Player Matchup

Bacchus
Bacchus
Bubbz671
Bacchus
Level 36
God Stats
4W - 4L
1,770 SR
Queue Stats
47W - 36L
1,706 Elo+
Party 2
Heimdallr
Heimdallr
Lanzuel
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,486 Elo+
Solo
Bakasura
Bakasura
StraightOuttaDYA
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 90L
1,519 Elo+
Party 2
Fenrir
Fenrir
XxDisGust671
Fenrir
Level 18
God Stats
11W - 3L
1,859 SR
Queue Stats
71W - 79L
1,521 Elo+
Party 2
The Morrigan
The Morrigan
xXCharybdisXx
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,514 Elo+
Solo
Team Averages
Level 19
1,626 SR
1,549 Elo+

VS

Team Averages
Level 16
1,460 SR
1,469 Elo+
Mulan
Mulan
ASH2ASH
Mulan
Level 16
God Stats
10W - 11L
1,438 SR
Queue Stats
72W - 64L
1,487 Elo+
Party 1
Ymir
Ymir
MelVudas00
Ymir
Level 20
God Stats
29W - 26L
1,480 SR
Queue Stats
54W - 60L
1,373 Elo+
Solo
Neith
Neith
xzsy70ly
Neith
Level 21
God Stats
2W - 5L
1,381 SR
Queue Stats
21W - 25L
1,484 Elo+
Solo
The Morrigan
The Morrigan
毕竟老夫也不是恶鬼
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,514 Elo+
Party 1
Nemesis
Nemesis
舟舟舟意
Nemesis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 72L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubbz671
Bacchus
11
0 / 0 / 5
6,828
488
1,646
5,675
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Lanzuel
Heimdallr
10
1 / 0 / 4
6,356
454
2,769
4,103
1,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 2 / 8
8,881
634
5,959
12,589
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
3 / 4 / 3
7,163
512
8,163
10,417
11,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
xXCharybdisXx
The Morrigan
14
7 / 0 / 4
8,894
635
8,948
4,722
2,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ASH2ASH
Mulan
12
2 / 3 / 1
7,532
538
7,872
12,734
7,316
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 0
6,544
467
2,709
9,022
5,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
xzsy70ly
Neith
11
2 / 2 / 2
6,606
472
5,233
5,640
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
6,217
444
4,277
7,121
2,692
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
舟舟舟意
Nemesis
11
1 / 4 / 1
6,660
476
1,941
10,680
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
6
6
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
ASH2ASH
Mulan
2
3
1
0.83
W
Bacchus
Bubbz671
Bacchus
0
0
5
2.5
W
Heimdallr
Lanzuel
Heimdallr
1
0
4
3
L
1
2
0
0.5
W
5
2
8
4.5
W
Fenrir
3
4
3
1.13
W
The Morrigan
xXCharybdisXx
The Morrigan
7
0
4
9
L
Neith
xzsy70ly
Neith
2
2
2
1.5
L
0
5
0
0
L
Nemesis
舟舟舟意
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,485
Damage
22,032
37,506
Taken
45,197
25,399
Mitigated
20,610
10,596
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ASH2ASH
Mulan
7,872
2,158
0
3,423
12,734
7,316
0
1,027
11,627
0
42,435
W
Bacchus
Bubbz671
Bacchus
1,646
218
566
2,292
5,675
5,027
192
1,558
4,117
21,971
0
W
Heimdallr
Lanzuel
Heimdallr
2,769
2,137
0
1,232
4,103
1,119
538
1,984
2,119
0
22,622
L
2,709
164
151
2,577
9,022
5,770
0
2,635
6,361
27,579
0
W
5,959
4,414
0
3,942
12,589
5,516
0
895
11,694
0
58,908
W
Fenrir
8,163
2,020
0
1,170
10,417
11,712
0
0
10,417
0
29,616
W
The Morrigan
xXCharybdisXx
The Morrigan
8,948
2,701
0
1,394
4,722
2,025
514
1,587
3,135
49,757
2,701
L
Neith
xzsy70ly
Neith
5,233
2,539
0
1,931
5,640
1,553
171
1,464
4,166
0
29,274
L
4,277
1,363
0
1,457
7,121
2,692
216
3,801
3,316
34,477
1,197
L
Nemesis
舟舟舟意
Nemesis
1,941
595
0
4,268
10,680
3,279
0
811
9,724
0
34,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,122
Gold Earned
33,559
345
Minions Killed
329
0
Camps Cleared
0
1,385,998
Distance Traveled
1,290,006
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,532
538
86
6
0
276,289
1
W
Bacchus
6,828
488
32
2
0
277,139
2
W
Heimdallr
6,356
454
50
4
0
243,376
4
L
Ymir
6,544
467
36
3
0
286,852
6
W
Bakasura
8,881
634
111
8
0
336,334
2
W
Fenrir
7,163
512
55
4
0
263,243
1
W
The Morrigan
8,894
635
97
7
0
265,906
7
L
Neith
6,606
472
65
5
0
234,032
3
L
The Morrigan
6,217
444
71
5
0
228,162
1
L
Nemesis
6,660
476
71
5
0
264,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role