Player Matchup

Artemis
Artemis
MeanStylezz96
Artemis
Level 12
God Stats
5W - 6L
1,492 SR
Queue Stats
43W - 71L
1,260 Elo+
Solo
Loki
Loki
axiome-fiable3
Loki
Level 4
God Stats
1W - 6L
1,333 SR
Queue Stats
2W - 9L
1,221 Elo+
Solo
Scylla
Scylla
harveyboi209
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,069 Elo+
Party 2
Bakasura
Bakasura
xderek2020
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,308 Elo+
Solo
Fenrir
Fenrir
xxEDU2011xx
Fenrir
Level 13
God Stats
0W - 2L
1,296 SR
Queue Stats
18W - 24L
1,329 Elo+
Party 2
Team Averages
Level 8
1,424 SR
1,238 Elo+

VS

Team Averages
Level 11
1,512 SR
1,307 Elo+
Cupid
Cupid
Blazeyboi25
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,228 Elo+
Party 1
Ymir
Ymir
K1N6 S010M3N
Ymir
Level 25
God Stats
19W - 16L
1,770 SR
Queue Stats
226W - 231L
1,530 Elo+
Solo
Bakasura
Bakasura
PoliticalPuma27
Bakasura
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,228 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
craigson2
Morgan Le Fay
Level 7
God Stats
3W - 2L
1,287 SR
Queue Stats
50W - 57L
1,156 Elo+
Solo
Thor
Thor
xrevilla
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
4 / 8 / 11
11,551
963
14,954
23,980
8,478
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 10 / 8
11,189
932
12,697
17,377
6,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
18
1 / 10 / 10
10,778
898
4,128
15,949
4,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
xderek2020
Bakasura
19
6 / 8 / 8
12,840
1,070
11,759
22,247
8,328
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
19
6 / 9 / 13
11,885
990
13,146
20,365
9,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 23
12,241
1,020
15,447
11,519
4,382
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
26 / 0 / 8
17,131
1,428
30,022
9,796
9,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
19
13 / 6 / 11
14,002
1,167
21,394
17,620
8,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
craigson2
Morgan Le Fay
19
0 / 7 / 22
11,188
932
14,695
13,023
5,647
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
19
4 / 3 / 19
12,410
1,034
10,323
10,107
4,285
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
128
21
Kills
45
45
Deaths
21
50
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
5
23
2.7
W
26
0
8
30
L
Artemis
4
8
11
1.19
W
Bakasura
13
6
11
3.08
L
4
10
8
0.8
W
Morgan Le Fay
craigson2
Morgan Le Fay
0
7
22
1.57
L
Scylla
1
10
10
0.6
L
Bakasura
xderek2020
Bakasura
6
8
8
1.25
W
Thor
4
3
19
4.5
L
Fenrir
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,684
Damage
91,881
99,918
Taken
62,065
37,080
Mitigated
31,642
4,835
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,447
9,039
668
976
11,519
4,382
0
1,190
10,049
0
28,686
W
30,022
4,739
220
688
9,796
9,297
0
391
8,853
53,181
0
L
Artemis
14,954
7,071
0
2,888
23,980
8,478
0
11,156
12,124
0
31,784
W
Bakasura
21,394
15,144
0
4,798
17,620
8,031
0
1,955
15,003
0
32,874
L
12,697
2,051
0
0
17,377
6,073
0
9,671
7,650
0
28,268
W
Morgan Le Fay
craigson2
Morgan Le Fay
14,695
4,180
386
2,556
13,023
5,647
0
91
12,596
22,652
0
L
Scylla
4,128
1,423
0
0
15,949
4,905
0
7,103
8,440
9,034
0
L
Bakasura
xderek2020
Bakasura
11,759
6,076
0
1,565
22,247
8,328
0
7,490
14,026
0
26,973
W
Thor
10,323
1,036
0
0
10,107
4,285
0
501
9,078
0
20,406
L
Fenrir
13,146
3,858
0
382
20,365
9,296
0
9,188
10,793
0
23,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,243
Gold Earned
66,972
133
Minions Killed
155
1
Camps Cleared
7
1,077,363
Distance Traveled
964,679
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,241
1,020
23
2
0
194,575
0
W
Ymir
17,131
1,428
57
5
7
231,299
0
L
Artemis
11,551
963
34
3
1
189,998
0
W
Bakasura
14,002
1,167
37
3
0
181,889
0
L
Loki
11,189
932
31
3
0
211,384
0
W
Morgan Le Fay
11,188
932
15
1
0
144,441
1
L
Scylla
10,778
898
8
1
0
216,308
0
L
Bakasura
12,840
1,070
37
3
0
220,513
0
W
Thor
12,410
1,034
23
2
0
212,475
4
L
Fenrir
11,885
990
23
2
0
239,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role