Player Matchup

Ullr
Ullr
Brap2000
Ullr
Level 72
God Stats
1W - 1L
1,377 SR
Queue Stats
126W - 76L
1,652 Elo+
Party 1
Ah Puch
Ah Puch
DuckOfScot127
Ah Puch
Level 124
God Stats
4W - 1L
1,924 SR
Queue Stats
63W - 55L
1,607 Elo+
Party 1
Mulan
Mulan
NotoriousIrishGy
Mulan
Level 29
God Stats
0W - 1L
1,827 SR
Queue Stats
44W - 25L
1,609 Elo+
Party 1
Team Averages
Level 75
1,709 SR
1,623 Elo+

VS

Team Averages
Level 33
1,486 SR
1,490 Elo+
Chronos
Chronos
Arthur master14
Chronos
Level 81
God Stats
2W - 3L
1,419 SR
Queue Stats
120W - 133L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Brskrr
Gilgamesh
Level 13
God Stats
1W - 0L
1,540 SR
Queue Stats
7W - 6L
1,473 Elo+
Solo
Ares
Ares
MoneY_MaN_PauL
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 6 / 3
7,906
659
5,389
9,383
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ah Puch
10
1 / 8 / 5
7,459
622
7,341
12,709
4,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 7 / 1
9,028
752
8,483
15,073
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 8
10,688
891
10,390
8,727
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Brskrr
Gilgamesh
15
13 / 1 / 5
11,111
926
22,593
12,816
12,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 8 / 7
7,467
622
1,072
9,505
5,013
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
21
21
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Ullr
3
6
3
0.75
W
Gilgamesh
Brskrr
Gilgamesh
13
1
5
15.5
L
Ah Puch
1
8
5
0.44
W
0
8
7
0.44
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
34,055
37,165
Taken
31,048
20,000
Mitigated
21,293
5,441
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,390
3,784
0
2,225
8,727
3,290
2,522
2,678
5,619
42,713
0
L
Ullr
5,389
1,480
0
381
9,383
3,304
0
2,322
7,061
0
25,730
W
Gilgamesh
Brskrr
Gilgamesh
22,593
6,847
0
1,233
12,816
12,990
0
3,298
9,225
9,761
43,843
L
Ah Puch
7,341
719
0
1,986
12,709
4,211
0
4,268
8,441
20,847
0
W
1,072
138
0
392
9,505
5,013
13
1,365
7,892
7,378
0
L
8,483
1,172
0
3,074
15,073
12,485
0
7,742
7,331
0
20,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,393
Gold Earned
29,266
122
Minions Killed
150
0
Camps Cleared
0
598,119
Distance Traveled
645,793
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,688
891
82
7
0
228,451
1
L
Ullr
7,906
659
59
5
0
200,185
4
W
Gilgamesh
11,111
926
58
5
0
257,729
2
L
Ah Puch
7,459
622
39
3
0
192,338
2
W
Ares
7,467
622
10
1
0
159,613
1
L
Mulan
9,028
752
24
2
0
205,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role