Player Matchup

Ymir
Ymir
Aortexx
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,647 Elo+
Party 1
Olorun
Olorun
Batman001220
Olorun
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 7L
1,278 Elo+
Party 2
Loki
Loki
Hoot93
Loki
Level 4
God Stats
2W - 1L
1,808 SR
Queue Stats
3W - 2L
1,757 Elo+
Solo
The Morrigan
The Morrigan
MoCajun2012
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,348 Elo+
Party 2
Bellona
Bellona
Perceq
Bellona
Level 3
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 7L
1,647 Elo+
Party 1
Team Averages
Level 4
1,649 SR
1,535 Elo+

VS

Team Averages
Level 16
1,409 SR
1,479 Elo+
Nemesis
Nemesis
J4d3n_84rnn3t
Nemesis
Level 3
God Stats
4W - 6L
1,294 SR
Queue Stats
11W - 9L
1,517 Elo+
Solo
Sylvanus
Sylvanus
SurestLyric120
Sylvanus
Level 27
God Stats
14W - 7L
1,784 SR
Queue Stats
91W - 82L
1,562 Elo+
Solo
Mulan
Mulan
Xrgonic
Mulan
Level 14
God Stats
1W - 2L
1,216 SR
Queue Stats
20W - 22L
1,429 Elo+
Solo
Tiamat
Tiamat
haywood24-23
Tiamat
Level 28
God Stats
3W - 3L
1,348 SR
Queue Stats
123W - 138L
1,406 Elo+
Solo
Danzaburou
Danzaburou
inrvrse1xx0
Danzaburou
Level 7
God Stats
10W - 10L
1,400 SR
Queue Stats
17W - 20L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aortexx
Ymir
10
1 / 10 / 0
6,891
383
5,381
17,278
11,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
8
0 / 9 / 2
6,007
334
2,461
8,173
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
Hoot93
Loki
12
2 / 4 / 1
7,651
425
9,875
12,377
4,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

The Morrigan
MoCajun2012
The Morrigan
4
0 / 13 / 1
5,237
291
618
8,236
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Perceq
Bellona
9
0 / 9 / 2
6,422
357
4,752
15,966
10,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
11 / 1 / 9
11,270
626
9,274
11,080
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
14
6 / 2 / 19
10,435
580
6,631
15,382
17,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
Xrgonic
Mulan
15
3 / 1 / 8
9,889
549
5,677
12,539
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
15
6 / 0 / 23
10,298
572
10,252
8,726
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
inrvrse1xx0
Danzaburou
16
17 / 0 / 7
11,622
646
19,095
10,446
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
109
3
Kills
43
45
Deaths
4
6
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aortexx
Ymir
1
10
0
0.1
L
Olorun
0
9
2
0.11
L
Loki
Hoot93
Loki
2
4
1
0.63
W
Nemesis
11
1
9
15.5
L
The Morrigan
MoCajun2012
The Morrigan
0
13
1
0.04
L
Bellona
Perceq
Bellona
0
9
2
0.11
W
Sylvanus
6
2
19
7.75
W
Mulan
Xrgonic
Mulan
3
1
8
7
W
Tiamat
6
0
23
17.5
W
Danzaburou
inrvrse1xx0
Danzaburou
17
0
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,087
Damage
50,929
62,030
Taken
58,173
30,390
Mitigated
47,883
4,409
Healing
23,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aortexx
Ymir
5,381
824
0
0
17,278
11,836
0
4,398
12,420
19,158
0
L
Olorun
2,461
2,194
0
349
8,173
2,069
0
4,972
2,945
13,973
0
L
Loki
Hoot93
Loki
9,875
695
0
2,197
12,377
4,290
0
1,715
10,212
0
38,869
W
Nemesis
9,274
4,958
0
1,061
11,080
6,197
501
1,640
9,400
0
78,017
L
The Morrigan
MoCajun2012
The Morrigan
618
446
0
0
8,236
1,842
0
2,165
5,836
2,194
0
L
Bellona
Perceq
Bellona
4,752
1,152
0
1,863
15,966
10,353
0
2,682
13,153
0
25,850
W
Sylvanus
6,631
1,331
3,567
5,250
15,382
17,214
1,268
3,763
11,619
29,791
0
W
Mulan
Xrgonic
Mulan
5,677
783
0
2,878
12,539
13,053
3,879
462
12,077
0
63,561
W
Tiamat
10,252
1,053
0
3,917
8,726
5,708
1,462
1,238
7,448
46,993
0
W
Danzaburou
inrvrse1xx0
Danzaburou
19,095
10,004
0
6,570
10,446
5,711
2,981
1,340
9,106
0
78,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
53,514
153
Minions Killed
506
0
Camps Cleared
0
1,354,545
Distance Traveled
1,641,243
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,891
383
33
2
0
266,082
1
L
Olorun
6,007
334
23
1
0
249,972
0
L
Loki
7,651
425
52
3
0
316,466
0
W
Nemesis
11,270
626
132
7
0
417,670
0
L
The Morrigan
5,237
291
4
0
0
212,336
0
L
Bellona
6,422
357
41
2
0
309,689
0
W
Sylvanus
10,435
580
55
3
0
303,156
3
W
Mulan
9,889
549
112
6
0
263,747
0
W
Tiamat
10,298
572
106
6
0
351,516
0
W
Danzaburou
11,622
646
101
6
0
305,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role