Player Matchup

Apollo
Apollo
Bergwijn
Apollo
Level 17
God Stats
17W - 7L
1,830 SR
Queue Stats
149W - 96L
1,597 Elo+
Solo
Xbalanque
Xbalanque
Gamezonly
Xbalanque
Level 26
God Stats
2W - 0L
1,676 SR
Queue Stats
83W - 63L
1,465 Elo+
Party 1
Ymir
Ymir
MelonSplaX
Ymir
Level 15
God Stats
3W - 1L
1,776 SR
Queue Stats
13W - 9L
1,488 Elo+
Party 1
Tiamat
Tiamat
TheHits
Tiamat
Level 29
God Stats
1W - 1L
1,155 SR
Queue Stats
48W - 46L
1,427 Elo+
Party 1
Mercury
Mercury
XXXdakataXXX
Mercury
Level 76
God Stats
6W - 1L
1,771 SR
Queue Stats
66W - 61L
1,426 Elo+
Party 1
Team Averages
Level 33
1,641 SR
1,481 Elo+

VS

Team Averages
Level 18
1,548 SR
1,483 Elo+
Ra
Ra
EdgyVortex
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,565 Elo+
Solo
Izanami
Izanami
Ragnadon
Izanami
Level 51
God Stats
8W - 7L
1,493 SR
Queue Stats
96W - 100L
1,380 Elo+
Party 2
Xing Tian
Xing Tian
bennie_flores08
Xing Tian
Level 17
God Stats
19W - 9L
1,646 SR
Queue Stats
83W - 87L
1,477 Elo+
Solo
Vamana
Vamana
iAmStillDefense
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,422 Elo+
Solo
Osiris
Osiris
lloukus
Osiris
Level 7
God Stats
20W - 22L
1,604 SR
Queue Stats
23W - 23L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bergwijn
Apollo
19
8 / 1 / 1
12,703
747
12,783
11,700
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Gamezonly
Xbalanque
15
6 / 4 / 4
10,517
619
14,025
11,621
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 10
9,526
560
4,818
11,387
11,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
TheHits
Tiamat
14
6 / 1 / 6
9,879
581
14,853
13,169
8,558
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
XXXdakataXXX
Mercury
16
6 / 1 / 5
10,598
623
9,069
11,771
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 2
6,496
382
4,669
12,344
3,529
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ragnadon
Izanami
11
1 / 8 / 2
7,126
419
5,857
14,306
3,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
bennie_flores08
Xing Tian
10
2 / 3 / 1
7,312
430
5,275
12,658
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 6 / 1
8,342
491
8,281
14,635
12,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
lloukus
Osiris
13
3 / 3 / 3
8,545
503
7,382
14,810
11,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
31
Kills
8
8
Deaths
32
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bergwijn
Apollo
8
1
1
8.5
L
0
12
2
0.08
W
Xbalanque
Gamezonly
Xbalanque
6
4
4
2
W
5
1
10
10
L
Izanami
Ragnadon
Izanami
1
8
2
0.25
W
Tiamat
TheHits
Tiamat
6
1
6
9
W
Mercury
XXXdakataXXX
Mercury
6
1
5
8.5
L
Xing Tian
bennie_flores08
Xing Tian
2
3
1
0.83
L
2
6
1
0.42
L
Osiris
lloukus
Osiris
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,548
Damage
31,464
59,648
Taken
68,753
35,095
Mitigated
40,825
19,638
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bergwijn
Apollo
12,783
7,741
0
4,804
11,700
6,141
8,602
326
11,176
0
102,727
L
4,669
1,301
304
862
12,344
3,529
0
4,291
8,053
23,981
0
W
Xbalanque
Gamezonly
Xbalanque
14,025
6,499
419
3,710
11,621
4,417
4,854
2,597
8,984
0
63,577
W
4,818
835
0
190
11,387
11,208
169
3,058
8,327
16,576
0
L
Izanami
Ragnadon
Izanami
5,857
3,041
0
1,563
14,306
3,761
470
4,495
9,811
0
41,584
W
Tiamat
TheHits
Tiamat
14,853
1,467
31
5,184
13,169
8,558
2,010
2,426
10,521
47,297
0
W
Mercury
XXXdakataXXX
Mercury
9,069
4,294
0
5,300
11,771
4,771
610
1,454
10,145
0
71,895
L
Xing Tian
bennie_flores08
Xing Tian
5,275
247
69
1,697
12,658
9,101
0
3,221
9,437
16,719
0
L
8,281
3,445
0
2,836
14,635
12,886
36
3,475
11,160
0
39,200
L
Osiris
lloukus
Osiris
7,382
2,818
0
2,023
14,810
11,548
0
4,189
10,621
0
52,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,223
Gold Earned
37,821
517
Minions Killed
322
0
Camps Cleared
0
1,713,153
Distance Traveled
1,399,063
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,703
747
177
10
0
329,197
3
L
Ra
6,496
382
49
3
0
239,842
0
W
Xbalanque
10,517
619
112
7
0
286,365
4
W
Ymir
9,526
560
16
1
0
340,716
5
L
Izanami
7,126
419
82
5
0
286,897
1
W
Tiamat
9,879
581
92
5
0
321,810
1
W
Mercury
10,598
623
120
7
0
435,065
0
L
Xing Tian
7,312
430
27
2
0
230,145
1
L
Vamana
8,342
491
66
4
0
305,548
5
L
Osiris
8,545
503
98
6
0
336,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role