Player Matchup

Set
Set
 
Set
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Homiemax97
Zeus
Level 121
God Stats
5W - 1L
1,701 SR
Queue Stats
1,109W - 730L
1,779 Elo+
Party 2
Medusa
Medusa
MON3Y3NOM
Medusa
Level 64
God Stats
8W - 5L
1,739 SR
Queue Stats
396W - 260L
1,628 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Opendia
Morgan Le Fay
Level 16
God Stats
4W - 2L
1,517 SR
Queue Stats
53W - 56L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
cryariver95
Cernunnos
Level 159
God Stats
9W - 2L
1,714 SR
Queue Stats
823W - 448L
1,743 Elo+
Party 2
Team Averages
Level 87
1,635 SR
1,636 Elo+

VS

Team Averages
Level 94
1,547 SR
1,491 Elo+
Jing Wei
Jing Wei
Boterote
Jing Wei
Level 61
God Stats
24W - 28L
1,478 SR
Queue Stats
77W - 100L
1,324 Elo+
Solo
Danzaburou
Danzaburou
Cadillacavill
Danzaburou
Level 146
God Stats
12W - 5L
1,658 SR
Queue Stats
236W - 217L
1,585 Elo+
Party 1
Ares
Ares
amazedyet737
Ares
Level 128
God Stats
2W - 2L
1,626 SR
Queue Stats
159W - 141L
1,586 Elo+
Party 1
Ao Kuang
Ao Kuang
jordan17xarnett
Ao Kuang
Level 87
God Stats
34W - 28L
1,467 SR
Queue Stats
120W - 118L
1,339 Elo+
Solo
Scylla
Scylla
xChurrox
Scylla
Level 49
God Stats
7W - 6L
1,506 SR
Queue Stats
192W - 145L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
15 / 0 / 4
14,064
827
9,763
10,034
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 0 / 9
12,752
750
13,023
9,959
3,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MON3Y3NOM
Medusa
16
3 / 2 / 7
10,531
619
5,588
9,514
3,218
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Opendia
Morgan Le Fay
14
5 / 5 / 5
10,769
633
11,536
10,676
3,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
cryariver95
Cernunnos
15
6 / 2 / 6
11,720
689
7,918
12,100
4,175
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Boterote
Jing Wei
9
2 / 7 / 3
6,406
377
4,768
10,482
2,584
Danzaburou
Cadillacavill
Danzaburou
11
1 / 8 / 2
7,290
429
3,421
13,696
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 7 / 1
5,558
327
1,427
11,700
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
12
5 / 6 / 0
8,437
496
5,602
11,174
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
xChurrox
Scylla
12
1 / 10 / 4
7,347
432
6,903
11,790
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
38
Kills
9
9
Deaths
38
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
15
0
4
17
L
Jing Wei
Boterote
Jing Wei
2
7
3
0.5
L
Danzaburou
Cadillacavill
Danzaburou
1
8
2
0.25
W
9
0
9
13.5
W
Medusa
MON3Y3NOM
Medusa
3
2
7
3.25
W
Morgan Le Fay
Opendia
Morgan Le Fay
5
5
5
1.5
L
0
7
1
0.07
W
Cernunnos
cryariver95
Cernunnos
6
2
6
4.5
L
Ao Kuang
5
6
0
0.83
L
Scylla
xChurrox
Scylla
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,828
Damage
22,121
52,283
Taken
58,842
21,052
Mitigated
17,375
15,856
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,763
4,907
0
2,135
10,034
6,502
3,800
1,444
8,540
0
124,243
L
Jing Wei
Boterote
Jing Wei
4,768
3,904
35
1,225
10,482
2,584
0
4,835
5,647
0
17,334
L
Danzaburou
Cadillacavill
Danzaburou
3,421
1,078
0
2,480
13,696
3,151
0
5,093
8,603
0
39,830
W
13,023
4,407
0
3,589
9,959
3,427
3,104
2,899
6,812
64,102
0
W
Medusa
MON3Y3NOM
Medusa
5,588
2,921
0
4,237
9,514
3,218
1,340
2,432
7,074
0
67,715
W
Morgan Le Fay
Opendia
Morgan Le Fay
11,536
674
0
1,914
10,676
3,730
1,184
4,589
5,971
38,758
0
L
1,427
64
0
1,899
11,700
5,926
0
3,866
7,834
7,079
0
W
Cernunnos
cryariver95
Cernunnos
7,918
4,030
0
3,981
12,100
4,175
917
3,701
8,325
0
59,764
L
Ao Kuang
5,602
1,881
0
2,212
11,174
2,788
0
4,547
6,627
28,699
0
L
Scylla
xChurrox
Scylla
6,903
605
0
1,719
11,790
2,926
0
6,218
5,572
32,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,836
Gold Earned
35,038
514
Minions Killed
223
0
Camps Cleared
0
1,630,204
Distance Traveled
1,207,954
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,064
827
194
11
0
408,679
4
L
Jing Wei
6,406
377
26
2
0
201,875
4
L
Danzaburou
7,290
429
82
5
0
243,376
0
W
Zeus
12,752
750
95
6
0
316,729
1
W
Medusa
10,531
619
92
5
0
301,320
1
W
Morgan Le Fay
10,769
633
48
3
0
298,390
0
L
Ares
5,558
327
9
1
0
230,564
0
W
Cernunnos
11,720
689
85
5
0
305,086
1
L
Ao Kuang
8,437
496
47
3
0
259,889
0
L
Scylla
7,347
432
59
3
0
272,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role