Player Matchup

Ymir
Ymir
DessyBTM
Ymir
Level 4
God Stats
2W - 6L
1,711 SR
Queue Stats
7W - 13L
1,679 Elo+
Party 1
Danzaburou
Danzaburou
KingGrizzlo
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,443 Elo+
Party 1
Hera
Hera
Longi420
Hera
Level 17
God Stats
23W - 21L
1,377 SR
Queue Stats
73W - 61L
1,332 Elo+
Party 1
Janus
Janus
Serpo05
Janus
Level 29
God Stats
5W - 7L
1,440 SR
Queue Stats
147W - 145L
1,563 Elo+
Solo
Thor
Thor
rockyrockson89
Thor
Level 10
God Stats
0W - 2L
1,165 SR
Queue Stats
27W - 33L
1,367 Elo+
Party 1
Team Averages
Level 13
1,439 SR
1,477 Elo+

VS

Team Averages
Level 34
1,386 SR
1,324 Elo+
Danzaburou
Danzaburou
Fabian-on-Nokia
Danzaburou
Level 14
God Stats
2W - 1L
1,430 SR
Queue Stats
5W - 6L
1,278 Elo+
Party 2
King Arthur
King Arthur
Sorry_Bro-_-88
King Arthur
Level 61
God Stats
1W - 1L
1,096 SR
Queue Stats
135W - 147L
1,334 Elo+
Party 2
Anubis
Anubis
iCy_Noah-_-
Anubis
Level 15
God Stats
8W - 7L
1,391 SR
Queue Stats
13W - 20L
1,198 Elo+
Party 2
Hel
Hel
nebligerHund55
Hel
Level 14
God Stats
3W - 4L
1,225 SR
Queue Stats
15W - 33L
1,374 Elo+
Party 2
Set
Set
xMAX085151x
Set
Level 64
God Stats
7W - 7L
1,788 SR
Queue Stats
121W - 121L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 8 / 4
9,019
392
6,532
20,707
18,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KingGrizzlo
Danzaburou
16
1 / 8 / 1
10,940
476
6,396
18,387
7,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
16
8 / 9 / 3
10,773
468
19,210
14,733
5,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Serpo05
Janus
18
3 / 5 / 2
11,537
502
14,515
14,921
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 11 / 3
9,501
413
8,233
16,259
7,121
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fabian-on-Nokia
Danzaburou
15
6 / 6 / 3
10,105
439
11,846
20,636
7,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Sorry_Bro-_-88
King Arthur
19
10 / 1 / 1
12,228
532
15,415
16,909
13,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
19
7 / 1 / 5
12,681
551
21,429
16,816
8,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 7
9,423
410
5,122
12,877
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
16 / 4 / 1
13,009
566
16,165
20,244
9,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
15
Kills
39
41
Deaths
16
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
4
0.38
W
Danzaburou
Fabian-on-Nokia
Danzaburou
6
6
3
1.25
L
Danzaburou
KingGrizzlo
Danzaburou
1
8
1
0.19
L
Hera
8
9
3
1.06
L
Janus
Serpo05
Janus
3
5
2
0.8
W
King Arthur
Sorry_Bro-_-88
King Arthur
10
1
1
10.5
W
Anubis
7
1
5
9.5
W
0
4
7
0.88
L
2
11
3
0.32
W
16
4
1
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,886
Damage
69,977
85,007
Taken
87,482
42,801
Mitigated
45,016
4,338
Healing
41,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,532
1,014
0
0
20,707
18,564
150
6,249
14,458
27,082
0
W
Danzaburou
Fabian-on-Nokia
Danzaburou
11,846
6,659
0
5,731
20,636
7,626
1,858
12,927
7,709
0
42,213
L
Danzaburou
KingGrizzlo
Danzaburou
6,396
3,441
0
1,146
18,387
7,242
2,750
0
18,387
0
51,069
L
Hera
19,210
7,084
0
713
14,733
5,950
871
4,335
10,398
52,039
0
L
Janus
Serpo05
Janus
14,515
1,358
0
2,479
14,921
3,924
0
8,956
5,965
77,518
0
W
King Arthur
Sorry_Bro-_-88
King Arthur
15,415
2,014
0
5,940
16,909
13,189
1,112
1,859
15,050
44
67,185
W
Anubis
21,429
2,259
0
13,506
16,816
8,715
3,226
10,449
6,367
95,021
0
W
5,122
718
4,984
6,467
12,877
6,111
1,213
9,973
2,904
41,613
0
L
8,233
2,632
0
0
16,259
7,121
0
7,011
9,248
0
34,027
W
16,165
8,316
0
4,745
20,244
9,375
2,316
5,049
15,195
0
91,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,770
Gold Earned
57,446
398
Minions Killed
566
0
Camps Cleared
0
1,855,084
Distance Traveled
1,924,780
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,019
392
38
2
0
399,431
1
W
Danzaburou
10,105
439
64
3
0
372,554
0
L
Danzaburou
10,940
476
104
5
0
347,756
0
L
Hera
10,773
468
68
3
0
318,438
0
L
Janus
11,537
502
135
6
0
387,079
4
W
King Arthur
12,228
532
117
5
0
411,799
1
W
Anubis
12,681
551
165
7
0
348,654
0
W
Hel
9,423
410
83
4
0
391,977
1
L
Thor
9,501
413
53
2
0
402,380
0
W
Set
13,009
566
137
6
0
399,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role