Player Matchup

Hun Batz
Hun Batz
IchbinLecker1234
Hun Batz
Level 5
God Stats
9W - 6L
1,500 SR
Queue Stats
62W - 41L
1,151 Elo+
Solo
Bacchus
Bacchus
Malsvirikk
Bacchus
Level 17
God Stats
31W - 15L
1,591 SR
Queue Stats
68W - 53L
1,454 Elo+
Solo
Anubis
Anubis
Tchuy_Pancada
Anubis
Level 11
God Stats
20W - 18L
1,547 SR
Queue Stats
28W - 19L
1,503 Elo+
Solo
Chernobog
Chernobog
TheOriginal27701
Chernobog
Level 18
God Stats
89W - 66L
1,573 SR
Queue Stats
116W - 114L
1,441 Elo+
Solo
Danzaburou
Danzaburou
bombin_animista
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 41L
1,204 Elo+
Solo
Team Averages
Level 13
1,542 SR
1,350 Elo+

VS

Team Averages
Level 10
1,450 SR
1,347 Elo+
Izanami
Izanami
craigson2
Izanami
Level 7
God Stats
0W - 2L
1,302 SR
Queue Stats
50W - 57L
1,198 Elo+
Solo
Thor
Thor
fat-rat321
Thor
Level 5
God Stats
2W - 2L
1,535 SR
Queue Stats
2W - 3L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
hani-fromnbn
Zhong Kui
Level 16
God Stats
24W - 8L
1,694 SR
Queue Stats
101W - 98L
1,423 Elo+
Solo
Bellona
Bellona
mosco_impropio
Bellona
Level 18
God Stats
34W - 45L
1,416 SR
Queue Stats
66W - 92L
1,323 Elo+
Solo
Yemoja
Yemoja
omarioio
Yemoja
Level 5
God Stats
0W - 1L
1,300 SR
Queue Stats
3W - 8L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 22
12,411
1,128
16,862
11,799
5,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Malsvirikk
Bacchus
20
4 / 1 / 34
13,692
1,245
10,602
14,336
21,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
19 / 3 / 16
14,430
1,312
23,606
15,564
8,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
20
18 / 1 / 24
14,661
1,333
44,390
14,937
7,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
bombin_animista
Danzaburou
19
3 / 3 / 21
11,015
1,001
6,234
10,162
5,190
Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
craigson2
Izanami
16
0 / 8 / 2
9,710
883
10,154
18,156
6,414
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 17 / 3
10,076
916
8,817
23,295
11,935
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
hani-fromnbn
Zhong Kui
17
6 / 10 / 3
13,009
1,183
25,646
29,071
16,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 10 / 5
11,602
1,055
14,945
22,461
22,265
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
omarioio
Yemoja
18
0 / 8 / 7
10,684
971
1,931
18,444
18,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
32
51
Kills
12
12
Deaths
53
117
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
4
22
4.5
W
Bacchus
Malsvirikk
Bacchus
4
1
34
21
W
19
3
16
9
W
Chernobog
18
1
24
30
W
Danzaburou
bombin_animista
Danzaburou
3
3
21
4.5
L
Izanami
craigson2
Izanami
0
8
2
0.13
L
2
17
3
0.21
L
Zhong Kui
hani-fromnbn
Zhong Kui
6
10
3
0.75
L
4
10
5
0.65
L
Yemoja
omarioio
Yemoja
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,694
Damage
61,493
66,798
Taken
111,427
49,073
Mitigated
75,877
10,863
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,862
6,151
0
1,278
11,799
5,525
0
5,851
5,948
0
27,361
W
Bacchus
Malsvirikk
Bacchus
10,602
1,042
0
0
14,336
21,897
0
4,577
9,759
20,954
0
W
23,606
1,989
0
5,462
15,564
8,707
0
8,430
7,134
54,811
0
W
Chernobog
44,390
37,831
0
3,648
14,937
7,754
0
6,581
8,356
0
55,489
W
Danzaburou
bombin_animista
Danzaburou
6,234
1,350
0
475
10,162
5,190
0
2,138
8,024
0
14,883
L
Izanami
craigson2
Izanami
10,154
7,442
272
384
18,156
6,414
0
7,226
10,609
0
37,182
L
8,817
2,133
0
0
23,295
11,935
0
7,588
15,707
0
14,391
L
Zhong Kui
hani-fromnbn
Zhong Kui
25,646
734
286
6,863
29,071
16,808
0
8,549
20,375
58,255
0
L
14,945
3,703
0
601
22,461
22,265
0
5,797
16,664
0
22,866
L
Yemoja
omarioio
Yemoja
1,931
1,107
916
48
18,444
18,455
0
4,259
13,864
12,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,209
Gold Earned
55,081
168
Minions Killed
174
6
Camps Cleared
0
1,078,567
Distance Traveled
932,895
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,411
1,128
24
2
5
226,748
3
W
Bacchus
13,692
1,245
17
2
0
249,553
3
W
Anubis
14,430
1,312
88
8
0
184,030
0
W
Chernobog
14,661
1,333
24
2
1
213,097
1
W
Danzaburou
11,015
1,001
15
1
0
205,139
0
L
Izanami
9,710
883
39
4
0
161,275
3
L
Thor
10,076
916
12
1
0
169,876
0
L
Zhong Kui
13,009
1,183
90
8
0
216,884
1
L
Bellona
11,602
1,055
14
1
0
223,843
1
L
Yemoja
10,684
971
19
2
0
161,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role