Player Matchup

King Arthur
King Arthur
Dylanxxxxxxxx
King Arthur
Level 16
God Stats
13W - 8L
1,574 SR
Queue Stats
15W - 11L
1,470 Elo+
Solo
Hel
Hel
JuninAntiHeroi
Hel
Level 6
God Stats
6W - 4L
1,244 SR
Queue Stats
77W - 77L
1,450 Elo+
Solo
Chang'e
Chang'e
OwOcat5789
Chang'e
Level 14
God Stats
8W - 10L
1,933 SR
Queue Stats
139W - 141L
1,402 Elo+
Solo
Bastet
Bastet
SashaStrokes
Bastet
Level 22
God Stats
39W - 45L
1,529 SR
Queue Stats
93W - 116L
1,408 Elo+
Solo
Agni
Agni
WyleCarey
Agni
Level 23
God Stats
4W - 4L
1,543 SR
Queue Stats
27W - 30L
1,402 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,426 Elo+

VS

Team Averages
Level 7
1,419 SR
1,418 Elo+
Yemoja
Yemoja
NoYamadas
Yemoja
Level 5
God Stats
1W - 4L
1,346 SR
Queue Stats
1W - 4L
1,316 Elo+
Solo
Janus
Janus
PattyElimz
Janus
Level 17
God Stats
29W - 21L
1,327 SR
Queue Stats
64W - 62L
1,374 Elo+
Solo
Ares
Ares
San2K_Psyko
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
billsyo9302
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
jokingnoob15
Gilgamesh
Level 5
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 3L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dylanxxxxxxxx
King Arthur
20
5 / 0 / 18
14,227
948
18,589
34,847
26,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 1 / 19
15,284
1,019
26,471
20,477
15,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
OwOcat5789
Chang'e
17
0 / 0 / 1
10,781
719
214
415
95
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
14 / 3 / 17
15,969
1,065
25,093
13,243
6,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
20
10 / 1 / 21
16,682
1,112
44,702
17,177
8,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NoYamadas
Yemoja
18
0 / 3 / 2
12,344
823
10,601
21,407
23,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Janus
18
0 / 2 / 2
12,269
818
19,654
16,087
8,846
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 8 / 4
12,657
844
11,277
25,284
30,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 16 / 0
13,006
867
18,541
31,326
13,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
jokingnoob15
Gilgamesh
19
2 / 9 / 1
12,988
866
18,984
30,660
17,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
14
38
Kills
5
5
Deaths
38
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dylanxxxxxxxx
King Arthur
5
0
18
14
W
9
1
19
18.5
L
Yemoja
NoYamadas
Yemoja
0
3
2
0.33
W
Chang'e
OwOcat5789
Chang'e
0
0
1
0.5
L
Janus
0
2
2
0.5
L
0
8
4
0.25
W
Bastet
14
3
17
7.5
W
Agni
10
1
21
20.5
L
3
16
0
0.19
L
Gilgamesh
jokingnoob15
Gilgamesh
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,069
Damage
79,057
86,159
Taken
124,764
56,786
Mitigated
93,404
35,982
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dylanxxxxxxxx
King Arthur
18,589
2,092
0
11,253
34,847
26,681
0
13,961
20,886
0
27,506
W
26,471
1,865
5,677
10,748
20,477
15,384
0
12,233
8,244
48,629
0
L
Yemoja
NoYamadas
Yemoja
10,601
1,721
3,156
167
21,407
23,411
0
12,520
8,887
31,043
0
W
Chang'e
OwOcat5789
Chang'e
214
36
11
46
415
95
0
80
335
214
0
L
Janus
19,654
1,301
1,616
1,881
16,087
8,846
0
11,225
4,862
60,381
0
L
11,277
786
0
96
25,284
30,283
0
16,298
8,986
25,950
0
W
Bastet
25,093
7,222
0
22
13,243
6,505
0
5,812
7,431
0
35,913
W
Agni
44,702
2,962
450
7,775
17,177
8,121
0
9,446
7,731
107,784
0
L
18,541
6,907
0
492
31,326
13,846
0
16,122
15,204
0
43,561
L
Gilgamesh
jokingnoob15
Gilgamesh
18,984
7,370
0
652
30,660
17,018
0
15,222
15,438
0
45,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,943
Gold Earned
63,264
272
Minions Killed
294
2
Camps Cleared
4
1,271,044
Distance Traveled
1,369,071
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,227
948
11
1
0
331,718
0
W
Hel
15,284
1,019
73
5
1
312,819
1
L
Yemoja
12,344
823
52
3
0
244,738
1
W
Chang'e
10,781
719
0
0
0
10,984
0
L
Janus
12,269
818
107
7
1
268,705
0
L
Ares
12,657
844
28
2
0
285,697
1
W
Bastet
15,969
1,065
30
2
1
326,033
1
W
Agni
16,682
1,112
158
11
0
289,490
2
L
Da Ji
13,006
867
51
3
0
249,113
0
L
Gilgamesh
12,988
866
56
4
3
320,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role