Kills
8
8
Deaths
31
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
Barth88
Ymir
2
5
2
0.6
L
Anhur
Bladman
Anhur
2
9
3
0.39
W
Baron Samedi
Dakuririsu
Baron Samedi
8
1
5
10.5
W
8
2
7
5.75
W
Amaterasu
Naiiva
Amaterasu
7
0
1
7.5
L
Hercules
ProSURFAHOLIC
Hercules
0
5
0
0
W
Ratatoskr
Yanagisawa991
Ratatoskr
6
1
4
8
L
Tiamat
1
4
1
0.38
W
Sylvanus
josue7777777
Sylvanus
1
4
9
1.38
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
44,670
74,535
Taken
77,979
34,702
Mitigated
41,179
25,546
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Barth88
Ymir
4,264
631
0
750
17,844
15,518
0
5,408
12,436
33,840
0
L
Anhur
Bladman
Anhur
17,356
11,127
0
210
14,419
5,056
504
4,001
10,366
0
54,886
W
Baron Samedi
Dakuririsu
Baron Samedi
17,961
801
275
3,999
11,146
5,128
6,012
3,553
7,593
95,672
0
W
16,758
6,609
0
3,662
16,188
6,568
1,749
3,323
12,865
0
82,450
W
Amaterasu
Naiiva
Amaterasu
8,583
2,783
0
10,817
21,158
12,726
3,584
3,045
18,113
0
55,568
L
Hercules
ProSURFAHOLIC
Hercules
5,379
2,080
35
2,410
13,081
8,037
0
730
11,514
0
28,391
W
Ratatoskr
Yanagisawa991
Ratatoskr
7,349
1,231
0
2,967
13,316
5,303
5,125
852
12,464
0
117,339
L
Tiamat
8,735
756
0
2,588
12,787
5,768
0
6,477
6,310
54,633
0
W
Sylvanus
josue7777777
Sylvanus
4,106
1,138
1,225
2,601
12,727
4,977
726
2,375
10,352
17,170
0
L
8,936
2,785
0
5,037
19,848
6,800
0
5,451
14,066
0
87,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,351
Gold Earned
48,057
572
Minions Killed
442
0
Camps Cleared
0
2,343,445
Distance Traveled
1,792,656
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,175
399
54
2
0
405,142
8
L
Anhur
9,731
423
110
5
0
326,849
5
W
Baron Samedi
13,672
594
144
6
0
446,367
5
W
Hou Yi
12,457
542
124
5
0
418,703
2
W
Amaterasu
12,806
557
99
4
0
463,014
0
L
Hercules
7,909
344
46
2
0
266,755
1
W
Ratatoskr
13,653
594
178
8
0
552,589
1
L
Tiamat
9,753
424
78
3
0
395,927
1
W
Sylvanus
10,763
468
27
1
0
462,772
0
L
Thor
11,489
500
154
7
0
397,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role