Player Matchup

Thanatos
Thanatos
AzRaELqwq
Thanatos
Level 18
God Stats
1W - 6L
1,256 SR
Queue Stats
40W - 38L
1,543 Elo+
Party 1
Chronos
Chronos
KindredKoala
Chronos
Level 26
God Stats
4W - 1L
1,812 SR
Queue Stats
103W - 83L
1,640 Elo+
Solo
Cabrakan
Cabrakan
Qwertyz0420
Cabrakan
Level 18
God Stats
27W - 23L
1,504 SR
Queue Stats
74W - 61L
1,417 Elo+
Solo
Medusa
Medusa
SrWilliamss
Medusa
Level 23
God Stats
4W - 3L
1,898 SR
Queue Stats
148W - 156L
1,563 Elo+
Solo
Ares
Ares
qq8451669
Ares
Level 18
God Stats
4W - 3L
1,564 SR
Queue Stats
57W - 52L
1,525 Elo+
Party 1
Team Averages
Level 21
1,607 SR
1,538 Elo+

VS

Team Averages
Level 33
1,513 SR
1,615 Elo+
Thor
Thor
 
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GrandFloggy
Athena
Level 20
God Stats
21W - 10L
1,625 SR
Queue Stats
31W - 24L
1,455 Elo+
Solo
Kali
Kali
NormanRockwelll
Kali
Level 13
God Stats
1W - 0L
1,336 SR
Queue Stats
7W - 4L
1,512 Elo+
Solo
Tyr
Tyr
SB3xQ
Tyr
Level 99
God Stats
4W - 0L
1,606 SR
Queue Stats
108W - 103L
1,639 Elo+
Party 2
Olorun
Olorun
i3jobi
Olorun
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,968 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AzRaELqwq
Thanatos
8
2 / 3 / 1
5,445
545
3,455
7,047
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
KindredKoala
Chronos
11
2 / 1 / 1
6,340
634
3,719
5,350
1,732
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Qwertyz0420
Cabrakan
10
2 / 2 / 3
5,987
599
6,137
7,222
6,256
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
8
1 / 2 / 0
4,599
460
3,779
5,176
1,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
8
0 / 4 / 0
5,051
505
5,213
9,378
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 0
6,470
647
4,732
6,962
2,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
7
1 / 1 / 4
5,274
527
2,299
7,451
2,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 1 / 2
5,146
515
693
5,341
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
SB3xQ
Tyr
10
1 / 3 / 0
5,654
565
4,201
8,299
5,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
i3jobi
Olorun
11
7 / 0 / 1
6,454
645
9,865
7,151
2,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
12
12
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
0
1.5
L
Thanatos
AzRaELqwq
Thanatos
2
3
1
0.83
W
Athena
1
1
4
3
L
Chronos
KindredKoala
Chronos
2
1
1
2.5
W
0
1
2
1
L
Cabrakan
Qwertyz0420
Cabrakan
2
2
3
1.75
W
Tyr
SB3xQ
Tyr
1
3
0
0.33
L
Medusa
1
2
0
0.5
W
Olorun
i3jobi
Olorun
7
0
1
7.5
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,303
Damage
21,790
34,173
Taken
35,204
17,678
Mitigated
14,430
13,268
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,732
1,485
0
2,544
6,962
2,101
307
2,626
4,336
0
34,863
L
Thanatos
AzRaELqwq
Thanatos
3,455
1,082
0
6,167
7,047
2,062
0
1,496
5,551
0
23,684
W
Athena
2,299
949
0
1,784
7,451
2,421
42
2,609
4,842
7,007
0
L
Chronos
KindredKoala
Chronos
3,719
982
0
490
5,350
1,732
0
479
4,871
34,462
0
W
693
284
0
2,043
5,341
2,029
0
1,624
3,717
0
22,610
L
Cabrakan
Qwertyz0420
Cabrakan
6,137
965
0
2,172
7,222
6,256
41
0
7,222
27,743
0
W
Tyr
SB3xQ
Tyr
4,201
480
0
3,533
8,299
5,077
0
5,294
3,005
0
28,991
L
Medusa
3,779
1,885
0
1,795
5,176
1,683
0
3,954
1,222
0
23,600
W
Olorun
i3jobi
Olorun
9,865
5,879
287
4,963
7,151
2,802
662
3,154
3,997
41,561
0
L
Ares
5,213
715
0
2,644
9,378
5,945
0
6,235
3,143
20,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
28,998
247
Minions Killed
278
0
Camps Cleared
0
956,298
Distance Traveled
979,897
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,470
647
82
8
0
188,504
4
L
Thanatos
5,445
545
54
5
0
188,041
3
W
Athena
5,274
527
6
1
0
228,824
3
L
Chronos
6,340
634
70
7
0
203,364
2
W
Kali
5,146
515
51
5
0
198,783
4
L
Cabrakan
5,987
599
58
6
0
186,212
2
W
Tyr
5,654
565
65
7
0
188,939
3
L
Medusa
4,599
460
38
4
0
192,489
2
W
Olorun
6,454
645
74
7
0
174,847
0
L
Ares
5,051
505
27
3
0
186,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role