Player Matchup

Cthulhu
Cthulhu
EAHoff
Cthulhu
Level 17
God Stats
7W - 6L
1,515 SR
Queue Stats
14W - 14L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M_afkari
Morgan Le Fay
Level 20
God Stats
4W - 7L
1,373 SR
Queue Stats
50W - 61L
1,337 Elo+
Solo
Nemesis
Nemesis
MagischerTee_x
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
OhNo_DomT-_-
Hachiman
Level 14
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
SirPopowich
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,357 Elo+
Party 1
Team Averages
Level 20
1,513 SR
1,429 Elo+

VS

Team Averages
Level 22
1,508 SR
1,359 Elo+
Kali
Kali
Clucky8456
Kali
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 203L
1,415 Elo+
Party 2
Tyr
Tyr
KingPakuk
Tyr
Level 28
God Stats
2W - 2L
1,375 SR
Queue Stats
16W - 16L
1,399 Elo+
Solo
Neith
Neith
QueenieXJ9
Neith
Level 8
God Stats
7W - 9L
1,390 SR
Queue Stats
51W - 86L
1,154 Elo+
Party 2
Da Ji
Da Ji
matcentory
Da Ji
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,467 Elo+
Solo
Hel
Hel
mathimotte24
Hel
Level 14
God Stats
5W - 5L
1,777 SR
Queue Stats
18W - 33L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EAHoff
Cthulhu
20
2 / 2 / 7
13,889
992
19,467
19,582
26,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
M_afkari
Morgan Le Fay
20
2 / 9 / 6
12,929
924
14,162
19,698
11,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 6 / 0
10,523
752
2,897
6,571
1,864
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
OhNo_DomT-_-
Hachiman
19
4 / 14 / 5
13,603
972
20,527
23,681
7,538
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 12 / 4
13,532
967
26,142
22,715
10,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 15
13,921
994
13,838
15,330
5,284
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 0 / 17
15,869
1,134
29,376
27,592
39,836
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
20
3 / 3 / 17
13,095
935
7,360
11,369
8,257
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
20
22 / 2 / 13
17,473
1,248
21,653
18,938
10,236
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 5 / 18
12,990
928
13,081
18,720
7,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
123
13
Kills
43
43
Deaths
13
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Cthulhu
EAHoff
Cthulhu
2
2
7
2.75
W
11
0
17
19.5
L
Morgan Le Fay
M_afkari
Morgan Le Fay
2
9
6
0.56
L
0
6
0
0
L
Hachiman
OhNo_DomT-_-
Hachiman
4
14
5
0.46
W
Neith
3
3
17
3.83
L
5
12
4
0.58
W
Da Ji
22
2
13
14.25
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,195
Damage
85,308
92,247
Taken
91,949
57,703
Mitigated
70,802
8,397
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,838
5,735
0
3,170
15,330
5,284
0
4,966
10,214
0
32,555
L
Cthulhu
EAHoff
Cthulhu
19,467
835
80
163
19,582
26,627
0
5,560
14,022
67,102
0
W
29,376
5,966
0
5,227
27,592
39,836
0
10,934
16,142
0
69,862
L
Morgan Le Fay
M_afkari
Morgan Le Fay
14,162
1,055
572
3,299
19,698
11,468
0
2,127
17,571
39,737
0
L
2,897
1,084
0
209
6,571
1,864
0
279
6,292
0
7,238
L
Hachiman
OhNo_DomT-_-
Hachiman
20,527
16,259
0
952
23,681
7,538
0
1,020
22,661
0
31,783
W
Neith
7,360
4,077
0
248
11,369
8,257
0
3,446
7,785
0
25,465
L
26,142
8,625
0
3,122
22,715
10,206
0
4,095
18,620
0
48,744
W
Da Ji
21,653
4,542
0
0
18,938
10,236
0
6,881
11,895
0
34,796
W
13,081
1,764
8,271
7,215
18,720
7,189
0
6,285
12,284
23,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,476
Gold Earned
73,348
241
Minions Killed
243
5
Camps Cleared
4
1,137,202
Distance Traveled
1,312,992
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,921
994
42
3
2
280,279
2
L
Cthulhu
13,889
992
100
7
0
281,287
0
W
Tyr
15,869
1,134
116
8
2
318,222
0
L
Morgan Le Fay
12,929
924
67
5
0
244,127
0
L
Nemesis
10,523
752
2
0
0
114,133
1
L
Hachiman
13,603
972
25
2
0
234,336
2
W
Neith
13,095
935
36
3
0
186,576
0
L
Set
13,532
967
47
3
5
263,319
1
W
Da Ji
17,473
1,248
22
2
0
279,938
0
W
Hel
12,990
928
27
2
0
247,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role