Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
LunαStrikε
Mercury
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 16L
1,624 Elo+
Party 1
Cernunnos
Cernunnos
crayoneater2564
Cernunnos
Level 40
God Stats
24W - 8L
1,827 SR
Queue Stats
261W - 95L
1,873 Elo+
Solo
Team Averages
Level 107
1,565 SR
1,599 Elo+

VS

Team Averages
Level 49
1,514 SR
1,441 Elo+
Izanami
Izanami
BigTopDawg4712
Izanami
Level 68
God Stats
3W - 4L
1,476 SR
Queue Stats
31W - 58L
1,298 Elo+
Party 2
Chang'e
Chang'e
HashtagTriggered
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 121L
1,511 Elo+
Party 3
Set
Set
ReYouk
Set
Level 97
God Stats
0W - 1L
1,739 SR
Queue Stats
56W - 49L
1,538 Elo+
Party 3
Athena
Athena
TheFizz14
Athena
Level 17
God Stats
7W - 18L
1,352 SR
Queue Stats
20W - 36L
1,336 Elo+
Party 2
Odin
Odin
Tsunaro
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 97L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 0 / 3
6,851
685
5,960
3,390
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
 
Nox
10
8 / 0 / 2
6,659
666
4,808
4,264
2,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
 
Janus
10
2 / 2 / 4
5,814
581
5,655
4,405
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
LunαStrikε
Mercury
11
3 / 0 / 1
6,195
620
3,672
6,657
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
crayoneater2564
Cernunnos
12
2 / 0 / 2
7,010
701
4,580
4,626
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,279
428
1,755
6,534
1,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 5 / 1
4,186
419
2,755
6,274
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
ReYouk
Set
8
2 / 1 / 0
4,986
499
3,874
6,298
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
TheFizz14
Athena
7
0 / 2 / 2
4,592
459
504
8,107
2,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
Tsunaro
Odin
7
0 / 4 / 1
4,182
418
1,220
6,206
2,042
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
2
2
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
3
4.5
W
Nox
 
Nox
8
0
2
9
W
Janus
 
Janus
2
2
4
2
L
0
6
1
0.08
L
0
5
1
0.1
W
Mercury
LunαStrikε
Mercury
3
0
1
3.5
L
Set
ReYouk
Set
2
1
0
2
L
Athena
TheFizz14
Athena
0
2
2
0.5
L
Odin
Tsunaro
Odin
0
4
1
0.13
W
Cernunnos
crayoneater2564
Cernunnos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
10,108
23,342
Taken
33,419
9,593
Mitigated
10,104
5,558
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,960
2,805
0
767
3,390
1,600
591
0
3,390
0
37,866
W
Nox
 
Nox
4,808
946
0
0
4,264
2,866
340
815
3,449
18,368
0
W
Janus
 
Janus
5,655
447
0
957
4,405
1,492
38
1,849
2,556
31,670
0
L
1,755
1,307
0
644
6,534
1,078
0
710
5,824
0
21,296
L
2,755
546
538
1,612
6,274
1,983
0
4,085
2,189
15,330
0
W
Mercury
LunαStrikε
Mercury
3,672
1,528
0
500
6,657
2,278
0
396
6,261
0
44,088
L
Set
ReYouk
Set
3,874
1,618
0
893
6,298
2,415
0
2,927
3,371
0
16,071
L
Athena
TheFizz14
Athena
504
212
0
1,850
8,107
2,586
0
2,523
5,584
7,210
0
L
Odin
Tsunaro
Odin
1,220
300
0
1,322
6,206
2,042
0
218
5,988
0
10,437
W
Cernunnos
crayoneater2564
Cernunnos
4,580
2,503
0
3,334
4,626
1,357
520
346
4,280
0
49,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
22,225
352
Minions Killed
134
0
Camps Cleared
0
917,424
Distance Traveled
928,610
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,851
685
83
8
0
181,643
1
W
Nox
6,659
666
21
2
0
171,212
5
W
Janus
5,814
581
60
6
0
184,072
0
L
Izanami
4,279
428
35
4
0
160,908
0
L
Chang'e
4,186
419
28
3
0
169,604
1
W
Mercury
6,195
620
81
8
0
214,000
2
L
Set
4,986
499
33
3
0
183,989
3
L
Athena
4,592
459
16
2
0
193,535
1
L
Odin
4,182
418
22
2
0
220,574
2
W
Cernunnos
7,010
701
107
11
0
166,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role