Player Matchup

Gilgamesh
Gilgamesh
DimaS59
Gilgamesh
Level 155
God Stats
43W - 38L
1,561 SR
Queue Stats
122W - 111L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Iverme
Baron Samedi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 336L
1,466 Elo+
Solo
Aphrodite
Aphrodite
PaschaSchmitti
Aphrodite
Level 57
God Stats
1W - 5L
1,270 SR
Queue Stats
198W - 230L
1,414 Elo+
Solo
Chang'e
Chang'e
Warciagaba
Chang'e
Level 84
God Stats
3W - 5L
1,404 SR
Queue Stats
119W - 122L
1,458 Elo+
Solo
Izanami
Izanami
xwmxwm
Izanami
Level 86
God Stats
2W - 1L
1,549 SR
Queue Stats
73W - 103L
1,431 Elo+
Solo
Team Averages
Level 89
1,457 SR
1,449 Elo+

VS

Team Averages
Level 135
1,487 SR
1,464 Elo+
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ClaudeKelly
Anubis
Level 135
God Stats
27W - 24L
1,429 SR
Queue Stats
217W - 228L
1,405 Elo+
Party 1
Fenrir
Fenrir
Hippie-Gunner
Fenrir
Level 154
God Stats
1W - 2L
1,509 SR
Queue Stats
157W - 174L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DimaS59
Gilgamesh
18
7 / 4 / 2
11,554
578
13,201
19,627
7,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Iverme
Baron Samedi
12
1 / 8 / 3
8,518
426
5,797
13,527
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Aphrodite
PaschaSchmitti
Aphrodite
16
0 / 4 / 6
9,600
480
6,541
18,083
19,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Warciagaba
Chang'e
15
2 / 11 / 0
9,613
481
8,531
16,203
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xwmxwm
Izanami
16
0 / 10 / 0
9,702
485
5,934
18,037
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 0 / 6
13,636
682
16,327
14,559
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
 
Thoth
19
15 / 1 / 5
12,923
646
19,198
9,224
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
16
6 / 2 / 17
12,260
613
8,516
17,553
16,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
19
2 / 4 / 6
12,371
619
16,328
17,395
14,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 3 / 9
10,332
517
3,962
13,794
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
10
Kills
37
37
Deaths
10
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
0
6
14
W
Thoth
 
Thoth
15
1
5
17.5
W
Ne Zha
 
Ne Zha
6
2
17
7.25
W
Anubis
2
4
6
1.25
L
Gilgamesh
DimaS59
Gilgamesh
7
4
2
2
W
3
3
9
2.5
L
Baron Samedi
Iverme
Baron Samedi
1
8
3
0.31
L
Aphrodite
PaschaSchmitti
Aphrodite
0
4
6
0.75
L
Chang'e
Warciagaba
Chang'e
2
11
0
0.18
L
Izanami
xwmxwm
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
64,331
85,477
Taken
72,525
44,407
Mitigated
47,128
24,859
Healing
29,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,327
8,942
894
9,848
14,559
5,863
661
2,725
11,792
0
124,824
W
Thoth
 
Thoth
19,198
585
0
2,754
9,224
3,524
903
3,519
5,489
84,898
0
W
Ne Zha
 
Ne Zha
8,516
2,792
0
3,217
17,553
16,512
164
4,502
12,985
0
47,910
W
Anubis
16,328
1,517
478
9,911
17,395
14,105
864
7,170
10,169
94,071
0
L
Gilgamesh
DimaS59
Gilgamesh
13,201
5,307
0
4,912
19,627
7,952
1,907
7,468
11,998
0
78,438
W
3,962
975
0
2,374
13,794
7,124
284
6,056
7,572
0
61,491
L
Baron Samedi
Iverme
Baron Samedi
5,797
1,478
608
2,617
13,527
7,395
97
5,590
7,937
27,107
0
L
Aphrodite
PaschaSchmitti
Aphrodite
6,541
528
1,778
8,492
18,083
19,957
260
11,118
6,793
57,909
0
L
Chang'e
Warciagaba
Chang'e
8,531
486
874
2,299
16,203
3,892
223
8,549
7,654
49,989
0
L
Izanami
xwmxwm
Izanami
5,934
3,308
0
3,279
18,037
5,211
712
2,801
15,236
0
83,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,987
Gold Earned
61,522
535
Minions Killed
663
0
Camps Cleared
0
1,617,896
Distance Traveled
1,863,775
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,636
682
199
10
0
388,335
8
W
Thoth
12,923
646
132
7
0
399,129
4
W
Ne Zha
12,260
613
61
3
0
381,910
3
W
Anubis
12,371
619
173
9
0
306,714
0
L
Gilgamesh
11,554
578
135
7
0
389,707
2
W
Fenrir
10,332
517
98
5
0
387,687
0
L
Baron Samedi
8,518
426
39
2
0
252,341
6
L
Aphrodite
9,600
480
113
6
0
303,817
4
L
Chang'e
9,613
481
105
5
0
344,889
5
L
Izanami
9,702
485
143
7
0
327,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role