Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrCackter
Ah Muzen Cab
Level 15
God Stats
16W - 20L
1,167 SR
Queue Stats
17W - 22L
1,291 Elo+
Party 2
Zhong Kui
Zhong Kui
EMAN6006
Zhong Kui
Level 71
God Stats
1W - 3L
1,284 SR
Queue Stats
22W - 25L
1,467 Elo+
Party 2
Terra
Terra
Havikforce
Terra
Level 122
God Stats
3W - 5L
1,814 SR
Queue Stats
290W - 308L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
LegendaryTrees
Baron Samedi
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
549W - 491L
1,733 Elo+
Solo
Fenrir
Fenrir
Spamlaugh69
Fenrir
Level 15
God Stats
44W - 21L
1,845 SR
Queue Stats
255W - 242L
1,313 Elo+
Solo
Team Averages
Level 50
1,522 SR
1,449 Elo+

VS

Team Averages
Level 91
1,351 SR
1,513 Elo+
Discordia
Discordia
Acooseo
Discordia
Level 103
God Stats
3W - 6L
1,113 SR
Queue Stats
187W - 195L
1,461 Elo+
Solo
King Arthur
King Arthur
ShaftGnut
King Arthur
Level 117
God Stats
1W - 1L
1,121 SR
Queue Stats
5W - 5L
1,534 Elo+
Solo
Artio
Artio
Urias13
Artio
Level 49
God Stats
1W - 0L
1,798 SR
Queue Stats
10W - 6L
1,463 Elo+
Solo
Artemis
Artemis
Verbiage
Artemis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 43L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zenloh
Tsukuyomi
Level 160
God Stats
2W - 1L
1,225 SR
Queue Stats
45W - 43L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrCackter
Ah Muzen Cab
17
0 / 4 / 9
10,436
580
11,204
13,734
6,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
EMAN6006
Zhong Kui
17
3 / 6 / 6
10,811
601
11,775
18,747
14,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
17
1 / 4 / 14
11,242
625
8,167
23,933
34,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
LegendaryTrees
Baron Samedi
19
11 / 4 / 7
13,661
759
29,622
23,945
18,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
9 / 6 / 7
13,700
761
16,180
22,591
23,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acooseo
Discordia
20
5 / 1 / 11
13,870
771
20,978
9,781
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ShaftGnut
King Arthur
19
2 / 3 / 7
12,982
721
9,965
26,903
15,540
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Urias13
Artio
16
0 / 6 / 6
11,616
645
2,895
16,458
15,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Verbiage
Artemis
20
14 / 6 / 7
17,419
968
39,079
18,604
7,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Zenloh
Tsukuyomi
18
3 / 8 / 12
12,407
689
15,428
23,566
19,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
67
24
Kills
24
24
Deaths
24
43
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Discordia
Acooseo
Discordia
5
1
11
10.5
L
Ah Muzen Cab
DrCackter
Ah Muzen Cab
0
4
9
1.13
L
Zhong Kui
EMAN6006
Zhong Kui
3
6
6
1
L
Terra
1
4
14
2
L
Baron Samedi
LegendaryTrees
Baron Samedi
11
4
7
3.63
W
King Arthur
ShaftGnut
King Arthur
2
3
7
1.83
L
Fenrir
9
6
7
2.08
W
Artio
Urias13
Artio
0
6
6
0.5
W
Artemis
Verbiage
Artemis
14
6
7
2.92
W
Tsukuyomi
Zenloh
Tsukuyomi
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,948
Damage
88,345
102,950
Taken
95,312
97,829
Mitigated
62,737
29,779
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Acooseo
Discordia
20,978
1,492
278
1,863
9,781
3,808
949
5,435
4,264
64,488
0
L
Ah Muzen Cab
DrCackter
Ah Muzen Cab
11,204
4,413
0
2,262
13,734
6,540
342
3,428
10,306
0
44,529
L
Zhong Kui
EMAN6006
Zhong Kui
11,775
3,157
0
2,227
18,747
14,479
243
5,194
13,553
31,463
0
L
Terra
8,167
724
3,431
3,940
23,933
34,637
0
6,440
17,493
18,344
0
L
Baron Samedi
LegendaryTrees
Baron Samedi
29,622
1,448
5,552
9,398
23,945
18,791
0
5,583
18,362
60,864
0
W
King Arthur
ShaftGnut
King Arthur
9,965
953
0
8,445
26,903
15,540
522
12,725
13,630
0
32,142
L
Fenrir
16,180
4,373
0
2,969
22,591
23,382
242
5,729
16,862
382
38,058
W
Artio
Urias13
Artio
2,895
552
950
2,282
16,458
15,968
211
9,115
6,914
9,509
0
W
Artemis
Verbiage
Artemis
39,079
16,035
0
1,373
18,604
7,438
2,751
10,937
7,488
5,147
84,972
W
Tsukuyomi
Zenloh
Tsukuyomi
15,428
3,926
0
4,091
23,566
19,983
86
10,581
12,808
0
29,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,850
Gold Earned
68,294
285
Minions Killed
355
8
Camps Cleared
7
1,465,012
Distance Traveled
1,493,404
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,870
771
130
7
3
332,831
0
L
Ah Muzen Cab
10,436
580
92
5
0
288,642
4
L
Zhong Kui
10,811
601
47
3
2
255,290
2
L
Terra
11,242
625
22
1
0
321,874
12
L
Baron Samedi
13,661
759
73
4
4
276,288
3
W
King Arthur
12,982
721
50
3
2
339,098
1
L
Fenrir
13,700
761
51
3
2
322,918
0
W
Artio
11,616
645
19
1
0
210,055
0
W
Artemis
17,419
968
128
7
1
299,632
1
W
Tsukuyomi
12,407
689
28
2
1
311,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role