Player Matchup

Nemesis
Nemesis
Alireza Vamp
Nemesis
Level 16
God Stats
2W - 3L
1,439 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
Mlfard
Danzaburou
Level 18
God Stats
1W - 6L
1,699 SR
Queue Stats
1W - 11L
1,172 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lII Cyrus IIl
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,282 SR
Queue Stats
8W - 16L
1,356 Elo+
Party 1
Team Averages
Level 20
1,473 SR
1,312 Elo+

VS

Team Averages
Level 33
1,376 SR
1,293 Elo+
Ymir
Ymir
Squ1dge3000
Ymir
Level 5
God Stats
8W - 7L
1,294 SR
Queue Stats
22W - 15L
1,040 Elo+
Party 2
Cthulhu
Cthulhu
konstantin190588
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
squidge3000
Gilgamesh
Level 88
God Stats
1W - 1L
1,334 SR
Queue Stats
113W - 127L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alireza Vamp
Nemesis
19
6 / 14 / 15
15,655
745
12,769
28,885
15,862
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Mlfard
Danzaburou
17
5 / 12 / 13
14,167
675
13,834
20,059
5,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
lII Cyrus IIl
Morgan Le Fay
20
13 / 11 / 9
16,609
791
24,440
22,579
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 22
16,808
800
19,866
22,625
10,705
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 14 / 13
12,306
586
3,620
24,162
8,352
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
squidge3000
Gilgamesh
20
29 / 6 / 3
18,458
879
39,576
26,875
12,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
75
24
Kills
37
37
Deaths
26
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alireza Vamp
Nemesis
6
14
15
0.96
L
Danzaburou
Mlfard
Danzaburou
5
12
13
0.96
W
8
6
22
3.17
W
0
14
13
0.46
L
Morgan Le Fay
lII Cyrus IIl
Morgan Le Fay
13
11
9
1.59
W
Gilgamesh
squidge3000
Gilgamesh
29
6
3
5.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,043
Damage
63,062
71,523
Taken
73,662
27,630
Mitigated
31,383
9,311
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alireza Vamp
Nemesis
12,769
7,208
0
4,667
28,885
15,862
597
8,058
20,827
0
33,315
L
Danzaburou
Mlfard
Danzaburou
13,834
9,111
0
1,408
20,059
5,335
200
6,751
13,308
0
37,766
W
19,866
8,804
0
2,924
22,625
10,705
253
8,249
14,376
56,352
2,963
W
3,620
395
0
17
24,162
8,352
0
8,788
15,374
16,441
0
L
Morgan Le Fay
lII Cyrus IIl
Morgan Le Fay
24,440
5,459
0
3,236
22,579
6,433
1,431
7,557
15,022
66,964
0
W
Gilgamesh
squidge3000
Gilgamesh
39,576
13,167
0
4,953
26,875
12,326
2,607
7,403
19,472
0
108,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
47,572
159
Minions Killed
186
0
Camps Cleared
0
842,534
Distance Traveled
954,359
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,655
745
46
2
0
314,769
2
L
Danzaburou
14,167
675
51
2
0
249,407
1
W
Ymir
16,808
800
54
3
0
334,320
1
W
Cthulhu
12,306
586
30
1
0
301,398
1
L
Morgan Le Fay
16,609
791
62
3
0
278,358
3
W
Gilgamesh
18,458
879
102
5
0
318,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role