Player Matchup

Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
CHIRIVI03
Cernunnos
Gold IV
Level 99
God Stats
41W - 28L
1,663 SR
Queue Stats
263W - 260L
1,421 MMR
Solo
Raijin
Raijin
Gold V
zacarincraft
Raijin
Gold V
Level 103
God Stats
5W - 6L
1,448 SR
Queue Stats
110W - 104L
1,396 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,522 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,598 SR
1,413 MMR
Tyr
Tyr
Gold IV
Badfurday88
Tyr
Gold IV
Level 108
God Stats
19W - 27L
1,499 SR
Queue Stats
69W - 75L
1,394 MMR
Solo
Artemis
Artemis
Gold V
DarthPain
Artemis
Gold V
Level 139
God Stats
0W - 2L
1,498 SR
Queue Stats
100W - 105L
1,324 MMR
Solo
Khepri
Khepri
Silver III
KhepriiiSun
Khepri
Silver III
Level 155
God Stats
2W - 4L
1,749 SR
Queue Stats
4W - 7L
1,496 MMR
Party 1
Thanatos
Thanatos
Silver II
SilentxTRiiXS
Thanatos
Silver II
Level 121
God Stats
4W - 7L
1,695 SR
Queue Stats
14W - 19L
1,437 MMR
Party 1
Janus
Janus
Gold IV
gebjg
Janus
Gold IV
Level 100
God Stats
4W - 5L
1,549 SR
Queue Stats
250W - 253L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
10 / 2 / 4
8,330
641
9,599
10,405
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
 
Sun Wukong
12
2 / 3 / 5
7,171
552
6,585
10,590
4,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
 
Fafnir
9
0 / 1 / 6
5,988
461
2,136
6,106
3,399
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
CHIRIVI03
Cernunnos
14
4 / 2 / 1
7,708
593
7,222
7,679
2,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
14
7 / 0 / 5
8,335
641
6,875
6,042
2,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FayTiamatGilgameshAthenaSet

VS

Bans
ArachneKing ArthurSolAphroditeScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,123
548
6,621
11,128
8,193
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
DarthPain
Artemis
11
1 / 5 / 2
6,345
488
6,084
8,475
2,070
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
8
3 / 2 / 3
6,246
480
2,861
6,334
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
SilentxTRiiXS
Thanatos
8
1 / 7 / 1
6,143
473
4,834
9,051
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
gebjg
Janus
11
0 / 5 / 1
6,552
504
3,246
8,229
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
23
Kills
8
8
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
2
4
6
W
Sun Wukong
 
Sun Wukong
2
3
5
1.5
W
Fafnir
 
Fafnir
0
1
6
3
L
3
4
1
0.88
W
Cernunnos
CHIRIVI03
Cernunnos
4
2
1
2.25
L
Artemis
DarthPain
Artemis
1
5
2
0.4
L
Khepri
3
2
3
2.25
L
Thanatos
SilentxTRiiXS
Thanatos
1
7
1
0.21
L
Janus
gebjg
Janus
0
5
1
0.1
W
Raijin
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,417
Damage
23,646
40,822
Taken
43,217
18,458
Mitigated
18,083
15,572
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,599
4,615
0
4,383
10,405
5,310
0
905
9,460
0
52,053
W
Sun Wukong
 
Sun Wukong
6,585
1,141
0
4,174
10,590
4,860
0
862
9,704
0
39,784
W
Fafnir
 
Fafnir
2,136
393
0
1,177
6,106
3,399
0
1,050
4,994
10,715
0
L
6,621
1,269
0
5,273
11,128
8,193
0
1,406
9,722
0
38,486
W
Cernunnos
CHIRIVI03
Cernunnos
7,222
3,548
0
4,014
7,679
2,390
0
651
7,028
0
62,074
L
Artemis
DarthPain
Artemis
6,084
2,811
0
1,896
8,475
2,070
0
1,318
7,157
0
40,543
L
Khepri
2,861
607
0
1,204
6,334
3,120
0
1,744
4,477
12,086
0
L
Thanatos
SilentxTRiiXS
Thanatos
4,834
747
0
5,009
9,051
2,730
0
1,238
7,813
0
26,564
L
Janus
gebjg
Janus
3,246
175
0
965
8,229
1,970
0
3,350
4,879
40,330
0
W
Raijin
6,875
920
0
1,824
6,042
2,499
208
2,265
3,529
52,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
32,409
390
Minions Killed
322
0
Camps Cleared
0
1,276,579
Distance Traveled
1,187,159
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,330
641
79
6
0
279,803
5
W
Sun Wukong
7,171
552
75
6
0
248,472
2
W
Fafnir
5,988
461
19
1
0
263,905
7
L
Tyr
7,123
548
89
7
0
241,798
3
W
Cernunnos
7,708
593
105
8
0
229,247
3
L
Artemis
6,345
488
81
6
0
216,051
3
L
Khepri
6,246
480
18
1
0
246,413
5
L
Thanatos
6,143
473
48
4
0
218,892
0
L
Janus
6,552
504
86
7
0
264,005
2
W
Raijin
8,335
641
112
9
0
255,152
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role