Player Matchup

Eset
Eset
BRENDA AUDITORE
Eset
Level 154
God Stats
11W - 10L
1,482 SR
Queue Stats
437W - 393L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
Berlin Cobi
Guan Yu
Level 160
God Stats
9W - 9L
1,633 SR
Queue Stats
416W - 393L
1,544 Elo+
Party 1
Bastet
Bastet
Maniac_Marsh_Tr
Bastet
Level 102
God Stats
3W - 1L
1,532 SR
Queue Stats
110W - 104L
1,468 Elo+
Party 2
Horus
Horus
TwistedRegicide
Horus
Level 99
God Stats
2W - 1L
1,406 SR
Queue Stats
85W - 97L
1,376 Elo+
Party 2
Izanami
Izanami
xIIGannicusIIx
Izanami
Level 160
God Stats
19W - 13L
1,550 SR
Queue Stats
988W - 897L
1,493 Elo+
Party 1
Team Averages
Level 135
1,521 SR
1,482 Elo+

VS

Team Averages
Level 80
1,579 SR
1,468 Elo+
Kumbhakarna
Kumbhakarna
BloodtrailXXXL
Kumbhakarna
Level 106
God Stats
8W - 7L
1,664 SR
Queue Stats
127W - 115L
1,555 Elo+
Solo
Medusa
Medusa
FSQ_Whis
Medusa
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 60L
1,544 Elo+
Solo
Bakasura
Bakasura
ThoughoutAllTime
Bakasura
Level 86
God Stats
24W - 28L
1,515 SR
Queue Stats
622W - 592L
1,431 Elo+
Solo
Sol
Sol
chalancito
Sol
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 85L
1,394 Elo+
Solo
Anubis
Anubis
ttv-Ayumu_1
Anubis
Level 89
God Stats
3W - 2L
1,714 SR
Queue Stats
56W - 61L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
9,761
574
15,002
11,836
4,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Berlin Cobi
Guan Yu
16
5 / 1 / 6
9,826
578
10,465
16,431
17,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 6 / 7
9,268
545
8,802
11,797
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
8 / 2 / 6
9,457
556
6,977
14,969
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 1 / 5
8,983
528
10,844
11,714
3,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BloodtrailXXXL
Kumbhakarna
11
3 / 6 / 4
7,307
430
5,923
20,048
10,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
FSQ_Whis
Medusa
12
1 / 7 / 2
7,589
446
6,676
12,045
3,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 3
8,732
514
10,712
14,354
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 4
7,252
427
9,739
11,679
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
14
4 / 4 / 5
8,191
482
9,290
9,878
4,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
26
Kills
12
13
Deaths
26
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Guan Yu
Berlin Cobi
Guan Yu
5
1
6
8
L
Kumbhakarna
BloodtrailXXXL
Kumbhakarna
3
6
4
0.83
L
Medusa
FSQ_Whis
Medusa
1
7
2
0.29
W
4
6
7
1.25
L
4
4
3
1.38
W
8
2
6
5.5
L
0
5
4
0.4
L
Anubis
4
4
5
1.63
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,090
Damage
42,340
66,747
Taken
68,004
40,428
Mitigated
26,688
27,466
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,002
1,239
1,434
4,040
11,836
4,867
98
5,086
6,345
62,820
0
W
Guan Yu
Berlin Cobi
Guan Yu
10,465
1,415
2,124
8,654
16,431
17,455
1,004
5,369
10,316
0
58,280
L
Kumbhakarna
BloodtrailXXXL
Kumbhakarna
5,923
324
445
6,158
20,048
10,331
0
3,635
16,413
17,738
0
L
Medusa
FSQ_Whis
Medusa
6,676
2,757
0
2,871
12,045
3,113
0
2,469
9,576
0
49,734
W
8,802
3,181
0
0
11,797
3,704
0
3,697
7,681
0
58,443
L
10,712
6,467
0
4,337
14,354
5,827
0
2,922
11,432
0
47,436
W
6,977
3,532
1,881
6,040
14,969
10,655
36
3,890
10,440
0
23,351
L
9,739
3,110
806
3,446
11,679
2,958
0
2,677
9,002
37,831
3,120
L
Anubis
9,290
256
0
3,500
9,878
4,459
0
3,299
6,579
42,901
0
W
10,844
7,893
0
3,293
11,714
3,747
1,467
6,181
5,533
0
80,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
39,071
482
Minions Killed
363
0
Camps Cleared
0
1,598,377
Distance Traveled
1,532,985
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,761
574
103
6
0
291,103
1
W
Guan Yu
9,826
578
115
7
0
351,985
2
L
Kumbhakarna
7,307
430
22
1
0
323,100
5
L
Medusa
7,589
446
94
6
0
290,432
4
W
Bastet
9,268
545
83
5
0
336,337
0
L
Bakasura
8,732
514
92
5
0
337,454
4
W
Horus
9,457
556
34
2
0
323,401
2
L
Sol
7,252
427
82
5
0
303,237
0
L
Anubis
8,191
482
73
4
0
278,762
2
W
Izanami
8,983
528
147
9
0
295,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role