Player Matchup

Neith
Neith
Gertrude0
Neith
Level 156
God Stats
3W - 3L
1,401 SR
Queue Stats
221W - 226L
1,504 Elo+
Solo
Ares
Ares
aliloner88
Ares
Level 104
God Stats
3W - 1L
1,282 SR
Queue Stats
239W - 252L
1,428 Elo+
Solo
Anubis
Anubis
ichigohollow94
Anubis
Level 58
God Stats
3W - 10L
1,218 SR
Queue Stats
15W - 26L
1,430 Elo+
Solo
Hel
Hel
manymenne
Hel
Level 61
God Stats
7W - 0L
1,500 SR
Queue Stats
90W - 86L
1,146 Elo+
Solo
Artemis
Artemis
stop1sg6
Artemis
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
57W - 45L
1,554 Elo+
Solo
Team Averages
Level 104
1,380 SR
1,412 Elo+

VS

Team Averages
Level 98
1,448 SR
1,482 Elo+
Rama
Rama
CornCraver
Rama
Level 63
God Stats
4W - 12L
1,326 SR
Queue Stats
176W - 171L
1,561 Elo+
Solo
Hercules
Hercules
Goddess_Shield_
Hercules
Level 62
God Stats
6W - 15L
1,185 SR
Queue Stats
231W - 259L
1,428 Elo+
Solo
Freya
Freya
NASSAFROMAN
Freya
Level 160
God Stats
3W - 4L
1,631 SR
Queue Stats
40W - 55L
1,522 Elo+
Solo
Anubis
Anubis
SecretMichi
Anubis
Level 100
God Stats
15W - 19L
1,394 SR
Queue Stats
69W - 79L
1,448 Elo+
Solo
Ah Puch
Ah Puch
inkyp0wer
Ah Puch
Level 107
God Stats
2W - 1L
1,705 SR
Queue Stats
155W - 161L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gertrude0
Neith
17
7 / 0 / 15
11,549
1,155
14,267
10,750
6,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 2 / 16
9,549
955
11,402
12,661
9,854
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 2 / 10
9,389
939
6,397
6,892
2,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 2 / 9
10,791
1,079
8,961
7,044
4,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
stop1sg6
Artemis
17
6 / 1 / 12
10,796
1,080
18,420
10,320
4,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

267

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,329
933
3,196
10,300
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
3 / 4 / 4
9,686
969
5,768
17,597
14,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 4 / 4
8,381
838
8,159
10,956
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
15
1 / 10 / 5
9,102
910
9,625
13,875
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
inkyp0wer
Ah Puch
15
1 / 3 / 6
9,506
951
14,000
9,627
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
24
Kills
7
7
Deaths
24
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Neith
Gertrude0
Neith
7
0
15
14.5
L
Hercules
3
4
4
1.25
L
0
4
4
0.5
L
Anubis
1
10
5
0.35
W
2
2
16
5
W
1
2
10
3
L
Ah Puch
inkyp0wer
Ah Puch
1
3
6
1.33
W
8
2
9
6.25
W
Artemis
stop1sg6
Artemis
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,447
Damage
40,748
47,667
Taken
62,355
27,369
Mitigated
31,671
15,189
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,196
2,221
0
0
10,300
3,725
0
5,108
5,192
0
14,146
W
Neith
Gertrude0
Neith
14,267
3,576
741
3,166
10,750
6,136
0
7,193
3,440
0
24,340
L
Hercules
5,768
1,324
0
4,138
17,597
14,893
0
9,642
7,955
0
8,363
L
8,159
2,656
0
1,960
10,956
3,435
0
5,385
5,468
22,372
0
L
Anubis
9,625
155
0
1,127
13,875
6,405
0
3,355
10,520
25,077
0
W
11,402
450
0
0
12,661
9,854
0
8,412
4,085
12,556
0
W
6,397
432
0
1,168
6,892
2,652
0
4,845
1,891
29,834
0
L
Ah Puch
inkyp0wer
Ah Puch
14,000
50
370
956
9,627
3,213
0
3,270
6,357
49,157
0
W
8,961
641
4,935
3,302
7,044
4,700
0
3,761
3,097
18,015
0
W
Artemis
stop1sg6
Artemis
18,420
8,192
0
1,877
10,320
4,027
0
6,698
3,370
0
52,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,074
Gold Earned
46,004
188
Minions Killed
182
12
Camps Cleared
3
901,101
Distance Traveled
847,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,329
933
24
2
1
175,643
0
W
Neith
11,549
1,155
16
2
1
206,143
0
L
Hercules
9,686
969
4
0
1
174,988
0
L
Freya
8,381
838
27
3
0
170,086
0
L
Anubis
9,102
910
34
3
0
145,783
0
W
Ares
9,549
955
0
0
0
184,277
0
W
Anubis
9,389
939
73
7
2
165,875
0
L
Ah Puch
9,506
951
93
9
1
181,169
0
W
Hel
10,791
1,079
24
2
0
175,812
0
W
Artemis
10,796
1,080
75
8
9
168,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role