Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kikiep
Danzaburou
Level 86
God Stats
2W - 1L
1,309 SR
Queue Stats
33W - 28L
1,479 Elo+
Solo
Anubis
Anubis
SektualChocolate
Anubis
Level 88
God Stats
102W - 65L
1,689 SR
Queue Stats
166W - 145L
1,552 Elo+
Solo
Pele
Pele
blue-bull-1
Pele
Level 27
God Stats
12W - 13L
1,416 SR
Queue Stats
144W - 207L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
はらませまる
Cthulhu
Level 65
God Stats
40W - 36L
1,456 SR
Queue Stats
357W - 503L
1,400 Elo+
Party 1
Team Averages
Level 70
1,474 SR
1,440 Elo+

VS

Team Averages
Level 104
1,364 SR
1,412 Elo+
Skadi
Skadi
MONGEE23
Skadi
Level 104
God Stats
74W - 61L
1,569 SR
Queue Stats
544W - 574L
1,418 Elo+
Solo
Heimdallr
Heimdallr
SrRayden201
Heimdallr
Level 85
God Stats
5W - 6L
1,334 SR
Queue Stats
321W - 368L
1,396 Elo+
Solo
Chang'e
Chang'e
SuicidalRapture
Chang'e
Level 134
God Stats
1W - 6L
1,175 SR
Queue Stats
381W - 396L
1,465 Elo+
Solo
Sylvanus
Sylvanus
devilspider619
Sylvanus
Level 157
God Stats
59W - 54L
1,584 SR
Queue Stats
965W - 932L
1,463 Elo+
Solo
Loki
Loki
o0oYONGYIMG
Loki
Level 40
God Stats
0W - 1L
1,157 SR
Queue Stats
2W - 6L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 2 / 0
5,378
598
1,680
5,404
2,592
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Kikiep
Danzaburou
7
0 / 1 / 2
4,638
515
2,991
4,097
1,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 0
5,663
629
3,803
5,632
2,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 2
4,510
501
883
4,874
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 1
5,611
623
1,855
5,117
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MONGEE23
Skadi
9
3 / 2 / 0
5,411
601
2,832
4,074
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
SrRayden201
Heimdallr
9
0 / 0 / 1
4,577
509
1,371
2,557
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 1 / 0
4,521
502
2,489
5,215
1,277
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
10
3 / 1 / 0
5,478
609
5,078
5,226
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 1 / 0
3,373
375
42
943
97
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
6
6
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
W
Danzaburou
Kikiep
Danzaburou
0
1
2
1
L
Skadi
MONGEE23
Skadi
3
2
0
1.5
W
2
1
0
2
L
Heimdallr
SrRayden201
Heimdallr
0
0
1
0.5
L
0
1
0
0
W
0
2
2
0.5
L
Sylvanus
3
1
0
3
L
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,212
Damage
11,812
25,124
Taken
18,015
11,822
Mitigated
6,564
7,751
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,680
154
0
1,571
5,404
2,592
204
1,764
3,640
0
24,938
W
Danzaburou
Kikiep
Danzaburou
2,991
1,442
0
1,362
4,097
1,024
792
573
3,524
0
17,962
L
Skadi
MONGEE23
Skadi
2,832
1,080
0
1,284
4,074
983
0
1,136
2,938
0
23,831
W
3,803
585
0
3,254
5,632
2,781
440
2,140
3,492
31,120
0
L
Heimdallr
SrRayden201
Heimdallr
1,371
453
0
1,087
2,557
736
0
113
2,444
0
19,939
L
2,489
121
0
1,505
5,215
1,277
0
3,544
1,671
23,894
0
W
883
152
0
312
4,874
1,104
0
1,823
3,051
0
18,572
L
Sylvanus
5,078
1,720
0
865
5,226
3,471
452
642
4,135
23,755
5,387
L
42
0
0
240
943
97
0
223
720
0
571
W
1,855
34
59
1,193
5,117
4,321
0
703
4,414
17,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
23,360
224
Minions Killed
220
0
Camps Cleared
0
867,973
Distance Traveled
678,745
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,378
598
47
5
0
175,267
2
W
Danzaburou
4,638
515
39
4
0
192,358
2
L
Skadi
5,411
601
66
7
0
186,657
3
W
Anubis
5,663
629
65
7
0
146,742
1
L
Heimdallr
4,577
509
45
5
0
157,343
3
L
Chang'e
4,521
502
50
6
0
165,116
2
W
Pele
4,510
501
43
5
0
175,492
2
L
Sylvanus
5,478
609
58
6
0
131,878
1
L
Loki
3,373
375
1
0
0
37,751
1
W
Cthulhu
5,611
623
30
3
0
178,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role