Player Matchup

Fafnir
Fafnir
L2Rodrigobr
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,515 Elo+
Solo
Chang'e
Chang'e
Oxidize_Zenny
Chang'e
Level 27
God Stats
9W - 9L
1,213 SR
Queue Stats
10W - 12L
1,248 Elo+
Solo
Ah Puch
Ah Puch
TOTOMO
Ah Puch
Level 28
God Stats
11W - 12L
1,458 SR
Queue Stats
142W - 140L
1,440 Elo+
Solo
Danzaburou
Danzaburou
in_helll
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
冷秋魂丶
Mercury
Level 28
God Stats
7W - 7L
1,520 SR
Queue Stats
174W - 198L
1,469 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,435 Elo+

VS

Team Averages
Level 27
1,441 SR
1,430 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Booshnoo
Medusa
Level 16
God Stats
3W - 1L
1,285 SR
Queue Stats
20W - 20L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
PeenerPirate
Cthulhu
Level 43
God Stats
4W - 3L
1,538 SR
Queue Stats
60W - 48L
1,505 Elo+
Party 1
Hel
Hel
ZeKingKiwi
Hel
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,224 Elo+
Solo
Tyr
Tyr
freezing_fleet64
Tyr
Level 24
God Stats
17W - 27L
1,381 SR
Queue Stats
104W - 114L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
0 / 2 / 3
9,978
768
934
3,717
3,245
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
19
2 / 11 / 12
12,516
963
20,128
27,458
8,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
TOTOMO
Ah Puch
20
8 / 3 / 9
14,225
1,094
34,401
22,011
7,982
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
in_helll
Danzaburou
18
1 / 8 / 9
11,121
855
8,362
16,630
5,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
冷秋魂丶
Mercury
19
9 / 6 / 9
14,556
1,120
18,079
21,030
7,387
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

67

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
3 / 5 / 18
12,074
929
13,388
11,986
4,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
Booshnoo
Medusa
19
3 / 6 / 12
11,881
914
12,141
15,052
6,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PeenerPirate
Cthulhu
20
12 / 3 / 14
15,191
1,169
37,409
24,608
32,279
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 4 / 19
13,195
1,015
12,468
17,396
7,311
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
6 / 2 / 14
13,445
1,034
10,738
20,027
23,625
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
20
Kills
30
30
Deaths
20
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
5
18
2.4
W
Medusa
Booshnoo
Medusa
3
6
12
1.5
L
Fafnir
0
2
3
0.75
L
Chang'e
2
11
12
0.73
W
Cthulhu
PeenerPirate
Cthulhu
12
3
14
6.33
L
Ah Puch
TOTOMO
Ah Puch
8
3
9
4.17
W
6
4
19
3.88
W
6
2
14
6.5
L
Danzaburou
in_helll
Danzaburou
1
8
9
0.69
L
Mercury
冷秋魂丶
Mercury
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,904
Damage
86,144
90,846
Taken
89,069
33,401
Mitigated
73,349
11,683
Healing
25,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,388
8,055
0
317
11,986
4,131
0
7,139
4,847
0
25,736
W
Medusa
Booshnoo
Medusa
12,141
5,342
212
1,199
15,052
6,003
0
10,152
4,900
0
33,494
L
Fafnir
934
130
0
294
3,717
3,245
0
1,783
1,934
3,329
0
L
Chang'e
20,128
2,557
3,602
4,224
27,458
8,964
0
12,683
14,775
44,624
0
W
Cthulhu
PeenerPirate
Cthulhu
37,409
5,351
1,660
1,758
24,608
32,279
0
13,428
11,180
59,601
0
L
Ah Puch
TOTOMO
Ah Puch
34,401
2,006
0
1,654
22,011
7,982
0
13,548
8,463
68,710
0
W
12,468
407
10,468
7,373
17,396
7,311
0
12,394
5,002
22,440
0
W
10,738
1,355
768
2,008
20,027
23,625
0
12,350
7,677
0
34,915
L
Danzaburou
in_helll
Danzaburou
8,362
4,199
0
1,830
16,630
5,823
0
11,006
5,624
0
24,840
L
Mercury
冷秋魂丶
Mercury
18,079
7,707
0
79
21,030
7,387
0
10,857
10,173
0
38,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,396
Gold Earned
65,786
218
Minions Killed
265
6
Camps Cleared
3
959,640
Distance Traveled
1,249,635
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,074
929
44
3
0
189,434
1
W
Medusa
11,881
914
71
5
2
227,606
0
L
Fafnir
9,978
768
4
0
0
59,481
2
L
Chang'e
12,516
963
56
4
0
210,484
0
W
Cthulhu
15,191
1,169
75
6
0
272,769
0
L
Ah Puch
14,225
1,094
79
6
1
239,803
1
W
Hel
13,195
1,015
20
2
1
262,591
2
W
Tyr
13,445
1,034
55
4
0
297,235
3
L
Danzaburou
11,121
855
32
2
0
163,456
1
L
Mercury
14,556
1,120
47
4
5
286,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role