Player Matchup

Kukulkan
Kukulkan
FireSnakeTK
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,346 Elo+
Party 2
Ymir
Ymir
IchDripDichWeg
Ymir
Level 29
God Stats
11W - 7L
1,666 SR
Queue Stats
38W - 51L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
KORNUT
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MeggyDoodle2011
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,386 Elo+
Solo
Nemesis
Nemesis
Takoman9000
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,402 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,396 Elo+

VS

Team Averages
Level 26
1,421 SR
1,375 Elo+
Bellona
Bellona
AxH DFind
Bellona
Level 29
God Stats
3W - 3L
1,177 SR
Queue Stats
49W - 74L
1,281 Elo+
Party 1
Sol
Sol
BreyserLaser
Sol
Level 24
God Stats
8W - 8L
1,449 SR
Queue Stats
91W - 119L
1,371 Elo+
Party 1
Ratatoskr
Ratatoskr
Jerfi50
Ratatoskr
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 43L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Medievil16lu
Gilgamesh
Level 29
God Stats
8W - 10L
1,458 SR
Queue Stats
145W - 189L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
rayzx123
Danzaburou
Level 26
God Stats
2W - 1L
1,519 SR
Queue Stats
212W - 254L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FireSnakeTK
Kukulkan
11
1 / 12 / 0
8,742
350
10,293
14,428
4,264
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 1
11,767
471
15,613
27,814
27,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
KORNUT
Cthulhu
12
1 / 10 / 0
8,459
338
6,508
23,948
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
MeggyDoodle2011
Sun Wukong
19
1 / 1 / 0
11,829
473
8,082
13,353
15,314
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Takoman9000
Nemesis
16
1 / 10 / 0
10,539
422
9,815
22,010
8,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AxH DFind
Bellona
16
7 / 0 / 12
10,473
419
9,366
13,345
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
14 / 2 / 13
12,185
487
24,895
20,617
7,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Jerfi50
Ratatoskr
20
6 / 3 / 11
12,819
513
12,080
17,891
11,033
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Medievil16lu
Gilgamesh
19
6 / 0 / 7
11,779
471
15,366
15,517
9,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
rayzx123
Danzaburou
20
0 / 2 / 2
12,453
498
9,619
17,630
7,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
7
Kills
33
34
Deaths
7
1
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
AxH DFind
Bellona
7
0
12
13
W
14
2
13
10.25
L
Kukulkan
FireSnakeTK
Kukulkan
1
12
0
0.08
L
3
1
1
3.5
W
Ratatoskr
Jerfi50
Ratatoskr
6
3
11
3.83
L
Cthulhu
KORNUT
Cthulhu
1
10
0
0.1
W
Gilgamesh
Medievil16lu
Gilgamesh
6
0
7
9.5
L
Sun Wukong
MeggyDoodle2011
Sun Wukong
1
1
0
1
L
Nemesis
Takoman9000
Nemesis
1
10
0
0.1
W
Danzaburou
rayzx123
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,311
Damage
71,326
101,553
Taken
85,000
69,713
Mitigated
41,888
16,887
Healing
30,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AxH DFind
Bellona
9,366
1,348
0
3,692
13,345
6,190
429
5,459
7,709
0
37,440
W
24,895
9,540
0
11,269
20,617
7,798
2,430
10,146
9,938
72,486
0
L
Kukulkan
FireSnakeTK
Kukulkan
10,293
1,312
0
0
14,428
4,264
895
5,746
8,682
37,007
0
L
15,613
2,693
0
5,717
27,814
27,903
0
3,473
24,341
61,078
0
W
Ratatoskr
Jerfi50
Ratatoskr
12,080
4,078
0
532
17,891
11,033
344
5,353
12,376
0
117,500
L
Cthulhu
KORNUT
Cthulhu
6,508
517
0
1,522
23,948
13,879
75
8,591
15,357
28,989
0
W
Gilgamesh
Medievil16lu
Gilgamesh
15,366
5,054
289
6,594
15,517
9,229
308
3,168
12,305
0
70,032
L
Sun Wukong
MeggyDoodle2011
Sun Wukong
8,082
1,867
0
2,915
13,353
15,314
1,216
2,110
11,243
0
75,027
L
Nemesis
Takoman9000
Nemesis
9,815
3,766
0
6,733
22,010
8,353
0
5,059
16,951
0
79,438
W
Danzaburou
rayzx123
Danzaburou
9,619
4,397
0
7,642
17,630
7,638
2,040
7,616
9,973
0
106,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,336
Gold Earned
59,709
447
Minions Killed
572
0
Camps Cleared
0
2,010,827
Distance Traveled
2,449,452
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,473
419
49
2
0
510,005
5
W
Sol
12,185
487
90
4
0
493,710
2
L
Kukulkan
8,742
350
59
2
0
307,998
0
L
Ymir
11,767
471
78
3
0
463,444
0
W
Ratatoskr
12,819
513
152
6
0
521,519
0
L
Cthulhu
8,459
338
48
2
0
371,717
3
W
Gilgamesh
11,779
471
126
5
0
509,610
6
L
Sun Wukong
11,829
473
145
6
0
455,662
1
L
Nemesis
10,539
422
117
5
0
412,006
1
W
Danzaburou
12,453
498
155
6
0
414,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role