Player Matchup

Cerberus
Cerberus
Anchwatt
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
FungFact
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
KovacMarko369
Thanatos
Level 25
God Stats
15W - 21L
1,748 SR
Queue Stats
66W - 99L
1,221 Elo+
Party 1
Da Ji
Da Ji
Scarablob
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
noa16
Artemis
Level 25
God Stats
3W - 2L
1,724 SR
Queue Stats
43W - 73L
1,235 Elo+
Party 1
Team Averages
Level 11
1,594 SR
1,391 Elo+

VS

Team Averages
Level 27
1,691 SR
1,368 Elo+
Olorun
Olorun
Egurrolapozo4
Olorun
Level 65
God Stats
4W - 0L
1,865 SR
Queue Stats
126W - 155L
1,356 Elo+
Party 2
Cerberus
Cerberus
JoXark
Cerberus
Level 16
God Stats
5W - 0L
1,865 SR
Queue Stats
19W - 21L
1,386 Elo+
Party 2
Izanami
Izanami
Maçaquiño
Izanami
Level 24
God Stats
17W - 10L
1,824 SR
Queue Stats
64W - 77L
1,348 Elo+
Party 2
Cu Chulainn
Cu Chulainn
elek2z
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
narangaxs
Thanatos
Level 27
God Stats
4W - 3L
1,402 SR
Queue Stats
77W - 68L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anchwatt
Cerberus
4
0 / 4 / 0
3,868
352
918
4,386
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
FungFact
Danzaburou
7
2 / 5 / 0
4,827
439
3,282
6,463
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
KovacMarko369
Thanatos
7
2 / 7 / 1
5,027
457
1,761
7,259
1,673
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
Scarablob
Da Ji
6
1 / 9 / 2
4,592
417
4,057
7,887
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
noa16
Artemis
7
0 / 5 / 0
4,544
413
2,636
6,284
1,433
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 5
7,925
720
6,771
5,033
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
JoXark
Cerberus
11
6 / 1 / 7
7,180
653
4,165
6,717
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Maçaquiño
Izanami
10
6 / 2 / 8
6,667
606
4,660
3,378
840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
elek2z
Cu Chulainn
8
3 / 2 / 2
6,045
550
2,003
4,144
2,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
narangaxs
Thanatos
11
5 / 0 / 5
6,760
615
3,540
6,436
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
29
30
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anchwatt
Cerberus
0
4
0
0
W
9
0
5
11.5
L
Danzaburou
FungFact
Danzaburou
2
5
0
0.4
W
Cerberus
JoXark
Cerberus
6
1
7
9.5
L
Thanatos
KovacMarko369
Thanatos
2
7
1
0.36
W
Izanami
Maçaquiño
Izanami
6
2
8
5
L
Da Ji
Scarablob
Da Ji
1
9
2
0.22
W
Cu Chulainn
elek2z
Cu Chulainn
3
2
2
2
W
Thanatos
narangaxs
Thanatos
5
0
5
7.5
L
Artemis
noa16
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,654
Damage
21,139
32,279
Taken
25,708
9,476
Mitigated
13,706
3,420
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anchwatt
Cerberus
918
106
0
393
4,386
2,676
0
2,591
1,795
6,080
0
W
6,771
2,830
351
2,984
5,033
1,704
2,385
704
4,329
36,932
0
L
Danzaburou
FungFact
Danzaburou
3,282
1,236
0
675
6,463
1,816
385
2,676
3,787
0
18,456
W
Cerberus
JoXark
Cerberus
4,165
595
0
1,282
6,717
6,481
575
214
6,503
20,948
0
L
Thanatos
KovacMarko369
Thanatos
1,761
366
0
2,175
7,259
1,673
0
1,791
5,468
0
17,721
W
Izanami
Maçaquiño
Izanami
4,660
3,251
0
387
3,378
840
1,765
0
3,378
0
27,603
L
Da Ji
Scarablob
Da Ji
4,057
1,381
0
177
7,887
1,878
0
2,525
5,362
0
8,769
W
Cu Chulainn
elek2z
Cu Chulainn
2,003
471
0
500
4,144
2,673
586
0
4,144
6,470
10,295
W
Thanatos
narangaxs
Thanatos
3,540
823
0
7,502
6,436
2,008
0
0
6,436
0
32,301
L
Artemis
noa16
Artemis
2,636
1,411
0
0
6,284
1,433
0
1,851
4,433
0
19,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
34,577
120
Minions Killed
294
0
Camps Cleared
0
852,277
Distance Traveled
980,588
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,868
352
9
1
0
112,444
1
W
Olorun
7,925
720
83
8
0
183,307
1
L
Danzaburou
4,827
439
27
2
0
140,989
2
W
Cerberus
7,180
653
57
5
0
193,403
0
L
Thanatos
5,027
457
32
3
0
202,906
0
W
Izanami
6,667
606
54
5
0
206,805
1
L
Da Ji
4,592
417
17
2
0
217,345
0
W
Cu Chulainn
6,045
550
35
3
0
170,607
1
W
Thanatos
6,760
615
65
6
0
226,466
0
L
Artemis
4,544
413
35
3
0
178,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role