Player Matchup

Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Zetgamer
Bakasura
Level 108
God Stats
2W - 1L
1,572 SR
Queue Stats
182W - 178L
1,507 Elo+
Solo
Achilles
Achilles
iziwin2346
Achilles
Level 68
God Stats
9W - 10L
1,557 SR
Queue Stats
190W - 178L
1,545 Elo+
Solo
Team Averages
Level 101
1,526 SR
1,510 Elo+

VS

Team Averages
Level 63
1,481 SR
1,497 Elo+
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BlackdrobFR
Fafnir
Level 53
God Stats
2W - 2L
1,749 SR
Queue Stats
22W - 22L
1,496 Elo+
Party 1
Neith
Neith
DainaLunaery
Neith
Level 13
God Stats
2W - 3L
1,545 SR
Queue Stats
20W - 18L
1,515 Elo+
Party 1
Amaterasu
Amaterasu
Jumpyhawk7
Amaterasu
Level 54
God Stats
0W - 4L
1,111 SR
Queue Stats
34W - 36L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 0 / 2
7,102
710
3,818
2,969
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
 
Hachiman
10
2 / 0 / 1
5,713
571
2,829
6,100
2,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
 
Horus
9
0 / 0 / 3
5,542
554
1,184
4,222
2,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Zetgamer
Bakasura
11
3 / 0 / 1
6,283
628
4,301
6,316
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
iziwin2346
Achilles
12
3 / 1 / 0
6,762
676
6,163
6,917
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 0
5,589
559
2,556
5,504
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
 
Raijin
9
0 / 3 / 0
5,136
514
2,266
7,064
2,320
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
7
0 / 0 / 0
5,131
513
2,046
3,656
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 0
4,443
444
2,574
3,629
891
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Jumpyhawk7
Amaterasu
10
0 / 3 / 0
5,234
523
2,192
8,098
4,149
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
1
1
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
2
3
W
Hachiman
 
Hachiman
2
0
1
2.5
W
Horus
 
Horus
0
0
3
1.5
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Raijin
 
Raijin
0
3
0
0
L
Fafnir
0
0
0
0
L
0
2
0
0
L
Amaterasu
Jumpyhawk7
Amaterasu
0
3
0
0
W
Bakasura
Zetgamer
Bakasura
3
0
1
3.5
W
Achilles
iziwin2346
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,295
Damage
11,634
26,524
Taken
27,951
13,569
Mitigated
12,358
11,583
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,818
343
0
1,026
2,969
831
324
1,366
1,603
39,934
0
W
Hachiman
 
Hachiman
2,829
1,107
0
1,691
6,100
2,011
0
929
5,171
0
33,986
W
Horus
 
Horus
1,184
475
1,003
1,470
4,222
2,513
0
1,194
3,028
0
11,276
L
Nemesis
 
Nemesis
2,556
1,100
0
298
5,504
1,729
0
886
4,400
0
32,640
L
Raijin
 
Raijin
2,266
103
0
1,817
7,064
2,320
0
2,587
3,557
28,499
0
L
Fafnir
2,046
328
0
557
3,656
3,269
0
0
3,656
9,601
0
L
2,574
827
0
137
3,629
891
0
0
3,464
0
17,940
L
Amaterasu
Jumpyhawk7
Amaterasu
2,192
946
0
3,063
8,098
4,149
0
0
7,484
0
23,579
W
Bakasura
Zetgamer
Bakasura
4,301
2,654
0
2,783
6,316
2,690
0
823
5,493
0
35,818
W
Achilles
iziwin2346
Achilles
6,163
1,567
0
3,610
6,917
5,524
250
0
6,917
0
32,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
25,533
332
Minions Killed
227
0
Camps Cleared
0
1,032,149
Distance Traveled
948,492
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,102
710
94
9
0
193,883
2
W
Hachiman
5,713
571
70
7
0
177,143
1
W
Horus
5,542
554
19
2
0
218,331
4
L
Nemesis
5,589
559
63
6
0
235,459
1
L
Raijin
5,136
514
58
6
0
172,838
3
L
Fafnir
5,131
513
15
2
0
193,096
3
L
Neith
4,443
444
36
4
0
148,710
0
L
Amaterasu
5,234
523
55
6
0
198,389
1
W
Bakasura
6,283
628
85
9
0
255,614
5
W
Achilles
6,762
676
64
6
0
187,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role