Player Matchup

Sol
Sol
Mäddîe
Sol
Level 108
God Stats
1W - 1L
1,713 SR
Queue Stats
137W - 134L
1,579 Elo+
Party 1
Medusa
Medusa
PILLUSWAMI
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
sephytriaxis
Chang'e
Level 17
God Stats
121W - 112L
1,639 SR
Queue Stats
137W - 138L
1,567 Elo+
Party 1
Team Averages
Level 44
1,617 SR
1,549 Elo+

VS

Team Averages
Level 57
1,535 SR
1,451 Elo+
Loki
Loki
Centslol
Loki
Level 69
God Stats
5W - 5L
1,578 SR
Queue Stats
49W - 66L
1,404 Elo+
Party 2
Terra
Terra
CloudyHalo
Terra
Level 89
God Stats
4W - 1L
1,509 SR
Queue Stats
29W - 27L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
FS Spot
Danzaburou
Level 14
God Stats
38W - 45L
1,519 SR
Queue Stats
109W - 124L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,930
693
7,707
10,272
4,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
PILLUSWAMI
Medusa
4
0 / 2 / 0
5,238
524
188
2,501
589
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
sephytriaxis
Chang'e
11
2 / 5 / 1
6,962
696
4,838
6,754
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 2 / 6
8,217
822
5,302
6,902
2,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
13
5 / 0 / 7
8,455
846
4,420
5,535
2,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
FS Spot
Danzaburou
11
2 / 1 / 6
7,577
758
4,402
5,378
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
12
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
5
2
6
4
W
Terra
5
0
7
8.5
W
Danzaburou
FS Spot
Danzaburou
2
1
6
5
L
1
6
2
0.33
L
Medusa
PILLUSWAMI
Medusa
0
2
0
0
L
Chang'e
sephytriaxis
Chang'e
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,733
Damage
14,124
19,527
Taken
17,815
7,107
Mitigated
6,976
4,477
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,302
2,379
0
1,730
6,902
2,294
770
4,635
2,147
0
20,821
W
Terra
4,420
369
1,274
2,372
5,535
2,662
476
3,768
1,662
20,318
0
W
Danzaburou
FS Spot
Danzaburou
4,402
1,539
0
1,047
5,378
2,020
1,479
3,812
1,461
0
22,423
L
7,707
1,905
0
2,632
10,272
4,301
0
2,400
7,872
33,735
0
L
Medusa
PILLUSWAMI
Medusa
188
188
0
240
2,501
589
0
206
2,295
0
845
L
Chang'e
sephytriaxis
Chang'e
4,838
521
504
1,101
6,754
2,217
0
1,814
4,940
20,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,130
Gold Earned
24,249
93
Minions Killed
107
0
Camps Cleared
0
396,903
Distance Traveled
568,963
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,217
822
34
3
0
206,710
2
W
Terra
8,455
846
38
4
0
186,627
3
W
Danzaburou
7,577
758
35
4
0
175,626
0
L
Sol
6,930
693
47
5
0
147,375
0
L
Medusa
5,238
524
1
0
0
83,084
0
L
Chang'e
6,962
696
45
5
0
166,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role