Player Matchup

Ravana
Ravana
AlbinoLizard64
Ravana
Level 35
God Stats
2W - 5L
1,500 SR
Queue Stats
222W - 271L
1,296 Elo+
Party 1
Ra
Ra
SeismicYew14
Ra
Level 12
God Stats
1W - 4L
1,307 SR
Queue Stats
363W - 434L
1,075 Elo+
Party 1
Sylvanus
Sylvanus
silvertheboss04
Sylvanus
Level 63
God Stats
5W - 12L
1,302 SR
Queue Stats
201W - 224L
1,293 Elo+
Party 1
Team Averages
Level 37
1,370 SR
1,221 Elo+

VS

Team Averages
Level 49
1,378 SR
1,183 Elo+
Tiamat
Tiamat
FreeAgentDann
Tiamat
Level 124
God Stats
2W - 1L
1,312 SR
Queue Stats
30W - 38L
1,354 Elo+
Solo
Neith
Neith
Madlonaut4
Neith
Level 14
God Stats
4W - 8L
1,449 SR
Queue Stats
7W - 17L
1,162 Elo+
Solo
Ares
Ares
Ryannguyen702
Ares
Level 9
God Stats
5W - 3L
1,373 SR
Queue Stats
9W - 32L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
9,792
653
7,948
14,463
6,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 8 / 5
9,928
662
7,767
14,899
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
14
4 / 6 / 6
10,803
720
10,777
20,554
21,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 11
11,770
785
19,557
13,707
11,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
10 / 2 / 6
11,940
796
17,423
9,810
3,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 4
9,478
632
3,145
17,041
8,749
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
19
19
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
8
3
11
4.5
W
Neith
10
2
6
6.5
W
1
7
4
0.43
L
4
8
5
0.81
L
Sylvanus
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,492
Damage
40,125
49,916
Taken
40,558
33,531
Mitigated
23,506
10,120
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,948
3,532
0
619
14,463
6,314
1,127
5,000
9,463
0
17,647
W
19,557
2,073
0
7,101
13,707
11,545
356
4,966
8,741
54,601
0
W
Neith
17,423
11,139
0
2,457
9,810
3,212
2,110
5,680
4,130
0
53,895
W
3,145
494
0
0
17,041
8,749
0
6,653
10,388
20,790
0
L
7,767
2,398
2,222
2,778
14,899
5,853
326
8,254
6,645
20,594
0
L
Sylvanus
10,777
4,114
1,410
3,091
20,554
21,364
183
9,448
11,106
26,473
6,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
33,188
86
Minions Killed
175
0
Camps Cleared
0
640,263
Distance Traveled
697,489
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,792
653
21
1
0
223,727
2
W
Tiamat
11,770
785
63
4
0
265,345
1
W
Neith
11,940
796
86
6
0
234,996
1
W
Ares
9,478
632
26
2
0
197,148
0
L
Ra
9,928
662
29
2
0
210,085
5
L
Sylvanus
10,803
720
36
2
0
206,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role