Player Matchup

Artemis
Artemis
Cinderling
Artemis
Level 69
God Stats
8W - 5L
2,033 SR
Queue Stats
98W - 73L
1,591 Elo+
Party 1
Sobek
Sobek
Cuddleboye
Sobek
Level 60
God Stats
6W - 1L
1,837 SR
Queue Stats
44W - 18L
1,677 Elo+
Party 1
Anubis
Anubis
FusiοnBolt
Anubis
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 75L
1,593 Elo+
Party 1
Team Averages
Level 85
1,790 SR
1,620 Elo+

VS

Team Averages
Level 138
1,576 SR
1,551 Elo+
He Bo
He Bo
 
He Bo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
RainbowZombies7
Awilix
Level 156
God Stats
1W - 4L
1,345 SR
Queue Stats
635W - 505L
1,571 Elo+
Party 2
Horus
Horus
x1NS0MN1ACx
Horus
Level 121
God Stats
7W - 2L
1,882 SR
Queue Stats
422W - 296L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cinderling
Artemis
11
7 / 6 / 7
8,780
878
7,549
7,636
3,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
11
4 / 3 / 11
8,282
828
3,928
10,452
10,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
5 / 3 / 7
8,814
881
5,838
6,246
2,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 5 / 2
8,262
826
7,892
7,683
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 6 / 7
8,120
812
6,119
9,622
2,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 5 / 8
7,859
786
4,018
12,028
8,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
16
Kills
12
12
Deaths
16
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
5
2
1.4
W
Artemis
Cinderling
Artemis
7
6
7
1.75
W
Sobek
4
3
11
3.17
W
Anubis
5
3
7
2.83
L
3
6
7
1.08
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,315
Damage
18,029
24,334
Taken
29,333
15,998
Mitigated
13,184
4,542
Healing
2,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,892
148
0
0
7,683
1,889
151
2,757
4,926
33,436
0
W
Artemis
Cinderling
Artemis
7,549
3,297
0
60
7,636
3,104
1,283
3,905
3,731
0
20,407
W
Sobek
3,928
478
0
2,077
10,452
10,219
357
2,786
7,666
9,389
0
W
Anubis
5,838
336
0
2,405
6,246
2,675
616
1,201
5,045
34,014
0
L
6,119
1,681
0
230
9,622
2,974
0
4,104
5,518
0
21,069
L
4,018
1,575
838
1,252
12,028
8,321
43
2,905
9,123
0
9,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,876
Gold Earned
24,241
108
Minions Killed
96
0
Camps Cleared
0
491,247
Distance Traveled
522,488
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,262
826
52
5
0
166,173
0
W
Artemis
8,780
878
33
3
0
151,401
1
W
Sobek
8,282
828
13
1
0
192,222
2
W
Anubis
8,814
881
62
6
0
147,624
1
L
Awilix
8,120
812
36
4
0
166,020
1
L
Horus
7,859
786
8
1
0
190,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role