Player Matchup

Cthulhu
Cthulhu
Accretion FA
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Rama
Rama
Moto Yui
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
cMeeKo
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 5
1,500 SR
1,500 Elo+

VS

Team Averages
Level 56
1,579 SR
1,504 Elo+
Gilgamesh
Gilgamesh
BloodDesiple
Gilgamesh
Level 104
God Stats
7W - 8L
1,705 SR
Queue Stats
241W - 190L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
Farazscorpion
Nu Wa
Level 43
God Stats
7W - 10L
1,568 SR
Queue Stats
54W - 88L
1,309 Elo+
Solo
Anubis
Anubis
skizzyfosho
Anubis
Level 20
God Stats
11W - 8L
1,464 SR
Queue Stats
83W - 70L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Accretion FA
Cthulhu
8
0 / 8 / 0
5,279
587
2,884
12,380
3,157
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
8
0 / 13 / 2
5,790
643
1,458
12,036
2,284
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
cMeeKo
Neith
7
0 / 10 / 1
5,234
582
2,239
8,816
1,230
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BloodDesiple
Gilgamesh
11
4 / 0 / 17
7,975
886
6,338
5,197
2,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
9 / 1 / 15
8,225
914
5,079
4,839
1,408
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
18 / 1 / 8
9,286
1,032
15,023
5,790
3,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
0
Kills
31
31
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Accretion FA
Cthulhu
0
8
0
0
W
Gilgamesh
BloodDesiple
Gilgamesh
4
0
17
12.5
W
9
1
15
16.5
L
Rama
0
13
2
0.08
L
Neith
cMeeKo
Neith
0
10
1
0.05
W
Anubis
18
1
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,581
Damage
26,440
33,232
Taken
15,826
6,671
Mitigated
6,799
502
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Accretion FA
Cthulhu
2,884
540
0
440
12,380
3,157
0
5,333
7,047
16,850
0
W
Gilgamesh
BloodDesiple
Gilgamesh
6,338
2,743
38
1,702
5,197
2,127
217
1,367
3,830
0
18,065
W
5,079
1,909
126
426
4,839
1,408
441
856
3,983
13,453
0
L
Rama
1,458
1,336
0
0
12,036
2,284
0
8,041
3,995
0
4,691
L
Neith
cMeeKo
Neith
2,239
782
0
62
8,816
1,230
0
6,728
2,088
0
6,876
W
Anubis
15,023
1,003
0
2,825
5,790
3,264
1,408
661
5,129
37,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,303
Gold Earned
25,486
44
Minions Killed
95
0
Camps Cleared
0
321,973
Distance Traveled
494,562
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,279
587
22
2
0
128,640
2
W
Gilgamesh
7,975
886
21
2
0
173,530
1
W
Nu Wa
8,225
914
13
1
0
163,477
2
L
Rama
5,790
643
7
1
0
94,957
1
L
Neith
5,234
582
15
2
0
98,376
2
W
Anubis
9,286
1,032
61
7
0
157,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role