Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BALOMYT
Tsukuyomi
Level 64
God Stats
14W - 11L
1,685 SR
Queue Stats
477W - 476L
1,469 Elo+
Solo
Apollo
Apollo
DasKlausMeister
Apollo
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 99L
1,541 Elo+
Solo
Vulcan
Vulcan
DemomanTim
Vulcan
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
180W - 178L
1,514 Elo+
Solo
Chaac
Chaac
jzym
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,506 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,506 Elo+

VS

Team Averages
Level 114
1,504 SR
1,502 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BurningMonarch
Xing Tian
Level 128
God Stats
11W - 12L
1,695 SR
Queue Stats
952W - 966L
1,538 Elo+
Solo
Thoth
Thoth
finalsoraiii
Thoth
Level 108
God Stats
2W - 7L
1,326 SR
Queue Stats
169W - 176L
1,471 Elo+
Solo
Geb
Geb
ureckmazzino
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 1 / 22
9,398
783
11,536
15,463
19,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
BALOMYT
Tsukuyomi
17
5 / 2 / 17
10,001
833
17,748
12,134
10,887
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 2 / 11
10,497
875
15,234
13,204
6,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
DemomanTim
Vulcan
16
5 / 3 / 14
10,030
836
22,168
7,162
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
jzym
Chaac
16
4 / 1 / 20
10,284
857
14,764
21,027
24,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 8 / 2
8,849
737
11,075
15,668
10,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
 
Yemoja
16
1 / 2 / 6
8,716
726
8,423
18,471
22,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
BurningMonarch
Xing Tian
15
2 / 5 / 6
8,724
727
8,915
22,008
25,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 3 / 5
8,845
737
11,541
11,458
6,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 6
7,385
615
6,159
21,098
25,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
25
Kills
9
9
Deaths
25
84
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
22
13
L
Hades
 
Hades
4
8
2
0.63
L
Yemoja
 
Yemoja
1
2
6
2
W
Tsukuyomi
BALOMYT
Tsukuyomi
5
2
17
6.75
L
Xing Tian
BurningMonarch
Xing Tian
2
5
6
1
W
9
2
11
7.25
W
Vulcan
DemomanTim
Vulcan
5
3
14
4
L
2
3
5
1.5
W
Chaac
jzym
Chaac
4
1
20
14
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,450
Damage
46,113
68,990
Taken
88,703
64,973
Mitigated
90,466
43,480
Healing
21,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,536
2,013
12,585
7,396
15,463
19,601
182
10,870
4,593
15,962
0
L
Hades
 
Hades
11,075
613
1,265
1,120
15,668
10,665
0
6,321
9,347
21,358
0
L
Yemoja
 
Yemoja
8,423
1,487
7,063
4,196
18,471
22,567
0
6,908
11,563
15,930
0
W
Tsukuyomi
BALOMYT
Tsukuyomi
17,748
2,006
2,905
1,693
12,134
10,887
314
7,635
4,499
0
33,905
L
Xing Tian
BurningMonarch
Xing Tian
8,915
232
2,088
1,730
22,008
25,405
0
9,090
12,918
20,941
0
W
15,234
11,700
1,694
3,795
13,204
6,861
3,613
10,130
3,074
0
29,757
W
Vulcan
DemomanTim
Vulcan
22,168
7,114
1,430
1,352
7,162
3,526
911
6,257
905
32,296
0
L
11,541
768
1,154
1,565
11,458
6,631
0
3,161
8,297
32,540
0
W
Chaac
jzym
Chaac
14,764
2,585
1,307
9,323
21,027
24,098
301
11,221
9,806
0
28,146
L
6,159
961
568
877
21,098
25,198
0
8,224
12,874
10,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,210
Gold Earned
42,519
121
Minions Killed
129
0
Camps Cleared
0
1,229,694
Distance Traveled
1,096,855
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,398
783
8
1
0
227,088
3
L
Hades
8,849
737
36
3
0
198,592
1
L
Yemoja
8,716
726
20
2
0
218,672
0
W
Tsukuyomi
10,001
833
21
2
0
268,728
0
L
Xing Tian
8,724
727
16
1
0
205,672
0
W
Apollo
10,497
875
32
3
0
226,674
0
W
Vulcan
10,030
836
33
3
0
248,711
0
L
Thoth
8,845
737
40
3
0
246,606
0
W
Chaac
10,284
857
27
2
0
258,493
1
L
Geb
7,385
615
17
1
0
227,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role