Player Matchup

Bellona
Bellona
Balodis1
Bellona
Level 26
God Stats
3W - 8L
1,345 SR
Queue Stats
128W - 143L
1,475 Elo+
Party 1
Tiamat
Tiamat
Bhunii
Tiamat
Level 29
God Stats
1W - 6L
1,295 SR
Queue Stats
92W - 99L
1,365 Elo+
Solo
Da Ji
Da Ji
CANCLEDz
Da Ji
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 53L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
Foushyx
Kumbhakarna
Level 28
God Stats
2W - 3L
1,632 SR
Queue Stats
161W - 163L
1,482 Elo+
Party 1
Mulan
Mulan
白衣秀士
Mulan
Level 15
God Stats
5W - 9L
1,362 SR
Queue Stats
10W - 19L
1,246 Elo+
Solo
Team Averages
Level 21
1,427 SR
1,417 Elo+

VS

Team Averages
Level 19
1,596 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Belugalus
Gilgamesh
Level 28
God Stats
7W - 0L
1,834 SR
Queue Stats
36W - 25L
1,487 Elo+
Solo
Guan Yu
Guan Yu
Conform12
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,137 Elo+
Solo
Yemoja
Yemoja
GodRachicha
Yemoja
Level 17
God Stats
4W - 1L
1,738 SR
Queue Stats
21W - 13L
1,423 Elo+
Solo
Artemis
Artemis
LilZoe
Artemis
Level 15
God Stats
6W - 3L
1,675 SR
Queue Stats
18W - 24L
1,514 Elo+
Solo
Poseidon
Poseidon
XDtokeX
Poseidon
Level 28
God Stats
3W - 1L
1,235 SR
Queue Stats
178W - 180L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balodis1
Bellona
19
2 / 6 / 2
13,246
473
11,460
24,858
22,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Bhunii
Tiamat
18
2 / 7 / 0
12,311
440
10,951
15,501
8,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
CANCLEDz
Da Ji
17
7 / 10 / 5
12,447
445
17,743
23,182
8,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Foushyx
Kumbhakarna
16
3 / 5 / 8
12,089
432
8,491
27,930
29,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 10 / 3
11,612
415
9,865
25,553
13,280
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Belugalus
Gilgamesh
20
8 / 0 / 8
15,207
543
22,583
19,647
18,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Conform12
Guan Yu
19
2 / 4 / 10
13,098
468
6,382
27,344
17,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
18
2 / 5 / 16
13,469
481
8,169
15,987
19,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
LilZoe
Artemis
19
6 / 6 / 9
13,783
492
16,582
19,020
7,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
XDtokeX
Poseidon
20
20 / 1 / 4
19,005
679
33,316
20,796
8,367
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
16
Kills
38
38
Deaths
16
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bellona
Balodis1
Bellona
2
6
2
0.5
W
Gilgamesh
Belugalus
Gilgamesh
8
0
8
12
L
Tiamat
Bhunii
Tiamat
2
7
0
0.29
L
Da Ji
CANCLEDz
Da Ji
7
10
5
0.95
W
Guan Yu
Conform12
Guan Yu
2
4
10
1.75
L
Kumbhakarna
Foushyx
Kumbhakarna
3
5
8
1.4
W
Yemoja
2
5
16
2
W
Artemis
LilZoe
Artemis
6
6
9
1.75
W
Poseidon
XDtokeX
Poseidon
20
1
4
22
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,510
Damage
87,032
117,024
Taken
102,794
81,984
Mitigated
70,496
20,122
Healing
38,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Balodis1
Bellona
11,460
2,391
0
5,836
24,858
22,619
2,672
5,071
19,068
0
85,683
W
Gilgamesh
Belugalus
Gilgamesh
22,583
7,060
0
5,993
19,647
18,106
1,280
5,134
14,513
0
99,803
L
Tiamat
Bhunii
Tiamat
10,951
118
0
1,718
15,501
8,489
782
5,283
10,135
67,473
0
L
Da Ji
CANCLEDz
Da Ji
17,743
4,158
0
3,848
23,182
8,189
937
9,535
13,473
0
68,842
W
Guan Yu
Conform12
Guan Yu
6,382
1,337
1,615
9,213
27,344
17,313
522
7,123
20,221
0
59,201
L
Kumbhakarna
Foushyx
Kumbhakarna
8,491
1,337
0
1,558
27,930
29,407
471
13,797
13,819
35,716
0
W
Yemoja
8,169
1,950
6,056
757
15,987
19,274
630
5,452
10,535
31,287
0
W
Artemis
LilZoe
Artemis
16,582
8,088
0
4,702
19,020
7,436
5,886
4,270
14,750
0
104,374
W
Poseidon
XDtokeX
Poseidon
33,316
4,804
0
9,916
20,796
8,367
6,335
3,003
17,793
166,662
0
L
9,865
2,169
0
7,162
25,553
13,280
0
8,932
16,519
0
84,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,705
Gold Earned
74,562
545
Minions Killed
622
0
Camps Cleared
0
2,384,977
Distance Traveled
2,601,191
9
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,246
473
158
6
0
475,295
2
W
Gilgamesh
15,207
543
130
5
0
563,855
0
L
Tiamat
12,311
440
128
5
0
450,710
0
L
Da Ji
12,447
445
100
4
0
466,124
2
W
Guan Yu
13,098
468
100
4
0
613,571
3
L
Kumbhakarna
12,089
432
49
2
0
559,274
0
W
Yemoja
13,469
481
37
1
0
467,827
23
W
Artemis
13,783
492
130
5
0
389,818
4
W
Poseidon
19,005
679
225
8
0
566,120
6
L
Mulan
11,612
415
110
4
0
433,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role