Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kylian5720
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
Lunadragon107
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,254 Elo+
Solo
Izanami
Izanami
S8 Neonzz
Izanami
Level 25
God Stats
31W - 19L
1,591 SR
Queue Stats
38W - 31L
1,410 Elo+
Solo
Thanatos
Thanatos
cale_polisson419
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,370 Elo+
Party 2
Team Averages
Level 15
1,518 SR
1,407 Elo+

VS

Team Averages
Level 31
1,629 SR
1,446 Elo+
Ymir
Ymir
Javaelynk
Ymir
Level 27
God Stats
2W - 0L
1,703 SR
Queue Stats
16W - 16L
1,413 Elo+
Solo
Nemesis
Nemesis
KOSTOBOSS_GR_95
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Zente9889
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,333 Elo+
Solo
Zhong Kui
Zhong Kui
alexytgaming97
Zhong Kui
Level 79
God Stats
2W - 1L
1,605 SR
Queue Stats
17W - 27L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
car_gigantic963
Nu Wa
Level 29
God Stats
1W - 0L
1,837 SR
Queue Stats
6W - 2L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 10 / 6
10,367
1,152
10,172
19,486
6,257
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 12 / 9
8,640
960
5,625
17,588
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
15
2 / 14 / 4
9,090
1,010
7,384
21,600
6,575
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
S8 Neonzz
Izanami
13
0 / 0 / 1
7,385
821
195
1,645
472
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
5 / 5 / 7
10,175
1,131
9,084
14,274
12,606
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 3 / 28
10,973
1,219
8,232
10,763
8,349
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 6 / 16
9,567
1,063
8,252
10,819
4,394
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Zente9889
Achilles
16
2 / 3 / 15
9,107
1,012
2,737
6,434
4,245
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
alexytgaming97
Zhong Kui
19
20 / 0 / 16
13,597
1,511
29,376
6,683
5,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
11 / 2 / 21
11,604
1,289
19,396
5,781
2,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
137
13
Kills
41
41
Deaths
14
27
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
10
6
0.9
W
Ymir
4
3
28
6
W
4
6
16
2
L
0
12
9
0.38
L
Nemesis
2
14
4
0.29
L
Izanami
S8 Neonzz
Izanami
0
0
1
0.5
W
Achilles
Zente9889
Achilles
2
3
15
3.17
W
Zhong Kui
alexytgaming97
Zhong Kui
20
0
16
28
L
5
5
7
1.7
W
11
2
21
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
67,993
74,593
Taken
40,480
30,895
Mitigated
24,747
8,190
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,172
1,832
1,133
2,236
19,486
6,257
0
15,961
3,525
26,752
0
W
Ymir
8,232
2,567
0
0
10,763
8,349
0
3,290
7,473
17,952
0
W
8,252
4,779
0
444
10,819
4,394
0
3,990
6,666
0
17,405
L
5,625
1,271
72
72
17,588
4,985
0
12,919
4,669
14,206
0
L
Nemesis
7,384
3,474
0
997
21,600
6,575
0
15,761
5,839
0
31,186
L
Izanami
S8 Neonzz
Izanami
195
126
0
4
1,645
472
0
1,267
378
0
465
W
Achilles
Zente9889
Achilles
2,737
618
0
156
6,434
4,245
0
3,532
2,902
0
14,533
W
Zhong Kui
alexytgaming97
Zhong Kui
29,376
3,223
0
4,900
6,683
5,723
0
2,168
4,515
47,742
0
L
9,084
1,787
0
3,676
14,274
12,606
0
11,096
3,178
0
14,248
W
19,396
4,099
578
661
5,781
2,036
0
2,817
2,964
44,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,657
Gold Earned
54,848
108
Minions Killed
170
3
Camps Cleared
5
617,518
Distance Traveled
754,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,367
1,152
31
3
1
158,421
0
W
Ymir
10,973
1,219
23
3
0
143,450
0
W
Nemesis
9,567
1,063
17
2
2
158,775
0
L
Ra
8,640
960
22
2
0
132,613
0
L
Nemesis
9,090
1,010
46
5
2
144,931
0
L
Izanami
7,385
821
0
0
0
10,903
0
W
Achilles
9,107
1,012
30
3
0
126,535
0
W
Zhong Kui
13,597
1,511
33
4
1
175,475
0
L
Thanatos
10,175
1,131
9
1
0
170,650
0
W
Nu Wa
11,604
1,289
67
7
2
150,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role