Player Matchup

Terra
Terra
Duckmanp
Terra
Level 18
God Stats
3W - 8L
1,248 SR
Queue Stats
108W - 127L
1,260 Elo+
Solo
Persephone
Persephone
JayAktan
Persephone
Level 6
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 5L
1,178 Elo+
Solo
Danzaburou
Danzaburou
Parabellum27
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,330 Elo+
Solo
Merlin
Merlin
Piedromaister
Merlin
Level 28
God Stats
7W - 4L
1,392 SR
Queue Stats
23W - 14L
1,325 Elo+
Party 2
Ravana
Ravana
Yoshicun
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,325 Elo+
Party 2
Team Averages
Level 21
1,369 SR
1,284 Elo+

VS

Team Averages
Level 22
1,364 SR
1,287 Elo+
Morgan Le Fay
Morgan Le Fay
HRDoom
Morgan Le Fay
Level 27
God Stats
10W - 17L
1,257 SR
Queue Stats
119W - 144L
1,360 Elo+
Solo
Hou Yi
Hou Yi
MariSmith
Hou Yi
Level 24
God Stats
10W - 16L
1,248 SR
Queue Stats
65W - 87L
1,208 Elo+
Solo
Ymir
Ymir
MarmiteEnFeu
Ymir
Level 18
God Stats
9W - 7L
1,430 SR
Queue Stats
20W - 24L
1,301 Elo+
Party 1
Skadi
Skadi
stormolorin
Skadi
Level 28
God Stats
3W - 7L
1,088 SR
Queue Stats
17W - 26L
1,219 Elo+
Party 1
Kali
Kali
xNarum
Kali
Level 15
God Stats
3W - 0L
1,798 SR
Queue Stats
15W - 15L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Duckmanp
Terra
14
0 / 3 / 7
8,824
420
6,324
19,976
16,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Persephone
JayAktan
Persephone
8
1 / 4 / 0
7,346
350
2,897
5,424
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Parabellum27
Danzaburou
13
2 / 7 / 1
8,790
419
11,596
14,710
4,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 5 / 4
10,439
497
15,246
18,149
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Yoshicun
Ravana
19
8 / 4 / 3
11,866
565
14,375
11,825
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HRDoom
Morgan Le Fay
18
7 / 4 / 4
12,022
572
15,783
15,625
7,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
MariSmith
Hou Yi
17
1 / 6 / 2
10,867
517
5,056
14,279
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 2 / 9
10,371
494
8,833
14,015
13,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 4
10,222
487
9,813
10,283
4,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
xNarum
Kali
17
10 / 3 / 2
11,198
533
13,380
14,534
8,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
17
Kills
23
23
Deaths
17
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
Duckmanp
Terra
0
3
7
1.17
W
Morgan Le Fay
HRDoom
Morgan Le Fay
7
4
4
2.25
L
Persephone
JayAktan
Persephone
1
4
0
0.25
W
Hou Yi
MariSmith
Hou Yi
1
6
2
0.33
W
1
2
9
2.75
L
Danzaburou
Parabellum27
Danzaburou
2
7
1
0.36
L
6
5
4
1.6
L
Ravana
Yoshicun
Ravana
8
4
3
2.38
W
4
2
4
3
W
Kali
xNarum
Kali
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,438
Damage
52,865
70,084
Taken
68,736
35,112
Mitigated
38,163
16,190
Healing
21,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Duckmanp
Terra
6,324
824
956
3,947
19,976
16,740
56
7,934
12,042
14,710
0
W
Morgan Le Fay
HRDoom
Morgan Le Fay
15,783
1,804
0
4,881
15,625
7,309
3,427
6,715
8,823
83,412
0
L
Persephone
JayAktan
Persephone
2,897
487
0
576
5,424
1,416
0
3,359
2,061
20,287
0
W
Hou Yi
MariSmith
Hou Yi
5,056
1,964
97
4,270
14,279
4,862
3,904
3,501
10,778
0
61,281
W
8,833
1,715
0
930
14,015
13,739
699
5,638
8,143
30,430
0
L
Danzaburou
Parabellum27
Danzaburou
11,596
5,526
0
2,516
14,710
4,954
260
6,254
8,456
0
58,215
L
15,246
1,401
134
5,625
18,149
6,396
83
5,407
12,742
66,131
0
L
Ravana
Yoshicun
Ravana
14,375
3,691
0
2,436
11,825
5,606
338
1,658
10,167
0
63,778
W
9,813
4,047
657
4,693
10,283
4,129
1,535
4,399
5,760
0
53,146
W
Kali
xNarum
Kali
13,380
6,838
0
5,624
14,534
8,124
84
3,737
10,765
0
49,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,265
Gold Earned
54,680
375
Minions Killed
452
0
Camps Cleared
0
1,599,275
Distance Traveled
1,766,302
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,824
420
23
1
0
390,802
0
W
Morgan Le Fay
12,022
572
128
6
0
361,974
5
L
Persephone
7,346
350
39
2
0
158,598
3
W
Hou Yi
10,867
517
121
6
0
326,813
0
W
Ymir
10,371
494
60
3
0
292,705
4
L
Danzaburou
8,790
419
96
5
0
325,865
0
L
Merlin
10,439
497
100
5
0
361,846
0
L
Ravana
11,866
565
117
6
0
362,164
8
W
Skadi
10,222
487
79
4
0
362,635
3
W
Kali
11,198
533
64
3
0
422,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role