Player Matchup

Ra
Ra
Cazura67
Ra
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Apollo
Apollo
Crizexs
Apollo
Level 6
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 1L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Damkinna
Nu Wa
Level 28
God Stats
3W - 4L
1,348 SR
Queue Stats
87W - 93L
1,411 Elo+
Solo
Medusa
Medusa
Jesseman1121
Medusa
Level 23
God Stats
67W - 56L
1,513 SR
Queue Stats
587W - 582L
1,583 Elo+
Solo
Bakasura
Bakasura
TRITEXFTN
Bakasura
Level 8
God Stats
4W - 3L
1,380 SR
Queue Stats
9W - 11L
1,371 Elo+
Solo
Team Averages
Level 17
1,410 SR
1,470 Elo+

VS

Team Averages
Level 11
1,453 SR
1,486 Elo+
Cthulhu
Cthulhu
PlumpChimp
Cthulhu
Level 6
God Stats
0W - 1L
1,281 SR
Queue Stats
11W - 13L
1,304 Elo+
Solo
Kukulkan
Kukulkan
ROKETON
Kukulkan
Level 6
God Stats
2W - 1L
1,655 SR
Queue Stats
6W - 12L
1,414 Elo+
Solo
Ra
Ra
Tazuhurian
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
Velpc
Cu Chulainn
Level 29
God Stats
0W - 1L
1,401 SR
Queue Stats
214W - 97L
1,685 Elo+
Solo
Set
Set
ddsss
Set
Level 5
God Stats
1W - 1L
1,427 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 19
11,516
1,047
11,863
8,028
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Crizexs
Apollo
18
9 / 3 / 12
12,355
1,123
23,419
13,347
5,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Damkinna
Nu Wa
18
4 / 0 / 17
11,740
1,067
17,283
6,844
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
19
11 / 1 / 12
12,839
1,167
25,176
10,907
4,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
TRITEXFTN
Bakasura
18
4 / 4 / 10
11,242
1,022
9,370
14,322
5,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

257

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PlumpChimp
Cthulhu
16
1 / 6 / 4
10,114
919
11,650
24,037
30,920
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ROKETON
Kukulkan
15
0 / 2 / 1
8,492
772
706
2,626
804
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 10 / 5
10,726
975
7,093
19,722
8,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Velpc
Cu Chulainn
16
5 / 5 / 3
11,561
1,051
21,768
27,922
30,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
ddsss
Set
16
1 / 9 / 5
10,137
922
6,244
21,960
9,506
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
32
Kills
10
10
Deaths
32
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
W
Apollo
Crizexs
Apollo
9
3
12
5
W
Nu Wa
Damkinna
Nu Wa
4
0
17
12.5
W
Medusa
11
1
12
17
L
Cthulhu
PlumpChimp
Cthulhu
1
6
4
0.5
L
Kukulkan
ROKETON
Kukulkan
0
2
1
0.25
W
Bakasura
TRITEXFTN
Bakasura
4
4
10
2.25
L
3
10
5
0.55
L
Cu Chulainn
Velpc
Cu Chulainn
5
5
3
1.3
L
Set
ddsss
Set
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,111
Damage
47,461
53,448
Taken
96,267
22,592
Mitigated
81,097
8,288
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,863
1,915
1,232
1,902
8,028
4,225
0
2,580
5,448
24,530
0
W
Apollo
Crizexs
Apollo
23,419
11,281
0
1,837
13,347
5,737
0
5,471
7,876
0
49,211
W
Nu Wa
Damkinna
Nu Wa
17,283
5,288
514
791
6,844
2,767
0
2,312
4,532
34,823
0
W
Medusa
25,176
15,596
0
1,820
10,907
4,191
0
5,501
5,406
0
46,156
L
Cthulhu
PlumpChimp
Cthulhu
11,650
1,147
0
0
24,037
30,920
0
4,993
18,983
41,146
0
L
Kukulkan
ROKETON
Kukulkan
706
43
0
0
2,626
804
0
1,494
1,132
2,115
0
W
Bakasura
TRITEXFTN
Bakasura
9,370
5,058
0
192
14,322
5,672
0
4,237
10,085
0
19,567
L
7,093
1,949
1,193
748
19,722
8,905
0
5,603
13,979
19,173
0
L
Cu Chulainn
Velpc
Cu Chulainn
21,768
5,757
0
47
27,922
30,962
0
10,849
15,992
768
61,731
L
Set
ddsss
Set
6,244
2,721
0
158
21,960
9,506
0
6,207
15,503
0
18,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,692
Gold Earned
51,030
205
Minions Killed
163
11
Camps Cleared
3
1,050,068
Distance Traveled
840,018
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,516
1,047
29
3
1
202,301
1
W
Apollo
12,355
1,123
64
6
4
189,227
1
W
Nu Wa
11,740
1,067
46
4
1
192,439
0
W
Medusa
12,839
1,167
48
4
1
222,630
0
L
Cthulhu
10,114
919
61
6
0
222,527
3
L
Kukulkan
8,492
772
5
0
0
32,400
0
W
Bakasura
11,242
1,022
18
2
4
243,471
0
L
Ra
10,726
975
30
3
1
149,749
1
L
Cu Chulainn
11,561
1,051
43
4
2
243,619
0
L
Set
10,137
922
24
2
0
191,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role