Player Matchup

Loki
Loki
MaruZabi
Loki
Level 13
God Stats
5W - 8L
1,444 SR
Queue Stats
25W - 44L
1,349 Elo+
Party 1
Ah Puch
Ah Puch
NeroEris
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,326 Elo+
Party 1
Discordia
Discordia
Shimomile
Discordia
Level 15
God Stats
3W - 5L
1,514 SR
Queue Stats
61W - 77L
1,396 Elo+
Solo
Jormungandr
Jormungandr
Skar001
Jormungandr
Level 17
God Stats
18W - 21L
1,481 SR
Queue Stats
39W - 63L
1,362 Elo+
Party 1
Medusa
Medusa
yarrockpower31
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,540 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,395 Elo+

VS

Team Averages
Level 11
1,518 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
A3ffch3n
Morgan Le Fay
Level 8
God Stats
7W - 2L
1,500 SR
Queue Stats
39W - 24L
1,356 Elo+
Solo
Izanami
Izanami
AstaJenn1
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Diazar
Cernunnos
Level 6
God Stats
23W - 24L
1,589 SR
Queue Stats
29W - 30L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Jamgar100200
Kukulkan
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 57L
1,344 Elo+
Solo
Bellona
Bellona
PrimalHntr
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 159L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
8 / 9 / 14
13,103
1,092
11,628
19,573
8,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
NeroEris
Ah Puch
19
4 / 13 / 12
11,685
974
10,674
21,534
9,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Shimomile
Discordia
20
5 / 3 / 13
13,006
1,084
12,256
11,053
7,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Skar001
Jormungandr
20
8 / 12 / 16
14,235
1,186
19,549
32,207
27,754
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 9 / 12
15,422
1,285
30,242
25,687
11,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A3ffch3n
Morgan Le Fay
20
13 / 7 / 23
15,572
1,298
23,483
17,948
8,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
AstaJenn1
Izanami
19
10 / 10 / 10
13,343
1,112
18,943
17,669
7,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Diazar
Cernunnos
20
9 / 4 / 26
15,281
1,273
39,099
17,009
7,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Jamgar100200
Kukulkan
19
1 / 12 / 15
11,057
921
6,520
16,470
6,995
Bellona
PrimalHntr
Bellona
20
13 / 5 / 14
14,856
1,238
14,801
18,696
15,610
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
134
38
Kills
46
46
Deaths
38
67
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A3ffch3n
Morgan Le Fay
13
7
23
3.5
W
Izanami
AstaJenn1
Izanami
10
10
10
1.5
W
Cernunnos
Diazar
Cernunnos
9
4
26
5.5
W
Kukulkan
Jamgar100200
Kukulkan
1
12
15
0.71
L
Loki
8
9
14
1.67
L
Ah Puch
NeroEris
Ah Puch
4
13
12
0.77
W
Bellona
PrimalHntr
Bellona
13
5
14
4
L
Discordia
Shimomile
Discordia
5
3
13
3.83
L
Jormungandr
Skar001
Jormungandr
8
12
16
1.33
L
13
9
12
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,349
Damage
102,846
110,054
Taken
87,792
65,720
Mitigated
46,889
3,374
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A3ffch3n
Morgan Le Fay
23,483
2,597
0
1,078
17,948
8,784
0
9,615
8,333
39,005
0
W
Izanami
AstaJenn1
Izanami
18,943
11,871
0
1,075
17,669
7,977
0
5,558
12,111
0
39,122
W
Cernunnos
Diazar
Cernunnos
39,099
24,104
0
6,514
17,009
7,523
0
10,225
6,784
0
85,642
W
Kukulkan
Jamgar100200
Kukulkan
6,520
1,044
0
0
16,470
6,995
0
7,708
8,762
15,362
0
L
Loki
11,628
2,573
0
229
19,573
8,569
0
5,759
13,814
0
31,115
L
Ah Puch
NeroEris
Ah Puch
10,674
1,328
0
276
21,534
9,679
0
4,278
17,256
21,307
0
W
Bellona
PrimalHntr
Bellona
14,801
3,857
0
179
18,696
15,610
0
9,373
9,323
0
24,838
L
Discordia
Shimomile
Discordia
12,256
181
0
549
11,053
7,853
0
3,692
7,361
26,114
0
L
Jormungandr
Skar001
Jormungandr
19,549
4,922
0
0
32,207
27,754
0
7,913
24,187
47,091
0
L
30,242
17,199
0
2,320
25,687
11,865
0
8,254
17,433
0
55,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,451
Gold Earned
70,109
183
Minions Killed
245
6
Camps Cleared
8
1,057,183
Distance Traveled
1,045,923
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,572
1,298
41
3
1
238,087
1
W
Izanami
13,343
1,112
55
5
1
185,373
1
W
Cernunnos
15,281
1,273
118
10
1
218,683
1
W
Kukulkan
11,057
921
21
2
1
157,741
1
L
Loki
13,103
1,092
28
2
0
247,935
0
L
Ah Puch
11,685
974
18
2
0
193,154
0
W
Bellona
14,856
1,238
10
1
4
246,039
0
L
Discordia
13,006
1,084
29
2
1
195,296
0
L
Jormungandr
14,235
1,186
58
5
5
205,998
0
L
Medusa
15,422
1,285
50
4
0
214,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role