Player Matchup

Chaac
Chaac
Gold IV
DieuRaloufff
Chaac
Gold IV
Level 111
God Stats
42W - 32L
1,667 SR
Queue Stats
255W - 261L
1,462 MMR
Party 3
Skadi
Skadi
Silver II
HighRhyme
Skadi
Silver II
Level 96
God Stats
24W - 22L
1,666 SR
Queue Stats
171W - 175L
1,023 MMR
Party 3
Awilix
Awilix
Silver I
Lrs92_
Awilix
Silver I
Level 105
God Stats
60W - 28L
1,655 SR
Queue Stats
454W - 459L
1,293 MMR
Party 1
Achilles
Achilles
Silver I
el_rodrigo24
Achilles
Silver I
Level 123
God Stats
2W - 7L
1,292 SR
Queue Stats
300W - 303L
1,185 MMR
Party 1
Scylla
Scylla
Gold V
pesdl_
Scylla
Gold V
Level 120
God Stats
35W - 57L
1,507 SR
Queue Stats
265W - 264L
1,358 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,557 SR
1,264 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,619 SR
1,283 MMR
Merlin
Merlin
Gold IV
BeaBeauty
Merlin
Gold IV
Level 68
God Stats
5W - 11L
1,472 SR
Queue Stats
147W - 158L
1,337 MMR
Solo
Bacchus
Bacchus
Gold V
Beowulf101-
Bacchus
Gold V
Level 127
God Stats
220W - 186L
1,608 SR
Queue Stats
382W - 393L
1,315 MMR
Solo
Chernobog
Chernobog
Gold V
Dani9CBCV
Chernobog
Gold V
Level 64
God Stats
7W - 1L
1,675 SR
Queue Stats
55W - 58L
1,349 MMR
Solo
Nike
Nike
Bronze I
MiPwn123
Nike
Bronze I
Level 97
God Stats
6W - 2L
1,840 SR
Queue Stats
30W - 39L
1,089 MMR
Party 2
Loki
Loki
Silver III
xXAfghan_KingXx7
Loki
Silver III
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
40W - 52L
1,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,618
296
873
2,538
1,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
HighRhyme
Skadi
12
2 / 7 / 2
7,740
407
10,155
11,802
3,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Awilix
Lrs92_
Awilix
9
2 / 0 / 1
7,025
370
1,485
5,714
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
el_rodrigo24
Achilles
10
1 / 3 / 2
7,281
383
2,803
8,434
6,815
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
pesdl_
Scylla
16
2 / 5 / 2
9,371
493
7,834
10,704
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaMorgan Le FayDanzaburouGilgameshSylvanus

VS

Bans
SetArachneBakasuraArtioCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeaBeauty
Merlin
17
3 / 1 / 6
10,825
570
8,421
8,602
3,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Beowulf101-
Bacchus
14
5 / 1 / 4
9,529
502
4,754
14,109
16,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Dani9CBCV
Chernobog
16
2 / 3 / 9
10,055
529
6,995
12,534
4,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
17
4 / 0 / 2
10,961
577
7,253
9,613
8,212
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 2 / 3
9,780
515
1,490
10,608
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
15
15
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeaBeauty
Merlin
3
1
6
6
W
Bacchus
Beowulf101-
Bacchus
5
1
4
7
W
Chernobog
Dani9CBCV
Chernobog
2
3
9
2.17
L
0
0
0
0
L
Skadi
HighRhyme
Skadi
2
7
2
0.43
L
Awilix
Lrs92_
Awilix
2
0
1
2.5
W
Nike
4
0
2
5
L
Achilles
el_rodrigo24
Achilles
1
3
2
0.67
L
Scylla
pesdl_
Scylla
2
5
2
0.6
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,150
Damage
28,913
39,192
Taken
55,466
16,481
Mitigated
36,870
8,169
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeaBeauty
Merlin
8,421
695
0
2,884
8,602
3,967
2,660
3,235
5,367
76,313
0
W
Bacchus
Beowulf101-
Bacchus
4,754
461
631
3,859
14,109
16,665
833
2,047
12,062
19,107
0
W
Chernobog
Dani9CBCV
Chernobog
6,995
4,960
0
3,620
12,534
4,337
5,581
1,648
10,692
0
63,935
L
873
110
0
1,065
2,538
1,220
0
0
2,538
0
8,469
L
Skadi
HighRhyme
Skadi
10,155
3,305
0
1,403
11,802
3,033
0
4,683
7,119
0
44,242
L
Awilix
Lrs92_
Awilix
1,485
651
0
1,092
5,714
1,650
0
413
5,301
0
26,025
W
Nike
7,253
132
0
2,735
9,613
8,212
2,784
0
9,613
14
61,994
L
Achilles
el_rodrigo24
Achilles
2,803
823
0
2,227
8,434
6,815
0
2,820
5,614
0
24,464
L
Scylla
pesdl_
Scylla
7,834
381
0
2,382
10,704
3,763
0
5,259
5,445
64,323
0
W
1,490
448
0
5,192
10,608
3,689
882
904
9,704
0
65,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
51,150
295
Minions Killed
522
0
Camps Cleared
0
1,232,890
Distance Traveled
1,835,265
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,825
570
133
7
0
338,973
4
W
Bacchus
9,529
502
24
1
0
355,835
5
W
Chernobog
10,055
529
106
6
0
384,106
8
L
Chaac
5,618
296
20
1
0
64,737
1
L
Skadi
7,740
407
72
4
0
302,473
3
L
Awilix
7,025
370
44
2
0
327,675
3
W
Nike
10,961
577
137
7
0
348,615
6
L
Achilles
7,281
383
42
2
0
245,124
1
L
Scylla
9,371
493
117
6
0
292,881
4
W
Loki
9,780
515
122
6
0
407,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role