Player Matchup

Set
Set
 
Set
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Homiemax97
Thoth
Level 121
God Stats
3W - 1L
1,756 SR
Queue Stats
1,109W - 730L
1,771 Elo+
Party 1
Medusa
Medusa
MON3Y3NOM
Medusa
Level 64
God Stats
8W - 5L
1,686 SR
Queue Stats
396W - 260L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
Opendia
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
cryariver95
Danzaburou
Level 159
God Stats
39W - 22L
1,628 SR
Queue Stats
823W - 448L
1,732 Elo+
Party 1
Team Averages
Level 87
1,614 SR
1,623 Elo+

VS

Team Averages
Level 60
1,542 SR
1,498 Elo+
Gilgamesh
Gilgamesh
Distinct Atomic
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,506 Elo+
Party 2
Hades
Hades
Hudd0
Hades
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 67L
1,416 Elo+
Party 2
Mercury
Mercury
Sl1therman
Mercury
Level 84
God Stats
4W - 7L
1,618 SR
Queue Stats
577W - 554L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
Z3K3 11
Sun Wukong
Level 105
God Stats
2W - 2L
1,594 SR
Queue Stats
33W - 23L
1,557 Elo+
Party 2
Medusa
Medusa
janstevv
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 192L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
10 / 1 / 7
10,627
759
8,790
12,856
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
14
6 / 1 / 11
10,035
717
12,217
4,162
1,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
MON3Y3NOM
Medusa
14
7 / 3 / 15
9,440
674
11,292
8,706
2,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Opendia
Gilgamesh
11
1 / 4 / 2
8,453
604
2,560
8,005
3,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
cryariver95
Danzaburou
15
10 / 2 / 6
11,267
805
7,039
7,188
2,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Distinct Atomic
Gilgamesh
7
1 / 9 / 0
5,285
378
2,141
11,052
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Hudd0
Hades
9
1 / 5 / 2
6,241
446
1,835
9,924
3,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Sl1therman
Mercury
10
0 / 7 / 4
6,390
456
3,112
10,632
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Z3K3 11
Sun Wukong
14
8 / 3 / 0
8,936
638
10,002
11,726
15,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
janstevv
Medusa
9
1 / 10 / 2
6,570
469
2,796
11,532
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
34
Kills
11
11
Deaths
34
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
1
7
13.5
L
Gilgamesh
Distinct Atomic
Gilgamesh
1
9
0
0.11
W
Thoth
6
1
11
11.5
L
Hades
Hudd0
Hades
1
5
2
0.4
W
Medusa
MON3Y3NOM
Medusa
7
3
15
4.83
W
Gilgamesh
Opendia
Gilgamesh
1
4
2
0.5
L
Mercury
Sl1therman
Mercury
0
7
4
0.29
L
Sun Wukong
Z3K3 11
Sun Wukong
8
3
0
2.67
W
Danzaburou
cryariver95
Danzaburou
10
2
6
6.5
L
Medusa
janstevv
Medusa
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
19,886
40,917
Taken
54,866
15,097
Mitigated
29,023
7,884
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,790
5,652
0
2,067
12,856
4,848
447
595
12,077
0
92,022
L
Gilgamesh
Distinct Atomic
Gilgamesh
2,141
667
0
8
11,052
3,273
0
2,406
8,646
0
15,726
W
Thoth
12,217
544
0
694
4,162
1,267
998
404
3,715
51,471
0
L
Hades
Hudd0
Hades
1,835
84
44
1,762
9,924
3,795
0
3,950
5,974
17,251
0
W
Medusa
MON3Y3NOM
Medusa
11,292
6,866
0
3,211
8,706
2,996
1,001
903
7,524
0
47,313
W
Gilgamesh
Opendia
Gilgamesh
2,560
640
0
1,016
8,005
3,300
606
0
7,445
0
21,877
L
Mercury
Sl1therman
Mercury
3,112
1,254
0
1,231
10,632
3,932
0
2,431
8,201
0
32,628
L
Sun Wukong
Z3K3 11
Sun Wukong
10,002
2,301
0
2,625
11,726
15,678
204
1,294
10,432
0
35,977
W
Danzaburou
cryariver95
Danzaburou
7,039
3,078
0
896
7,188
2,686
2,262
0
7,188
0
53,293
L
Medusa
janstevv
Medusa
2,796
950
0
655
11,532
2,345
0
2,136
9,396
0
23,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,822
Gold Earned
33,422
432
Minions Killed
235
0
Camps Cleared
0
1,457,896
Distance Traveled
1,374,365
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,627
759
141
10
0
330,500
4
L
Gilgamesh
5,285
378
26
2
0
251,167
0
W
Thoth
10,035
717
83
6
0
294,652
0
L
Hades
6,241
446
37
3
0
265,390
3
W
Medusa
9,440
674
73
5
0
265,410
2
W
Gilgamesh
8,453
604
46
3
0
288,474
1
L
Mercury
6,390
456
61
4
0
327,507
0
L
Sun Wukong
8,936
638
61
4
0
279,866
0
W
Danzaburou
11,267
805
89
6
0
278,860
4
L
Medusa
6,570
469
50
4
0
250,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role