Player Matchup

Scylla
Scylla
Eumellarius
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,131 Elo+
Party 1
Thanatos
Thanatos
Mugetsu333XD
Thanatos
Level 23
God Stats
2W - 10L
1,312 SR
Queue Stats
9W - 52L
1,131 Elo+
Party 1
Cthulhu
Cthulhu
SariusKanval
Cthulhu
Level 26
God Stats
4W - 13L
1,565 SR
Queue Stats
11W - 54L
1,131 Elo+
Party 1
Team Averages
Level 30
1,459 SR
1,131 Elo+

VS

Team Averages
Level 32
1,513 SR
1,452 Elo+
King Arthur
King Arthur
DomeSenpai
King Arthur
Level 24
God Stats
3W - 2L
1,453 SR
Queue Stats
7W - 11L
1,302 Elo+
Solo
Ra
Ra
Kyrrdis
Ra
Level 6
God Stats
3W - 3L
1,585 SR
Queue Stats
14W - 13L
1,571 Elo+
Party 2
Hera
Hera
MalfuChaos
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 1 / 1
6,967
581
5,175
5,034
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Mugetsu333XD
Thanatos
11
1 / 4 / 0
7,871
656
2,465
7,626
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SariusKanval
Cthulhu
11
0 / 3 / 1
7,029
586
6,609
11,634
8,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DomeSenpai
King Arthur
12
4 / 1 / 2
8,666
722
5,109
10,772
6,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 5
8,269
689
2,570
3,800
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 6
8,586
716
11,095
4,510
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DomeSenpai
King Arthur
4
1
2
5
L
Scylla
0
1
1
0.5
W
2
0
5
4.5
W
2
0
6
5
L
Thanatos
Mugetsu333XD
Thanatos
1
4
0
0.25
L
Cthulhu
SariusKanval
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,249
Damage
18,774
24,294
Taken
19,082
14,497
Mitigated
10,364
6,243
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DomeSenpai
King Arthur
5,109
548
0
3,878
10,772
6,834
0
6,045
4,727
0
20,287
L
Scylla
5,175
824
0
0
5,034
2,712
84
3,199
1,729
26,466
0
W
2,570
158
1,476
1,590
3,800
1,724
758
2,970
830
11,725
0
W
11,095
2,940
0
279
4,510
1,806
978
2,769
1,741
36,709
0
L
Thanatos
Mugetsu333XD
Thanatos
2,465
544
0
4,623
7,626
3,044
0
4,213
3,301
0
28,315
L
Cthulhu
SariusKanval
Cthulhu
6,609
774
517
1,103
11,634
8,741
0
5,863
5,599
26,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,867
Gold Earned
25,521
119
Minions Killed
129
0
Camps Cleared
0
661,213
Distance Traveled
660,104
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,666
722
28
2
0
237,752
8
L
Scylla
6,967
581
38
3
0
193,418
4
W
Ra
8,269
689
29
2
0
191,975
1
W
Hera
8,586
716
72
6
0
230,377
2
L
Thanatos
7,871
656
46
4
0
247,030
3
L
Cthulhu
7,029
586
35
3
0
220,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role