Player Matchup

Ra
Ra
Shadow19807582
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,099 Elo+
Solo
Bakasura
Bakasura
Zinatse
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,776 Elo+
Solo
Ratatoskr
Ratatoskr
killer8008
Ratatoskr
Level 4
God Stats
2W - 2L
1,102 SR
Queue Stats
2W - 3L
1,201 Elo+
Solo
Olorun
Olorun
ramos_elote4
Olorun
Level 8
God Stats
2W - 2L
1,773 SR
Queue Stats
22W - 32L
1,572 Elo+
Solo
Vulcan
Vulcan
zwq060894
Vulcan
Level 7
God Stats
1W - 1L
1,482 SR
Queue Stats
8W - 11L
1,349 Elo+
Solo
Team Averages
Level 5
1,471 SR
1,399 Elo+

VS

Team Averages
Level 19
1,456 SR
1,428 Elo+
Artio
Artio
MrBulldops116
Artio
Level 25
God Stats
6W - 15L
1,282 SR
Queue Stats
160W - 220L
1,248 Elo+
Solo
Merlin
Merlin
ThanxAlot
Merlin
Level 29
God Stats
15W - 18L
1,372 SR
Queue Stats
37W - 41L
1,487 Elo+
Solo
Freya
Freya
charloush77
Freya
Level 23
God Stats
1W - 3L
1,794 SR
Queue Stats
90W - 88L
1,382 Elo+
Solo
Ne Zha
Ne Zha
lem0nb0iii
Ne Zha
Level 5
God Stats
4W - 3L
1,267 SR
Queue Stats
7W - 6L
1,628 Elo+
Solo
Bellona
Bellona
polite-absorber2
Bellona
Level 11
God Stats
13W - 10L
1,563 SR
Queue Stats
23W - 27L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 16 / 17
12,713
978
9,842
23,648
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Zinatse
Bakasura
20
46 / 4 / 2
24,039
1,849
76,116
32,296
22,016
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
killer8008
Ratatoskr
15
0 / 2 / 2
9,512
732
495
1,356
397
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Olorun
20
1 / 7 / 21
13,181
1,014
12,999
16,247
5,440
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
zwq060894
Vulcan
20
2 / 6 / 24
14,380
1,106
12,515
14,538
4,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 21
13,728
1,056
10,645
32,332
27,256
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ThanxAlot
Merlin
20
20 / 10 / 12
16,159
1,243
40,657
19,999
6,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 9 / 12
11,673
898
7,991
21,784
6,196
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
lem0nb0iii
Ne Zha
19
3 / 10 / 15
11,808
908
7,548
20,232
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 10 / 10
11,838
911
13,595
25,372
10,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
105
49
Kills
35
35
Deaths
49
66
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
10
21
1.45
W
0
16
17
0.53
L
Merlin
ThanxAlot
Merlin
20
10
12
2.6
W
Bakasura
Zinatse
Bakasura
46
4
2
11.75
L
4
9
12
1.11
W
Ratatoskr
killer8008
Ratatoskr
0
2
2
0.5
L
Ne Zha
lem0nb0iii
Ne Zha
3
10
15
1.05
L
4
10
10
0.9
W
Olorun
1
7
21
1.64
W
Vulcan
zwq060894
Vulcan
2
6
24
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,967
Damage
80,436
88,085
Taken
119,719
39,869
Mitigated
55,972
26,638
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,645
1,383
2,101
3,231
32,332
27,256
0
10,495
19,312
25,538
0
W
9,842
827
617
1,377
23,648
7,317
0
16,228
7,322
16,630
0
L
Merlin
ThanxAlot
Merlin
40,657
1,998
920
1,771
19,999
6,484
0
5,046
14,241
85,174
0
W
Bakasura
Zinatse
Bakasura
76,116
63,630
0
19,518
32,296
22,016
0
20,267
12,029
0
98,905
L
7,991
2,718
118
2,563
21,784
6,196
0
5,682
15,089
31,517
0
W
Ratatoskr
killer8008
Ratatoskr
495
124
0
0
1,356
397
0
851
505
0
495
L
Ne Zha
lem0nb0iii
Ne Zha
7,548
2,452
0
436
20,232
5,372
0
6,911
12,587
0
21,472
L
13,595
4,382
0
1,540
25,372
10,664
0
7,222
16,875
0
25,531
W
Olorun
12,999
8,009
390
3,250
16,247
5,440
0
10,129
6,118
45,100
0
W
Vulcan
zwq060894
Vulcan
12,515
4,138
0
1,486
14,538
4,699
0
11,818
2,720
40,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,825
Gold Earned
65,206
206
Minions Killed
216
11
Camps Cleared
6
863,971
Distance Traveled
1,068,268
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,728
1,056
30
2
0
193,466
2
W
Ra
12,713
978
17
1
0
193,204
0
L
Merlin
16,159
1,243
98
8
4
243,921
0
W
Bakasura
24,039
1,849
77
6
11
282,248
0
L
Freya
11,673
898
45
3
0
192,731
0
W
Ratatoskr
9,512
732
0
0
0
19,155
0
L
Ne Zha
11,808
908
18
1
1
218,989
0
L
Bellona
11,838
911
25
2
1
219,161
2
W
Olorun
13,181
1,014
57
4
0
179,890
0
W
Vulcan
14,380
1,106
55
4
0
189,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role