Player Matchup

Ah Puch
Ah Puch
FWS-HUNT3R-BL4CK
Ah Puch
Level 100
God Stats
3W - 3L
1,473 SR
Queue Stats
235W - 240L
1,417 Elo+
Solo
Ares
Ares
HeavensAngels
Ares
Level 156
God Stats
6W - 10L
1,636 SR
Queue Stats
297W - 336L
1,434 Elo+
Solo
Bellona
Bellona
Maykel21
Bellona
Level 61
God Stats
30W - 29L
1,516 SR
Queue Stats
97W - 114L
1,423 Elo+
Solo
Fenrir
Fenrir
PaulinhoFLK
Fenrir
Level 123
God Stats
6W - 8L
1,560 SR
Queue Stats
386W - 425L
1,505 Elo+
Solo
Hachiman
Hachiman
ViNiCIn79
Hachiman
Level 67
God Stats
14W - 24L
1,374 SR
Queue Stats
609W - 599L
1,461 Elo+
Solo
Team Averages
Level 101
1,512 SR
1,448 Elo+

VS

Team Averages
Level 83
1,416 SR
1,474 Elo+
Osiris
Osiris
Masacrista
Osiris
Level 124
God Stats
3W - 0L
1,499 SR
Queue Stats
207W - 175L
1,626 Elo+
Solo
Bakasura
Bakasura
Smillow
Bakasura
Level 49
God Stats
8W - 4L
1,398 SR
Queue Stats
126W - 101L
1,487 Elo+
Solo
Ganesha
Ganesha
TOKUROFUURIOSO
Ganesha
Level 58
God Stats
11W - 10L
1,495 SR
Queue Stats
517W - 590L
1,432 Elo+
Solo
Ra
Ra
dusao_7
Ra
Level 145
God Stats
3W - 5L
1,243 SR
Queue Stats
317W - 345L
1,430 Elo+
Solo
Neith
Neith
thiegocarvalho
Neith
Level 40
God Stats
126W - 138L
1,447 SR
Queue Stats
194W - 229L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 9
13,225
441
25,586
23,679
10,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 7 / 6
12,780
426
10,230
24,683
34,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Maykel21
Bellona
15
2 / 4 / 5
11,626
388
13,150
18,071
18,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
20
11 / 9 / 4
15,132
504
15,407
29,609
15,579
Hachiman
ViNiCIn79
Hachiman
20
3 / 9 / 5
14,055
469
16,850
21,352
9,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Masacrista
Osiris
20
8 / 3 / 16
16,232
541
21,211
28,969
36,914
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Smillow
Bakasura
20
20 / 3 / 6
19,554
652
33,923
26,222
18,820
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 7 / 31
16,118
537
12,300
35,763
41,474
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

4
0 / 0 / 0
8,739
291
0
0
0
20
9 / 12 / 7
16,413
547
17,137
22,283
8,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
24
Kills
37
39
Deaths
25
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
10
9
0.95
L
3
7
6
0.86
W
Osiris
Masacrista
Osiris
8
3
16
5.33
L
Bellona
Maykel21
Bellona
2
4
5
1.13
L
Fenrir
11
9
4
1.44
W
Bakasura
Smillow
Bakasura
20
3
6
7.67
W
0
7
31
2.21
L
Hachiman
ViNiCIn79
Hachiman
3
9
5
0.61
W
0
0
0
0
W
9
12
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,223
Damage
84,571
117,394
Taken
113,237
88,845
Mitigated
105,975
24,946
Healing
21,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,586
1,063
0
5,550
23,679
10,806
340
3,128
19,939
105,942
0
L
10,230
80
0
1,765
24,683
34,781
481
2,273
20,824
46,914
0
W
Osiris
Masacrista
Osiris
21,211
6,018
0
1,111
28,969
36,914
681
8,810
20,159
18,424
84,040
L
Bellona
Maykel21
Bellona
13,150
3,576
0
2,320
18,071
18,514
436
4,877
12,866
341
57,996
L
Fenrir
15,407
3,843
0
11,352
29,609
15,579
0
2,760
25,792
577
113,945
W
Bakasura
Smillow
Bakasura
33,923
25,218
0
13,346
26,222
18,820
2,844
5,757
18,689
0
179,032
W
12,300
1,931
1,409
3,182
35,763
41,474
531
13,540
22,223
59,947
0
L
Hachiman
ViNiCIn79
Hachiman
16,850
8,722
0
3,959
21,352
9,165
791
3,567
17,146
0
131,619
W
0
0
0
0
0
0
0
0
0
0
0
W
17,137
11,719
0
2,795
22,283
8,767
4,971
8,703
13,580
0
99,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,818
Gold Earned
77,056
704
Minions Killed
565
0
Camps Cleared
0
2,411,145
Distance Traveled
2,137,116
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,225
441
171
6
0
487,958
0
L
Ares
12,780
426
46
2
0
523,710
1
W
Osiris
16,232
541
117
4
0
587,075
1
L
Bellona
11,626
388
112
4
0
369,900
0
L
Fenrir
15,132
504
163
5
0
548,701
1
W
Bakasura
19,554
652
218
7
0
566,544
3
W
Ganesha
16,118
537
50
2
0
535,241
1
L
Hachiman
14,055
469
212
7
0
480,876
9
W
Ra
8,739
291
0
0
0
0
0
W
Neith
16,413
547
180
6
0
448,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role