Player Matchup

Yemoja
Yemoja
Izyamami
Yemoja
Level 160
God Stats
0W - 1L
1,314 SR
Queue Stats
74W - 68L
1,567 Elo+
Party 1
Chiron
Chiron
JuicëWrld
Chiron
Level 138
God Stats
2W - 3L
1,513 SR
Queue Stats
83W - 66L
1,572 Elo+
Party 1
Fafnir
Fafnir
King GongaBlack
Fafnir
Level 156
God Stats
11W - 4L
1,628 SR
Queue Stats
961W - 1,000L
1,468 Elo+
Solo
Osiris
Osiris
MicBack
Osiris
Level 137
God Stats
0W - 3L
1,658 SR
Queue Stats
115W - 86L
1,558 Elo+
Party 3
Anhur
Anhur
Peacelady10
Anhur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,467 Elo+
Party 3
Team Averages
Level 135
1,523 SR
1,527 Elo+

VS

Team Averages
Level 133
1,611 SR
1,512 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BlackNovember-
Chiron
Level 156
God Stats
3W - 0L
1,367 SR
Queue Stats
94W - 86L
1,499 Elo+
Party 2
Vamana
Vamana
BlueLobsterKing
Vamana
Level 117
God Stats
1W - 2L
1,639 SR
Queue Stats
97W - 97L
1,462 Elo+
Party 2
Guan Yu
Guan Yu
DeltaBlock189
Guan Yu
Level 116
God Stats
2W - 0L
1,830 SR
Queue Stats
186W - 161L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnknownMobs
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,717 SR
Queue Stats
27W - 28L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Izyamami
Yemoja
13
0 / 2 / 9
7,594
690
11,593
12,529
10,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
JuicëWrld
Chiron
14
4 / 6 / 5
8,763
797
17,909
13,211
5,752
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 7
8,400
764
6,936
11,446
20,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
MicBack
Osiris
17
5 / 2 / 5
10,533
958
14,692
14,818
16,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 5
7,754
705
5,981
9,264
3,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 3 / 8
8,822
802
7,870
16,831
18,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 2 / 3
10,125
920
20,210
12,008
4,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 8
9,260
842
8,237
17,805
17,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
16
1 / 1 / 12
9,296
845
5,960
16,879
18,632
Morgan Le Fay
UnknownMobs
Morgan Le Fay
14
1 / 3 / 3
8,335
758
10,035
12,419
6,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
11
Kills
15
15
Deaths
11
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
3
8
2.33
W
7
2
3
4.25
W
3
2
8
3.5
W
Guan Yu
1
1
12
7
L
Yemoja
Izyamami
Yemoja
0
2
9
2.25
L
Chiron
JuicëWrld
Chiron
4
6
5
1.08
L
1
2
7
2.25
L
Osiris
MicBack
Osiris
5
2
5
3.75
L
1
3
5
1.17
W
Morgan Le Fay
UnknownMobs
Morgan Le Fay
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,111
Damage
52,312
61,268
Taken
75,942
56,393
Mitigated
66,153
20,312
Healing
37,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,870
2,690
1,398
3,241
16,831
18,327
69
5,729
11,102
0
12,553
W
20,210
5,424
4,619
2,608
12,008
4,986
3,225
2,785
8,255
0
40,424
W
8,237
3,135
409
4,379
17,805
17,418
448
5,745
11,929
0
13,828
W
Guan Yu
5,960
699
10,377
7,101
16,879
18,632
1,258
4,837
11,925
0
15,418
L
Yemoja
Izyamami
Yemoja
11,593
2,025
3,570
2,897
12,529
10,609
194
1,512
11,017
21,131
0
L
Chiron
JuicëWrld
Chiron
17,909
8,907
2,332
1,966
13,211
5,752
1,338
2,132
10,984
0
29,113
L
6,936
2,677
1,783
1,657
11,446
20,060
110
1,940
9,506
9,966
0
L
Osiris
MicBack
Osiris
14,692
1,619
1,178
1,816
14,818
16,562
140
2,867
11,951
10,758
21,082
L
5,981
3,438
1,316
1,797
9,264
3,410
893
1,584
7,680
0
12,156
W
Morgan Le Fay
UnknownMobs
Morgan Le Fay
10,035
1,274
1,338
2,200
12,419
6,790
102
3,437
8,856
19,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
45,838
108
Minions Killed
101
0
Camps Cleared
0
980,709
Distance Traveled
1,145,659
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,822
802
6
1
0
212,149
0
W
Chiron
10,125
920
43
4
0
231,027
3
W
Vamana
9,260
842
18
2
0
218,684
5
W
Guan Yu
9,296
845
18
2
0
272,689
2
L
Yemoja
7,594
690
16
1
0
188,973
1
L
Chiron
8,763
797
34
3
0
169,180
0
L
Fafnir
8,400
764
12
1
0
202,937
0
L
Osiris
10,533
958
26
2
0
235,339
0
L
Anhur
7,754
705
20
2
0
184,280
0
W
Morgan Le Fay
8,335
758
16
1
0
211,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role