Player Matchup

Chiron
Chiron
HoboNinja3
Chiron
Level 141
God Stats
9W - 7L
1,649 SR
Queue Stats
257W - 187L
1,576 Elo+
Party 1
Hel
Hel
LunatikPandora7
Hel
Level 28
God Stats
7W - 3L
1,780 SR
Queue Stats
24W - 11L
1,593 Elo+
Party 1
Bacchus
Bacchus
tyktimus
Bacchus
Level 6
God Stats
4W - 2L
1,244 SR
Queue Stats
34W - 11L
1,585 Elo+
Party 1
Team Averages
Level 58
1,558 SR
1,585 Elo+

VS

Team Averages
Level 14
1,567 SR
1,651 Elo+
Ah Puch
Ah Puch
HazyReaper
Ah Puch
Level 29
God Stats
41W - 37L
1,700 SR
Queue Stats
81W - 76L
1,641 Elo+
Solo
Rama
Rama
Joeyboy129504
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MoneY_MaN_PauL
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HoboNinja3
Chiron
13
7 / 1 / 4
9,336
778
7,741
9,158
3,349
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 0 / 11
8,492
708
4,442
8,160
2,991
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
tyktimus
Bacchus
12
6 / 0 / 6
9,529
794
7,701
15,596
15,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HazyReaper
Ah Puch
11
1 / 3 / 0
7,514
626
14,425
11,598
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 7 / 0
6,431
536
2,061
7,907
2,509
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 0
6,258
522
712
4,863
1,628
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
14
Kills
1
1
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
HazyReaper
Ah Puch
1
3
0
0.33
W
Chiron
HoboNinja3
Chiron
7
1
4
9
L
0
7
0
0
W
1
0
11
6.5
L
0
4
0
0
W
Bacchus
tyktimus
Bacchus
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,884
Damage
17,198
32,914
Taken
24,368
22,225
Mitigated
8,542
17,134
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
HazyReaper
Ah Puch
14,425
86
0
3,230
11,598
4,405
0
6,384
5,214
42,040
0
W
Chiron
HoboNinja3
Chiron
7,741
3,767
719
1,978
9,158
3,349
1,637
4,605
4,553
0
34,561
L
2,061
1,784
0
0
7,907
2,509
0
4,528
3,379
0
7,454
W
4,442
158
5,474
4,825
8,160
2,991
617
5,287
2,873
37,033
0
L
712
146
155
264
4,863
1,628
0
1,231
3,632
0
4,960
W
Bacchus
tyktimus
Bacchus
7,701
980
0
4,138
15,596
15,885
490
4,533
11,063
21,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
20,203
158
Minions Killed
80
0
Camps Cleared
0
668,038
Distance Traveled
413,324
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,514
626
57
5
0
163,268
0
W
Chiron
9,336
778
63
5
0
216,631
4
L
Rama
6,431
536
17
1
0
152,105
1
W
Hel
8,492
708
65
5
0
234,812
3
L
Guan Yu
6,258
522
6
1
0
97,951
1
W
Bacchus
9,529
794
30
3
0
216,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role