Player Matchup

Geb
Geb
BouncinBumbles21
Geb
Level 20
God Stats
11W - 14L
1,393 SR
Queue Stats
45W - 57L
1,315 Elo+
Solo
Sol
Sol
XDmurphy76
Sol
Level 4
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
X_TAPOKIJI13_X
Thanatos
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 36L
1,229 Elo+
Solo
Medusa
Medusa
kanata-00
Medusa
Level 26
God Stats
4W - 4L
1,528 SR
Queue Stats
74W - 72L
1,405 Elo+
Solo
Bakasura
Bakasura
um_gringo_aleato
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Team Averages
Level 13
1,449 SR
1,325 Elo+

VS

Team Averages
Level 12
1,498 SR
1,482 Elo+
Danzaburou
Danzaburou
AllKnowsNena
Danzaburou
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 149L
1,338 Elo+
Solo
Ra
Ra
Aortexx
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
Hoot93
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,720 Elo+
Solo
Bellona
Bellona
Perceq
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Ravana
Ravana
SaucyLady617
Ravana
Level 29
God Stats
8W - 14L
1,492 SR
Queue Stats
109W - 124L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,501
393
3,450
7,454
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 6 / 1
4,882
349
1,550
5,319
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
10
1 / 5 / 0
6,210
444
2,594
7,171
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
kanata-00
Medusa
13
5 / 2 / 2
8,052
575
6,033
8,825
2,888
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 12 / 2
6,436
460
3,643
11,387
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllKnowsNena
Danzaburou
12
8 / 0 / 5
7,971
569
8,808
7,794
2,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 5 / 6
7,654
547
4,823
6,803
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Hoot93
Ymir
12
4 / 0 / 5
7,524
537
3,765
5,688
3,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Perceq
Bellona
13
6 / 3 / 1
7,866
562
5,642
9,111
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
12
5 / 0 / 1
7,751
554
3,050
6,316
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
26
27
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AllKnowsNena
Danzaburou
8
0
5
10.5
W
3
5
6
1.2
L
0
2
1
0.25
W
Ymir
Hoot93
Ymir
4
0
5
6.5
W
Bellona
Perceq
Bellona
6
3
1
2.17
W
Ravana
5
0
1
5.5
L
0
6
1
0.08
L
Thanatos
1
5
0
0.2
L
Medusa
kanata-00
Medusa
5
2
2
3
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
26,088
40,156
Taken
35,712
17,820
Mitigated
17,324
7,062
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AllKnowsNena
Danzaburou
8,808
5,254
0
923
7,794
2,534
1,127
2,754
5,040
0
29,188
W
4,823
1,466
140
651
6,803
2,068
1,699
142
6,501
32,779
0
L
3,450
671
0
741
7,454
5,099
552
1,933
5,521
15,197
0
W
Ymir
Hoot93
Ymir
3,765
1,617
0
2,147
5,688
3,175
308
1,301
4,387
20,092
0
W
Bellona
Perceq
Bellona
5,642
1,211
0
2,179
9,111
7,108
347
198
8,738
0
31,064
W
Ravana
3,050
1,140
0
1,112
6,316
2,439
830
549
5,742
0
47,647
L
1,550
302
0
428
5,319
3,229
0
823
4,496
7,085
1,543
L
Thanatos
2,594
527
0
2,462
7,171
2,132
73
2,014
5,010
0
21,128
L
Medusa
kanata-00
Medusa
6,033
2,462
0
2,717
8,825
2,888
0
1,644
7,155
0
33,393
L
3,643
2,340
0
714
11,387
4,472
92
1,959
9,386
0
16,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
38,766
188
Minions Killed
276
0
Camps Cleared
0
1,181,332
Distance Traveled
1,280,368
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,971
569
32
2
0
255,145
0
W
Ra
7,654
547
64
5
0
226,809
0
L
Geb
5,501
393
16
1
0
266,720
0
W
Ymir
7,524
537
34
2
0
237,593
1
W
Bellona
7,866
562
65
5
0
262,139
0
W
Ravana
7,751
554
81
6
0
298,682
0
L
Sol
4,882
349
9
1
0
185,803
3
L
Thanatos
6,210
444
52
4
0
224,384
0
L
Medusa
8,052
575
77
6
0
252,055
3
L
Bakasura
6,436
460
34
2
0
252,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role