Player Matchup

Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NateBakez
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 34L
1,604 Elo+
Solo
Cerberus
Cerberus
OneSmartStone
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,675 Elo+
Party 2
Khepri
Khepri
SunMoonWorking
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,733 Elo+
Party 2
Team Averages
Level 144
1,500 SR
1,602 Elo+

VS

Team Averages
Level 124
1,467 SR
1,529 Elo+
Cthulhu
Cthulhu
D3R_D4_H1NT3N_
Cthulhu
Level 139
God Stats
2W - 1L
1,902 SR
Queue Stats
203W - 213L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
Lee10Loo
Erlang Shen
Level 123
God Stats
0W - 2L
1,264 SR
Queue Stats
172W - 171L
1,517 Elo+
Solo
Thor
Thor
agentflash96
Thor
Level 136
God Stats
0W - 1L
1,226 SR
Queue Stats
62W - 69L
1,572 Elo+
Party 1
Jormungandr
Jormungandr
nightcamper
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,534 Elo+
Party 1
Susano
Susano
pampeliska
Susano
Level 157
God Stats
4W - 8L
1,445 SR
Queue Stats
681W - 704L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 3 / 8
10,456
951
15,644
13,519
7,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
 
Sun Wukong
15
5 / 3 / 9
9,554
869
11,116
11,977
13,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
NateBakez
Hachiman
16
5 / 3 / 14
9,563
869
14,887
12,156
6,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
OneSmartStone
Cerberus
16
5 / 4 / 12
9,743
886
6,498
17,797
17,925
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 2 / 15
9,209
837
4,347
10,517
12,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 10
8,753
796
10,887
14,328
7,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Lee10Loo
Erlang Shen
14
2 / 5 / 7
8,096
736
7,477
15,522
15,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 4 / 2
9,664
879
12,156
10,901
6,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
nightcamper
Jormungandr
14
1 / 3 / 6
8,819
802
4,644
10,903
11,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
pampeliska
Susano
14
2 / 7 / 7
8,351
759
11,340
12,547
5,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
24
Kills
14
15
Deaths
24
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
8
4
W
Sun Wukong
 
Sun Wukong
5
3
9
3.17
L
2
5
10
1.4
L
Erlang Shen
Lee10Loo
Erlang Shen
2
5
7
1.1
W
Hachiman
NateBakez
Hachiman
5
3
14
4
W
Cerberus
OneSmartStone
Cerberus
5
4
12
2.75
W
1
2
15
4.25
L
7
4
2
2
L
Jormungandr
nightcamper
Jormungandr
1
3
6
1.33
L
Susano
pampeliska
Susano
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,492
Damage
46,504
65,966
Taken
64,201
57,811
Mitigated
47,221
19,088
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,644
5,080
1,138
3,729
13,519
7,039
1,855
3,078
10,348
31,817
0
W
Sun Wukong
 
Sun Wukong
11,116
811
1,219
3,422
11,977
13,447
398
3,682
8,045
0
20,410
L
10,887
153
1,549
2,983
14,328
7,952
294
6,187
7,957
35,525
0
L
Erlang Shen
Lee10Loo
Erlang Shen
7,477
2,629
149
3,428
15,522
15,411
401
5,931
9,188
0
10,034
W
Hachiman
NateBakez
Hachiman
14,887
9,051
478
2,931
12,156
6,656
2,794
2,624
9,223
0
26,529
W
Cerberus
OneSmartStone
Cerberus
6,498
543
937
4,608
17,797
17,925
335
2,987
14,680
19,346
0
W
4,347
715
41
585
10,517
12,744
393
3,160
5,617
12,980
0
L
12,156
1,898
2,245
1,348
10,901
6,116
785
5,139
5,602
0
20,234
L
Jormungandr
nightcamper
Jormungandr
4,644
731
750
1,409
10,903
11,790
310
2,975
7,735
17,291
0
L
Susano
pampeliska
Susano
11,340
2,006
950
834
12,547
5,952
0
6,257
6,068
0
16,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
43,683
118
Minions Killed
90
0
Camps Cleared
0
1,059,203
Distance Traveled
932,038
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,456
951
26
2
0
222,606
3
W
Sun Wukong
9,554
869
21
2
0
223,834
1
L
Cthulhu
8,753
796
34
3
0
208,408
3
L
Erlang Shen
8,096
736
6
1
0
196,500
0
W
Hachiman
9,563
869
19
2
0
183,504
0
W
Cerberus
9,743
886
30
3
0
209,163
0
W
Khepri
9,209
837
22
2
0
220,096
5
L
Thor
9,664
879
23
2
0
209,508
3
L
Jormungandr
8,819
802
21
2
0
138,446
1
L
Susano
8,351
759
6
1
0
179,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role