Player Matchup

Gilgamesh
Gilgamesh
DreyHill776
Gilgamesh
Level 28
God Stats
6W - 5L
1,785 SR
Queue Stats
55W - 56L
1,365 Elo+
Party 1
Neith
Neith
HINAM
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,271 Elo+
Solo
Loki
Loki
SodiumPull
Loki
Level 29
God Stats
21W - 29L
1,390 SR
Queue Stats
87W - 104L
1,329 Elo+
Solo
Sol
Sol
ZEN02311
Sol
Level 25
God Stats
20W - 12L
1,389 SR
Queue Stats
77W - 82L
1,385 Elo+
Party 1
Bacchus
Bacchus
rumblingpug
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Team Averages
Level 24
1,513 SR
1,370 Elo+

VS

Team Averages
Level 6
1,440 SR
1,369 Elo+
Fenrir
Fenrir
Cian29
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
HurtsToPeepee
Ullr
Level 15
God Stats
34W - 36L
1,465 SR
Queue Stats
76W - 95L
1,356 Elo+
Solo
Athena
Athena
TheDayItRains
Athena
Level 3
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Jormungandr
Jormungandr
Yoshiko0618
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ddsss
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DreyHill776
Gilgamesh
10
2 / 1 / 2
5,831
530
3,068
3,449
1,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
HINAM
Neith
10
3 / 0 / 2
5,801
527
3,290
6,597
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 4
6,703
609
2,910
6,749
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
13 / 0 / 0
8,426
766
9,480
5,406
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
rumblingpug
Bacchus
9
3 / 1 / 4
6,027
548
2,111
4,354
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cian29
Fenrir
6
1 / 4 / 0
4,719
429
1,502
6,960
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 0
5,070
461
3,868
6,674
2,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 6 / 1
4,563
415
1,570
7,535
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Yoshiko0618
Jormungandr
8
0 / 3 / 1
4,907
446
2,256
6,479
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
ddsss
Ao Kuang
8
0 / 8 / 0
4,546
413
512
7,010
2,103
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
23
Kills
2
2
Deaths
24
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cian29
Fenrir
1
4
0
0.25
W
Gilgamesh
DreyHill776
Gilgamesh
2
1
2
3
W
Neith
HINAM
Neith
3
0
2
4
L
1
3
0
0.33
W
2
0
4
4
L
0
6
1
0.08
L
Jormungandr
Yoshiko0618
Jormungandr
0
3
1
0.17
W
13
0
0
13
L
Ao Kuang
ddsss
Ao Kuang
0
8
0
0
W
Bacchus
rumblingpug
Bacchus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,859
Damage
9,708
26,555
Taken
34,658
10,661
Mitigated
13,561
11,870
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cian29
Fenrir
1,502
345
0
1,912
6,960
2,142
0
2,745
4,215
0
17,856
W
Gilgamesh
DreyHill776
Gilgamesh
3,068
708
0
298
3,449
1,552
140
1,637
1,609
0
16,530
W
Neith
HINAM
Neith
3,290
1,778
0
2,906
6,597
1,891
295
649
5,948
0
28,012
L
3,868
1,496
68
551
6,674
2,088
90
2,178
4,496
0
23,459
W
2,910
1,163
0
4,004
6,749
2,000
138
377
6,372
0
39,438
L
1,570
734
0
428
7,535
3,368
125
746
6,789
9,710
0
L
Jormungandr
Yoshiko0618
Jormungandr
2,256
668
0
1,288
6,479
3,860
394
2,032
4,447
18,233
0
W
9,480
4,275
0
3,740
5,406
1,573
2,794
1,004
4,319
51,442
0
L
Ao Kuang
ddsss
Ao Kuang
512
144
0
351
7,010
2,103
0
3,890
3,120
10,879
0
W
Bacchus
rumblingpug
Bacchus
2,111
502
0
922
4,354
3,645
472
385
3,969
8,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
23,805
298
Minions Killed
150
0
Camps Cleared
0
1,002,882
Distance Traveled
947,845
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,719
429
34
3
0
201,417
3
W
Gilgamesh
5,831
530
41
4
0
204,583
1
W
Neith
5,801
527
58
5
0
171,935
1
L
Ullr
5,070
461
41
4
0
189,675
3
W
Loki
6,703
609
91
8
0
213,029
0
L
Athena
4,563
415
14
1
0
207,095
0
L
Jormungandr
4,907
446
41
4
0
158,974
0
W
Sol
8,426
766
95
9
0
210,512
0
L
Ao Kuang
4,546
413
20
2
0
190,684
0
W
Bacchus
6,027
548
13
1
0
202,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role