Player Matchup

Jormungandr
Jormungandr
DashaaaD
Jormungandr
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo
Odin
Odin
JordaNBelforrtt
Odin
Level 6
God Stats
0W - 2L
1,366 SR
Queue Stats
8W - 17L
1,218 Elo+
Party 1
Geb
Geb
Kicalp
Geb
Level 16
God Stats
0W - 1L
1,682 SR
Queue Stats
3W - 3L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
KuKuXu
Tsukuyomi
Level 29
God Stats
11W - 14L
1,526 SR
Queue Stats
61W - 82L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
小丶琦丶葩
Nu Wa
Level 15
God Stats
20W - 20L
1,512 SR
Queue Stats
21W - 26L
1,312 Elo+
Solo
Team Averages
Level 14
1,559 SR
1,399 Elo+

VS

Team Averages
Level 14
1,427 SR
1,419 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BurriedButAlive
Ullr
Level 5
God Stats
10W - 4L
1,288 SR
Queue Stats
47W - 36L
1,344 Elo+
Solo
Nu Wa
Nu Wa
PacomeLezotre
Nu Wa
Level 28
God Stats
33W - 24L
1,566 SR
Queue Stats
242W - 226L
1,462 Elo+
Solo
Anubis
Anubis
Sasan228
Anubis
Level 17
God Stats
4W - 7L
1,281 SR
Queue Stats
54W - 64L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
bobrette
Tsukuyomi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 50L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DashaaaD
Jormungandr
1
0 / 0 / 0
3,921
302
0
880
272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 1 / 0
5,878
452
1,819
3,910
2,089
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
Kicalp
Geb
7
0 / 4 / 0
5,133
395
1,460
8,245
4,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
KuKuXu
Tsukuyomi
8
2 / 6 / 0
5,720
440
5,906
10,172
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 1
5,422
417
2,743
7,883
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 2
7,531
579
2,603
7,530
3,919
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 0 / 0
9,367
721
8,252
5,871
1,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 0 / 4
8,491
653
10,233
4,270
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Sasan228
Anubis
10
2 / 0 / 4
6,462
497
3,066
3,645
1,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
bobrette
Tsukuyomi
8
0 / 2 / 4
5,897
454
1,073
6,182
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
18
18
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
W
8
0
0
8
L
Jormungandr
DashaaaD
Jormungandr
0
0
0
0
L
0
1
0
0
L
Geb
Kicalp
Geb
0
4
0
0
L
Tsukuyomi
KuKuXu
Tsukuyomi
2
6
0
0.33
W
7
0
4
9
W
Anubis
Sasan228
Anubis
2
0
4
4
W
Tsukuyomi
bobrette
Tsukuyomi
0
2
4
1
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,928
Damage
25,227
31,090
Taken
27,498
11,084
Mitigated
9,717
3,404
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,603
576
0
3,000
7,530
3,919
66
485
6,750
0
37,608
W
8,252
3,421
0
292
5,871
1,912
1,861
1,681
4,148
0
62,686
L
Jormungandr
DashaaaD
Jormungandr
0
0
0
0
880
272
0
880
0
0
0
L
1,819
206
0
173
3,910
2,089
0
937
2,973
1,042
22,022
L
Geb
Kicalp
Geb
1,460
442
0
390
8,245
4,201
0
1,795
6,450
10,713
0
L
Tsukuyomi
KuKuXu
Tsukuyomi
5,906
1,651
0
2,522
10,172
2,852
0
3,580
6,592
0
27,440
W
10,233
1,990
0
1,233
4,270
1,199
724
1,004
3,162
61,595
0
W
Anubis
Sasan228
Anubis
3,066
106
0
1,935
3,645
1,326
444
515
3,088
25,778
0
W
Tsukuyomi
bobrette
Tsukuyomi
1,073
262
0
3,112
6,182
1,361
0
206
5,934
0
23,576
L
2,743
807
0
319
7,883
1,670
403
6,107
1,776
21,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
37,748
173
Minions Killed
430
0
Camps Cleared
0
818,852
Distance Traveled
1,227,279
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,531
579
105
8
0
243,206
1
W
Ullr
9,367
721
127
10
0
243,428
2
L
Jormungandr
3,921
302
0
0
0
172
0
L
Odin
5,878
452
44
3
0
235,704
1
L
Geb
5,133
395
17
1
0
139,878
0
L
Tsukuyomi
5,720
440
62
5
0
234,550
1
W
Nu Wa
8,491
653
97
7
0
254,578
3
W
Anubis
6,462
497
48
4
0
233,350
4
W
Tsukuyomi
5,897
454
53
4
0
252,717
2
L
Nu Wa
5,422
417
50
4
0
208,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role