Player Matchup

Terra
Terra
Agent Joey3296
Terra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 258L
1,389 Elo+
Solo
Anhur
Anhur
Aimbot30
Anhur
Level 23
God Stats
0W - 3L
1,210 SR
Queue Stats
15W - 12L
1,537 Elo+
Solo
Olorun
Olorun
M-_-JOKER-_-10
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Tantloos
Hel
Level 11
God Stats
0W - 2L
1,161 SR
Queue Stats
0W - 11L
970 Elo+
Solo
Ah Puch
Ah Puch
秩渠Official
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,621 Elo+
Solo
Team Averages
Level 14
1,374 SR
1,404 Elo+

VS

Team Averages
Level 13
1,445 SR
1,502 Elo+
Anubis
Anubis
Accretion FA
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
Moto Yui
Neith
Level 7
God Stats
1W - 2L
1,204 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Rama
Rama
SandyGuleys
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 58L
1,595 Elo+
Solo
Fenrir
Fenrir
V9-iiBallistic
Fenrir
Level 18
God Stats
36W - 20L
1,519 SR
Queue Stats
198W - 184L
1,415 Elo+
Solo
Ymir
Ymir
cMeeKo
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
6,012
547
1,024
7,735
3,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Aimbot30
Anhur
9
2 / 0 / 1
5,787
526
3,379
4,744
1,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 6 / 1
4,154
378
217
4,731
1,126
5
0 / 3 / 1
4,200
382
382
3,065
491
11
5 / 2 / 0
6,348
577
4,808
5,862
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 6 / 2
5,603
509
3,342
7,557
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Moto Yui
Neith
10
2 / 3 / 0
5,858
533
4,142
5,599
1,555
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
3 / 0 / 1
6,814
619
1,986
3,901
1,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 1 / 0
5,291
481
1,389
4,220
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
cMeeKo
Ymir
8
3 / 4 / 1
6,272
570
3,096
6,490
3,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
9
11
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
6
2
0.17
L
2
0
4
4
L
Anhur
Aimbot30
Anhur
2
0
1
2.5
L
0
6
1
0.08
W
Neith
Moto Yui
Neith
2
3
0
0.67
W
3
0
1
3.5
L
0
3
1
0.17
W
1
1
0
1
W
Ymir
cMeeKo
Ymir
3
4
1
0.88
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,810
Damage
13,955
26,137
Taken
27,767
7,887
Mitigated
10,820
7,197
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,342
570
0
2,728
7,557
2,291
43
1,392
6,165
24,914
0
L
1,024
69
582
2,139
7,735
3,349
0
1,881
5,854
11,364
0
L
Anhur
Aimbot30
Anhur
3,379
1,368
0
1,683
4,744
1,117
0
1,140
3,604
0
26,354
L
217
111
0
44
4,731
1,126
77
655
4,076
4,168
0
W
Neith
Moto Yui
Neith
4,142
2,043
0
861
5,599
1,555
2,400
2,383
3,216
0
23,218
W
1,986
1,429
0
1,843
3,901
1,058
337
107
3,794
0
42,743
L
382
329
350
509
3,065
491
298
149
2,916
3,751
0
W
1,389
354
0
775
4,220
2,278
189
572
3,648
385
18,775
W
Ymir
cMeeKo
Ymir
3,096
756
0
126
6,490
3,638
21
1,977
4,513
13,808
0
L
4,808
835
260
1,630
5,862
1,804
607
2,662
3,200
26,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,501
Gold Earned
29,838
131
Minions Killed
255
0
Camps Cleared
0
898,705
Distance Traveled
925,524
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,603
509
50
5
0
186,786
1
L
Terra
6,012
547
17
2
0
195,291
0
L
Anhur
5,787
526
46
4
0
205,741
0
L
Olorun
4,154
378
8
1
0
151,211
2
W
Neith
5,858
533
46
4
0
200,461
3
W
Rama
6,814
619
95
9
0
204,192
0
L
Hel
4,200
382
5
0
0
169,749
1
W
Fenrir
5,291
481
42
4
0
130,669
0
W
Ymir
6,272
570
22
2
0
203,416
2
L
Ah Puch
6,348
577
55
5
0
176,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role