Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Basololo
Arachne
Level 27
God Stats
4W - 8L
1,376 SR
Queue Stats
50W - 45L
1,429 Elo+
Solo
Cabrakan
Cabrakan
LordBrainSucker
Cabrakan
Level 2
God Stats
2W - 0L
1,749 SR
Queue Stats
3W - 1L
1,697 Elo+
Solo
Hachiman
Hachiman
Mimosa59
Hachiman
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,575 Elo+
Solo
Persephone
Persephone
SothTheGod
Persephone
Level 29
God Stats
19W - 10L
1,656 SR
Queue Stats
49W - 44L
1,546 Elo+
Solo
Team Averages
Level 15
1,556 SR
1,549 Elo+

VS

Team Averages
Level 16
1,666 SR
1,574 Elo+
Da Ji
Da Ji
CtrlAltDеlеtе
Da Ji
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 94L
1,623 Elo+
Solo
Bellona
Bellona
Halkel86
Bellona
Level 8
God Stats
5W - 6L
1,552 SR
Queue Stats
12W - 15L
1,676 Elo+
Solo
Anubis
Anubis
J2804j
Anubis
Level 17
God Stats
4W - 3L
1,887 SR
Queue Stats
48W - 39L
1,567 Elo+
Solo
Cernunnos
Cernunnos
RandomDude757
Cernunnos
Level 6
God Stats
2W - 2L
1,748 SR
Queue Stats
2W - 2L
1,652 Elo+
Solo
Ymir
Ymir
SztywnyNaWejściu
Ymir
Level 24
God Stats
7W - 4L
1,643 SR
Queue Stats
104W - 91L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 1 / 5
10,253
603
10,393
13,989
12,148
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Basololo
Arachne
12
1 / 4 / 4
8,115
477
6,690
10,079
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
3 / 1 / 8
8,978
528
9,318
16,999
18,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Mimosa59
Hachiman
15
3 / 1 / 4
9,261
545
8,313
10,163
3,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
SothTheGod
Persephone
16
7 / 1 / 4
10,807
636
7,852
7,675
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,479
499
6,890
12,938
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Halkel86
Bellona
15
1 / 5 / 0
8,999
529
9,833
13,716
11,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
J2804j
Anubis
15
2 / 4 / 3
8,682
511
5,121
8,886
4,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
RandomDude757
Cernunnos
12
1 / 3 / 1
7,408
436
9,452
9,326
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 1
7,371
434
4,259
12,096
6,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
8
8
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
5
6.5
W
Arachne
Basololo
Arachne
1
4
4
0.75
L
3
5
3
0.9
L
Bellona
Halkel86
Bellona
1
5
0
0.2
L
Anubis
J2804j
Anubis
2
4
3
0.88
W
Cabrakan
3
1
8
7
W
Hachiman
Mimosa59
Hachiman
3
1
4
5
L
Cernunnos
RandomDude757
Cernunnos
1
3
1
0.5
W
Persephone
SothTheGod
Persephone
7
1
4
9
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,566
Damage
35,555
58,905
Taken
56,962
40,770
Mitigated
32,966
22,313
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,393
1,437
0
4,851
13,989
12,148
606
786
13,203
14,140
54,883
W
Arachne
Basololo
Arachne
6,690
4,923
0
3,987
10,079
3,748
90
3,023
7,056
0
50,505
L
6,890
1,218
0
3,545
12,938
7,362
0
4,852
8,086
0
50,246
L
Bellona
Halkel86
Bellona
9,833
4,971
0
2,618
13,716
11,465
108
3,590
10,126
2,914
60,205
L
Anubis
J2804j
Anubis
5,121
299
0
2,853
8,886
4,251
111
4,698
4,188
53,439
0
W
Cabrakan
9,318
1,572
400
6,082
16,999
18,595
0
2,126
14,873
33,828
0
W
Hachiman
Mimosa59
Hachiman
8,313
6,327
0
4,711
10,163
3,680
382
1,910
8,253
0
60,019
L
Cernunnos
RandomDude757
Cernunnos
9,452
5,216
0
2,274
9,326
3,199
993
4,146
5,180
0
41,301
W
Persephone
SothTheGod
Persephone
7,852
914
0
2,282
7,675
2,599
2,628
2,208
5,466
62,551
0
L
4,259
851
0
1,400
12,096
6,689
0
2,917
9,179
23,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
40,939
487
Minions Killed
461
0
Camps Cleared
0
1,674,712
Distance Traveled
1,566,736
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,253
603
144
8
0
334,437
1
W
Arachne
8,115
477
75
4
0
401,381
3
L
Da Ji
8,479
499
94
6
0
315,901
1
L
Bellona
8,999
529
156
9
0
323,282
6
L
Anubis
8,682
511
92
5
0
284,150
4
W
Cabrakan
8,978
528
32
2
0
293,218
1
W
Hachiman
9,261
545
106
6
0
294,193
0
L
Cernunnos
7,408
436
81
5
0
310,983
7
W
Persephone
10,807
636
130
8
0
351,483
5
L
Ymir
7,371
434
38
2
0
332,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role