Player Matchup

Morgan Le Fay
Morgan Le Fay
JiSuS1407
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,629 SR
Queue Stats
3W - 2L
1,640 Elo+
Solo
Neith
Neith
OdinTheWar1312
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 1
Sobek
Sobek
Swe4t_Boy099
Sobek
Level 28
God Stats
1W - 4L
1,347 SR
Queue Stats
164W - 154L
1,365 Elo+
Solo
Nemesis
Nemesis
Tibz_85
Nemesis
Level 26
God Stats
0W - 1L
1,174 SR
Queue Stats
4W - 8L
1,640 Elo+
Solo
Ymir
Ymir
xXApple_JayXx
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,174 Elo+
Party 1
Team Averages
Level 14
1,430 SR
1,401 Elo+

VS

Team Averages
Level 23
1,448 SR
1,466 Elo+
Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ChEmOZeSsIoN-_-
Loki
Level 28
God Stats
9W - 14L
1,285 SR
Queue Stats
27W - 40L
1,235 Elo+
Solo
Anhur
Anhur
GHETT0 92i
Anhur
Level 27
God Stats
17W - 14L
1,521 SR
Queue Stats
81W - 87L
1,465 Elo+
Solo
Athena
Athena
Molimo7887
Athena
Level 27
God Stats
7W - 5L
1,564 SR
Queue Stats
94W - 65L
1,561 Elo+
Solo
Janus
Janus
Serpo05
Janus
Level 29
God Stats
5W - 7L
1,368 SR
Queue Stats
147W - 145L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JiSuS1407
Morgan Le Fay
12
3 / 4 / 1
8,283
436
8,732
12,743
4,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 0
7,666
403
5,068
11,167
2,945
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
7,493
394
8,865
16,092
12,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Tibz_85
Nemesis
14
0 / 4 / 0
8,179
430
461
12,135
4,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 1
8,258
435
4,203
15,988
11,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 1 / 2
9,097
479
2,571
7,123
5,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

5
0 / 1 / 0
6,174
325
656
1,756
367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
18
16 / 1 / 6
11,553
608
17,945
16,501
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Molimo7887
Athena
14
2 / 1 / 17
9,608
506
7,733
16,871
17,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Serpo05
Janus
16
5 / 1 / 5
10,105
532
12,896
11,973
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
25
26
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
2
3
W
0
1
0
0
W
Anhur
16
1
6
19
L
Morgan Le Fay
JiSuS1407
Morgan Le Fay
3
4
1
0.88
W
Athena
Molimo7887
Athena
2
1
17
10.5
L
1
7
0
0.14
W
Janus
Serpo05
Janus
5
1
5
7.5
L
1
3
2
0.67
L
Nemesis
Tibz_85
Nemesis
0
4
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
41,801
68,125
Taken
54,224
35,955
Mitigated
34,385
10,412
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,571
458
0
339
7,123
5,623
782
1,932
5,191
0
35,693
W
656
118
0
670
1,756
367
0
342
1,414
0
8,041
W
Anhur
17,945
10,680
0
4,768
16,501
7,445
1,064
5,623
10,609
0
76,745
L
Morgan Le Fay
JiSuS1407
Morgan Le Fay
8,732
700
155
3,684
12,743
4,893
2,080
7,257
5,486
34,687
0
W
Athena
Molimo7887
Athena
7,733
2,145
0
520
16,871
17,099
17
6,733
9,653
37,300
0
L
5,068
2,495
0
920
11,167
2,945
1,911
3,369
7,798
0
42,086
W
Janus
Serpo05
Janus
12,896
535
0
2,887
11,973
3,851
810
6,193
5,557
58,252
0
L
8,865
781
0
4,528
16,092
12,442
312
3,567
12,251
27,827
0
L
Nemesis
Tibz_85
Nemesis
461
209
0
1,125
12,135
4,215
0
3,556
8,579
0
60,324
L
4,203
1,419
0
0
15,988
11,460
704
2,880
13,108
34,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,879
Gold Earned
46,537
353
Minions Killed
341
0
Camps Cleared
0
1,663,862
Distance Traveled
1,605,961
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,097
479
69
4
0
367,021
3
W
Loki
6,174
325
22
1
0
112,400
0
W
Anhur
11,553
608
102
5
0
334,723
5
L
Morgan Le Fay
8,283
436
54
3
0
331,616
9
W
Athena
9,608
506
54
3
0
399,380
0
L
Neith
7,666
403
77
4
0
288,457
2
W
Janus
10,105
532
94
5
0
392,437
4
L
Sobek
7,493
394
52
3
0
379,436
0
L
Nemesis
8,179
430
99
5
0
372,824
0
L
Ymir
8,258
435
71
4
0
291,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role