Player Matchup

Artemis
Artemis
Cheesypatas
Artemis
Level 29
God Stats
2W - 3L
1,413 SR
Queue Stats
58W - 67L
1,374 Elo+
Solo
Thanatos
Thanatos
Gsmurf0102
Thanatos
Level 11
God Stats
15W - 18L
1,243 SR
Queue Stats
25W - 24L
1,248 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
arenpa
Morgan Le Fay
Level 29
God Stats
9W - 6L
1,643 SR
Queue Stats
105W - 148L
1,286 Elo+
Solo
Yemoja
Yemoja
aspectoolfv
Yemoja
Level 17
God Stats
5W - 1L
1,860 SR
Queue Stats
18W - 18L
1,419 Elo+
Solo
Guan Yu
Guan Yu
frtf78
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,532 SR
1,366 Elo+

VS

Team Averages
Level 25
1,498 SR
1,408 Elo+
Cthulhu
Cthulhu
CuriousMitten70
Cthulhu
Level 29
God Stats
6W - 8L
1,339 SR
Queue Stats
90W - 107L
1,318 Elo+
Solo
Danzaburou
Danzaburou
KillerKato
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,587 Elo+
Party 1
Hun Batz
Hun Batz
SpyderJK
Hun Batz
Level 29
God Stats
2W - 2L
1,580 SR
Queue Stats
58W - 80L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
jalenmike11
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 1
Nike
Nike
toosweet4u2c
Nike
Level 20
God Stats
4W - 6L
1,573 SR
Queue Stats
12W - 12L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cheesypatas
Artemis
17
3 / 3 / 15
11,146
446
15,221
14,626
5,305
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Gsmurf0102
Thanatos
19
10 / 6 / 6
12,679
507
20,425
24,540
11,413
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
arenpa
Morgan Le Fay
20
18 / 4 / 5
14,071
563
37,098
19,996
9,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
0 / 1 / 9
9,809
392
3,368
10,168
9,047
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Guan Yu
frtf78
Guan Yu
14
3 / 5 / 8
10,121
405
9,117
21,934
27,013
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
12,937
517
9,763
22,193
19,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
KillerKato
Danzaburou
17
5 / 7 / 5
11,941
478
22,731
24,375
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
SpyderJK
Hun Batz
15
4 / 12 / 3
10,218
409
11,114
25,558
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
jalenmike11
Tsukuyomi
15
2 / 8 / 8
10,180
407
12,373
17,703
5,518
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 3 / 4
11,356
454
15,271
19,844
21,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
34
Kills
18
19
Deaths
34
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cheesypatas
Artemis
3
3
15
3.5
L
2
4
5
1.13
W
Thanatos
Gsmurf0102
Thanatos
10
6
6
2.17
L
Danzaburou
KillerKato
Danzaburou
5
7
5
1.07
L
Hun Batz
SpyderJK
Hun Batz
4
12
3
0.46
W
Morgan Le Fay
arenpa
Morgan Le Fay
18
4
5
5.13
W
Yemoja
0
1
9
4.5
W
Guan Yu
frtf78
Guan Yu
3
5
8
1.4
L
Tsukuyomi
jalenmike11
Tsukuyomi
2
8
8
0.75
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,229
Damage
71,252
91,264
Taken
109,673
62,473
Mitigated
59,860
36,462
Healing
26,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cheesypatas
Artemis
15,221
5,096
232
782
14,626
5,305
1,663
1,367
12,954
0
52,971
L
9,763
830
0
3,380
22,193
19,624
706
11,855
10,338
53,909
0
W
Thanatos
Gsmurf0102
Thanatos
20,425
10,879
0
18,159
24,540
11,413
4,808
3,794
20,063
0
68,786
L
Danzaburou
KillerKato
Danzaburou
22,731
12,723
1,331
9,112
24,375
6,774
1,705
11,804
12,571
0
79,355
L
Hun Batz
SpyderJK
Hun Batz
11,114
3,657
0
5,310
25,558
6,820
0
7,831
17,727
0
52,602
W
Morgan Le Fay
arenpa
Morgan Le Fay
37,098
2,208
523
3,839
19,996
9,695
1,893
2,977
16,777
102,872
0
W
Yemoja
3,368
956
7,298
1,200
10,168
9,047
530
1,746
8,342
18,298
0
W
Guan Yu
frtf78
Guan Yu
9,117
1,979
1,522
2,907
21,934
27,013
450
3,530
17,844
295
21,984
L
Tsukuyomi
jalenmike11
Tsukuyomi
12,373
3,106
0
1,177
17,703
5,518
359
3,789
13,914
0
30,430
L
15,271
1,396
0
6,050
19,844
21,124
366
5,466
14,378
21,663
49,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,826
Gold Earned
56,632
376
Minions Killed
396
0
Camps Cleared
0
2,205,748
Distance Traveled
2,161,883
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,146
446
81
3
0
430,885
0
L
Cthulhu
12,937
517
73
3
0
440,083
4
W
Thanatos
12,679
507
102
4
0
386,359
2
L
Danzaburou
11,941
478
121
5
0
385,270
1
L
Hun Batz
10,218
409
70
3
0
425,120
0
W
Morgan Le Fay
14,071
563
134
5
0
459,949
0
W
Yemoja
9,809
392
28
1
0
461,215
0
W
Guan Yu
10,121
405
31
1
0
467,340
2
L
Tsukuyomi
10,180
407
33
1
0
437,764
0
L
Nike
11,356
454
99
4
0
473,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role