Player Matchup

Cthulhu
Cthulhu
DagerusJF111
Cthulhu
Level 29
God Stats
6W - 7L
1,309 SR
Queue Stats
14W - 52L
1,146 Elo+
Solo
Achilles
Achilles
Krauzer62
Achilles
Level 109
God Stats
7W - 5L
1,624 SR
Queue Stats
334W - 289L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mihaella_K
Morgan Le Fay
Level 64
God Stats
2W - 4L
1,218 SR
Queue Stats
4W - 7L
1,164 Elo+
Solo
Team Averages
Level 67
1,384 SR
1,295 Elo+

VS

Team Averages
Level 42
1,364 SR
1,202 Elo+
Olorun
Olorun
IconZ_ToxixZ
Olorun
Level 15
God Stats
4W - 6L
1,395 SR
Queue Stats
29W - 40L
1,249 Elo+
Party 1
Ah Puch
Ah Puch
Jannik643
Ah Puch
Level 53
God Stats
3W - 8L
1,205 SR
Queue Stats
22W - 32L
1,255 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tunsy91600
Tsukuyomi
Level 59
God Stats
0W - 1L
1,493 SR
Queue Stats
22W - 18L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DagerusJF111
Cthulhu
19
6 / 2 / 14
13,969
665
12,888
18,522
17,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Krauzer62
Achilles
20
10 / 1 / 10
14,627
697
26,434
23,624
36,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Mihaella_K
Morgan Le Fay
18
6 / 3 / 12
14,008
667
9,967
12,686
8,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
0 / 6 / 4
11,868
565
8,348
21,763
8,870
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Jannik643
Ah Puch
18
2 / 8 / 3
12,695
605
17,504
15,593
6,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
tunsy91600
Tsukuyomi
17
4 / 8 / 1
13,890
661
12,824
21,353
9,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
22
Kills
6
6
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DagerusJF111
Cthulhu
6
2
14
6.5
L
Olorun
0
6
4
0.33
L
Ah Puch
Jannik643
Ah Puch
2
8
3
0.44
W
Achilles
Krauzer62
Achilles
10
1
10
15
W
Morgan Le Fay
Mihaella_K
Morgan Le Fay
6
3
12
4
L
Tsukuyomi
tunsy91600
Tsukuyomi
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,289
Damage
38,676
54,832
Taken
58,709
62,591
Mitigated
24,836
15,010
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DagerusJF111
Cthulhu
12,888
78
4,000
2,392
18,522
17,417
374
9,355
9,167
42,892
0
L
Olorun
8,348
3,441
276
5,280
21,763
8,870
931
8,571
12,486
42,646
0
L
Ah Puch
Jannik643
Ah Puch
17,504
791
299
2,113
15,593
6,180
432
4,805
10,285
62,576
0
W
Achilles
Krauzer62
Achilles
26,434
6,894
1,042
4,785
23,624
36,904
980
9,861
13,763
1,168
52,814
W
Morgan Le Fay
Mihaella_K
Morgan Le Fay
9,967
796
0
2,791
12,686
8,270
491
6,636
6,050
65,826
0
L
Tsukuyomi
tunsy91600
Tsukuyomi
12,824
3,442
621
4,593
21,353
9,786
0
10,473
10,145
0
39,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
38,453
255
Minions Killed
196
0
Camps Cleared
0
1,056,299
Distance Traveled
920,220
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,969
665
77
4
0
331,398
3
L
Olorun
11,868
565
82
4
0
297,066
0
L
Ah Puch
12,695
605
80
4
0
310,672
3
W
Achilles
14,627
697
53
3
0
384,983
4
W
Morgan Le Fay
14,008
667
125
6
0
339,918
4
L
Tsukuyomi
13,890
661
34
2
0
312,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role